Player Matchup

Pele
Pele
MikelCheese
Pele
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 18L
1,598 Elo+
Solo
Geb
Geb
Obaddragon
Geb
Level 151
God Stats
13W - 5L
1,755 SR
Queue Stats
286W - 293L
1,452 Elo+
Solo
Olorun
Olorun
UnbanMeTrashrez
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,581 Elo+
Party 1
Osiris
Osiris
aru_akise_1
Osiris
Level 157
God Stats
17W - 12L
1,599 SR
Queue Stats
366W - 362L
1,541 Elo+
Solo
Skadi
Skadi
aust1321
Skadi
Level 107
God Stats
1W - 0L
1,869 SR
Queue Stats
18W - 16L
1,588 Elo+
Party 1
Team Averages
Level 114
1,645 SR
1,552 Elo+

VS

Team Averages
Level 126
1,681 SR
1,516 Elo+
Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BRENDA AUDITORE
Sol
Level 162
God Stats
13W - 13L
1,619 SR
Queue Stats
323W - 294L
1,492 Elo+
Solo
Odin
Odin
Strawsome4
Odin
Level 57
God Stats
7W - 2L
1,909 SR
Queue Stats
58W - 48L
1,529 Elo+
Solo
Yemoja
Yemoja
michall500
Yemoja
Level 127
God Stats
3W - 3L
1,490 SR
Queue Stats
408W - 399L
1,449 Elo+
Solo
Thanatos
Thanatos
uNLegionary
Thanatos
Level 178
God Stats
39W - 26L
1,885 SR
Queue Stats
235W - 231L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,472
694
987
3,219
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 4
3,425
685
1,932
2,362
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
3 / 0 / 1
3,941
788
4,712
3,384
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
7
0 / 0 / 1
3,815
763
1,709
3,294
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
aust1321
Skadi
7
2 / 0 / 0
4,136
827
2,081
2,728
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 2 / 0
3,098
620
2,053
4,021
1,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,481
496
0
0
0
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
3,490
698
1,488
3,781
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
michall500
Yemoja
4
0 / 2 / 0
3,112
622
765
4,389
1,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
uNLegionary
Thanatos
7
0 / 2 / 0
3,673
735
2,912
5,487
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
L
0
0
0
0
W
1
0
0
1
W
0
0
4
2
L
0
0
0
0
W
3
0
1
3.5
W
Osiris
0
0
1
0.5
W
Skadi
aust1321
Skadi
2
0
0
2
L
Yemoja
michall500
Yemoja
0
2
0
0
L
Thanatos
uNLegionary
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,421
Damage
7,218
14,987
Taken
17,678
6,582
Mitigated
6,756
4,951
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,053
1,256
0
1,311
4,021
1,284
0
2,440
1,333
0
17,685
L
0
0
0
0
0
0
0
0
0
0
0
W
987
244
0
392
3,219
1,153
0
0
3,219
0
16,007
W
1,932
36
0
750
2,362
1,185
0
340
2,022
6,381
0
L
1,488
288
0
1,485
3,781
1,955
0
0
3,404
0
16,159
W
4,712
2,573
40
1,780
3,384
1,086
0
425
2,959
19,368
5,323
W
Osiris
1,709
354
0
1,434
3,294
2,437
0
0
3,294
0
17,011
W
Skadi
aust1321
Skadi
2,081
700
0
555
2,728
721
128
0
2,728
0
17,941
L
Yemoja
michall500
Yemoja
765
159
603
420
4,389
1,670
0
3,150
893
6,304
0
L
Thanatos
uNLegionary
Thanatos
2,912
933
0
3,776
5,487
1,847
0
0
5,487
0
24,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,789
Gold Earned
15,854
142
Minions Killed
113
0
Camps Cleared
0
545,737
Distance Traveled
425,672
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,098
620
31
6
0
101,787
0
L
Sol
2,481
496
0
0
0
6,405
0
W
Pele
3,472
694
30
6
0
130,828
0
W
Geb
3,425
685
10
2
0
101,765
2
L
Odin
3,490
698
25
5
0
104,397
0
W
Olorun
3,941
788
44
9
0
97,113
0
W
Osiris
3,815
763
30
6
0
94,973
0
W
Skadi
4,136
827
28
6
0
121,058
0
L
Yemoja
3,112
622
9
2
0
96,243
0
L
Thanatos
3,673
735
48
10
0
116,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role