Player Matchup

Bacchus
Bacchus
Aeoniotita
Bacchus
Level 45
God Stats
6W - 7L
1,349 SR
Queue Stats
38W - 59L
1,370 Elo+
Party 2
Skadi
Skadi
SSJFlooki
Skadi
Level 79
God Stats
29W - 36L
1,402 SR
Queue Stats
161W - 164L
1,406 Elo+
Party 1
Agni
Agni
SleepwalkerTV
Agni
Level 67
God Stats
6W - 3L
1,136 SR
Queue Stats
87W - 83L
1,400 Elo+
Party 1
Surtr
Surtr
SolidMiHawk
Surtr
Level 28
God Stats
2W - 1L
1,838 SR
Queue Stats
15W - 29L
1,307 Elo+
Party 2
Loki
Loki
SteeZii
Loki
Level 81
God Stats
3W - 3L
1,257 SR
Queue Stats
153W - 145L
1,403 Elo+
Party 1
Team Averages
Level 60
1,397 SR
1,377 Elo+

VS

Team Averages
Level 75
1,567 SR
1,424 Elo+
Surtr
Surtr
 
Surtr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LillyZean
Ymir
Level 38
God Stats
2W - 5L
1,359 SR
Queue Stats
18W - 31L
1,287 Elo+
Solo
Awilix
Awilix
SumKhoont
Awilix
Level 123
God Stats
29W - 29L
1,502 SR
Queue Stats
97W - 86L
1,454 Elo+
Solo
Sol
Sol
orion0011
Sol
Level 68
God Stats
6W - 2L
1,701 SR
Queue Stats
159W - 166L
1,399 Elo+
Solo
Agni
Agni
tamatao-ByMalote
Agni
Level 50
God Stats
2W - 2L
1,773 SR
Queue Stats
10W - 8L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aeoniotita
Bacchus
7
2 / 1 / 0
4,450
494
1,921
3,751
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
SSJFlooki
Skadi
7
1 / 0 / 2
4,643
516
4,616
3,468
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,906
545
2,029
5,587
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
4 / 2 / 0
5,856
651
5,353
7,414
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
SteeZii
Loki
10
3 / 1 / 0
5,598
622
2,611
7,216
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
2 / 4 / 0
4,997
555
3,435
7,571
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 2 / 1
4,526
503
550
7,142
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
SumKhoont
Awilix
9
1 / 2 / 0
5,003
556
5,444
8,464
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 1 / 0
3,178
353
0
666
84
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 0
5,538
615
3,572
5,086
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
11
Kills
5
6
Deaths
12
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
4
0
0.5
W
Bacchus
Aeoniotita
Bacchus
2
1
0
2
L
Ymir
0
2
1
0.25
W
Skadi
SSJFlooki
Skadi
1
0
2
2
W
1
2
0
0.5
W
4
2
0
2
W
Loki
SteeZii
Loki
3
1
0
3
L
Awilix
SumKhoont
Awilix
1
2
0
0.5
L
0
1
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,530
Damage
13,001
27,436
Taken
28,929
10,830
Mitigated
14,174
5,605
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,435
1,651
0
1,488
7,571
6,047
0
445
6,637
248
18,689
W
Bacchus
Aeoniotita
Bacchus
1,921
0
0
992
3,751
1,920
111
419
3,332
8,096
2,053
L
Ymir
550
55
0
1,272
7,142
3,728
0
863
5,982
17,167
0
W
Skadi
SSJFlooki
Skadi
4,616
1,962
0
250
3,468
900
206
131
3,337
0
29,252
W
2,029
210
0
397
5,587
1,779
0
3,173
2,414
21,546
790
W
5,353
2,493
0
1,690
7,414
3,959
0
84
6,829
550
25,881
W
Loki
SteeZii
Loki
2,611
632
0
2,276
7,216
2,272
0
399
6,817
0
33,925
L
Awilix
SumKhoont
Awilix
5,444
1,846
0
2,508
8,464
2,744
0
510
7,693
0
33,358
L
0
0
0
0
666
84
0
0
666
344
367
L
3,572
127
0
1,000
5,086
1,571
0
1,486
3,366
35,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
23,242
213
Minions Killed
188
0
Camps Cleared
0
867,434
Distance Traveled
704,678
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,997
555
40
4
0
155,323
0
W
Bacchus
4,450
494
20
2
0
157,676
0
L
Ymir
4,526
503
24
3
0
152,779
0
W
Skadi
4,643
516
35
4
0
149,710
0
W
Agni
4,906
545
45
5
0
175,781
0
W
Surtr
5,856
651
51
6
0
187,827
1
W
Loki
5,598
622
62
7
0
196,440
0
L
Awilix
5,003
556
57
6
0
209,628
0
L
Sol
3,178
353
0
0
0
15,083
0
L
Agni
5,538
615
67
7
0
171,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role