Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
CreepeDJ
Fafnir
Level 144
God Stats
14W - 17L
1,263 SR
Queue Stats
86W - 108L
1,478 Elo+
Party 4
Charybdis
Charybdis
WSGSaschaPro
Charybdis
Level 168
God Stats
3W - 0L
1,744 SR
Queue Stats
111W - 146L
1,536 Elo+
Party 4
Vulcan
Vulcan
Weedŏn
Vulcan
Level 109
God Stats
5W - 3L
2,001 SR
Queue Stats
107W - 72L
1,658 Elo+
Party 2
Sobek
Sobek
ZapperRX
Sobek
Level 87
God Stats
3W - 1L
1,348 SR
Queue Stats
91W - 44L
1,660 Elo+
Solo
Team Averages
Level 133
1,571 SR
1,566 Elo+

VS

Team Averages
Level 128
1,611 SR
1,558 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Aardo35
Awilix
Level 84
God Stats
1W - 3L
1,470 SR
Queue Stats
15W - 14L
1,533 Elo+
Party 3
Hercules
Hercules
D97A-KKNB-GR72
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,545 Elo+
Party 3
Vulcan
Vulcan
Joomppe
Vulcan
Level 159
God Stats
7W - 3L
1,730 SR
Queue Stats
289W - 248L
1,611 Elo+
Party 1
Neith
Neith
skwid77
Neith
Level 123
God Stats
4W - 3L
1,853 SR
Queue Stats
91W - 55L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 0 / 0
5,155
736
2,744
3,076
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
CreepeDJ
Fafnir
7
0 / 0 / 0
3,924
561
250
4,101
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
WSGSaschaPro
Charybdis
9
2 / 0 / 1
4,889
698
4,024
2,929
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Weedŏn
Vulcan
9
0 / 0 / 1
4,782
683
3,104
2,600
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
ZapperRX
Sobek
8
2 / 0 / 2
4,856
694
3,462
5,535
4,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 2 / 0
3,622
517
1,775
6,978
3,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Aardo35
Awilix
6
0 / 1 / 0
3,510
501
618
4,550
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
6
0 / 1 / 0
3,543
506
374
3,978
1,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Joomppe
Vulcan
9
0 / 1 / 0
4,398
628
2,369
3,699
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Neith
skwid77
Neith
7
0 / 0 / 0
3,820
546
2,385
3,396
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
0
1
L
Atlas
 
Atlas
0
2
0
0
L
Awilix
Aardo35
Awilix
0
1
0
0
W
Fafnir
CreepeDJ
Fafnir
0
0
0
0
L
Hercules
0
1
0
0
L
Vulcan
Joomppe
Vulcan
0
1
0
0
W
Charybdis
WSGSaschaPro
Charybdis
2
0
1
2.5
W
Vulcan
Weedŏn
Vulcan
0
0
1
0.5
W
Sobek
ZapperRX
Sobek
2
0
2
3
L
Neith
skwid77
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,584
Damage
7,521
18,241
Taken
22,601
10,590
Mitigated
9,124
10,255
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,744
1,130
0
1,636
3,076
1,787
0
0
3,037
35,143
2,251
L
Atlas
 
Atlas
1,775
1,012
0
1,603
6,978
3,516
0
2,692
4,286
10,263
0
L
Awilix
Aardo35
Awilix
618
227
0
1,866
4,550
1,415
0
1,225
3,325
0
13,283
W
Fafnir
CreepeDJ
Fafnir
250
82
0
2,119
4,101
2,633
0
688
3,326
14,420
5,413
L
Hercules
374
251
0
1,596
3,978
1,870
0
2,462
1,259
0
16,306
L
Vulcan
Joomppe
Vulcan
2,369
105
0
1,125
3,699
1,317
0
1,916
1,783
33,652
1,033
W
Charybdis
WSGSaschaPro
Charybdis
4,024
1,957
0
2,286
2,929
954
0
729
2,200
0
36,162
W
Vulcan
Weedŏn
Vulcan
3,104
128
0
1,042
2,600
900
0
1,444
1,043
38,801
0
W
Sobek
ZapperRX
Sobek
3,462
559
0
3,172
5,535
4,316
0
950
4,546
14,158
2,035
L
Neith
skwid77
Neith
2,385
1,149
0
1,362
3,396
1,006
0
753
2,643
0
26,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,606
Gold Earned
18,893
277
Minions Killed
206
0
Camps Cleared
0
702,640
Distance Traveled
666,513
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,155
736
72
10
0
124,051
0
L
Atlas
3,622
517
16
2
0
147,501
2
L
Awilix
3,510
501
34
5
0
132,507
0
W
Fafnir
3,924
561
46
7
0
156,418
0
L
Hercules
3,543
506
25
4
0
106,055
0
L
Vulcan
4,398
628
75
11
0
144,583
0
W
Charybdis
4,889
698
72
10
0
135,726
0
W
Vulcan
4,782
683
68
10
0
143,963
1
W
Sobek
4,856
694
19
3
0
142,482
1
L
Neith
3,820
546
56
8
0
135,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role