Player Matchup

Nut
Nut
 
Nut
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Big Boss 047
Mercury
Level 101
God Stats
13W - 16L
1,464 SR
Queue Stats
209W - 218L
1,387 Elo+
Solo
Maman Brigitte
Maman Brigitte
LiLxMaD
Maman Brigitte
Level 133
God Stats
4W - 3L
1,589 SR
Queue Stats
52W - 62L
1,478 Elo+
Party 1
Thor
Thor
NTZJuketsu
Thor
Level 128
God Stats
6W - 4L
1,753 SR
Queue Stats
137W - 132L
1,456 Elo+
Party 1
King Arthur
King Arthur
NTZweekly
King Arthur
Level 141
God Stats
4W - 3L
1,585 SR
Queue Stats
59W - 63L
1,474 Elo+
Party 1
Team Averages
Level 114
1,578 SR
1,459 Elo+

VS

Team Averages
Level 128
1,596 SR
1,459 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ATargaryen
Freya
Level 125
God Stats
52W - 28L
1,543 SR
Queue Stats
106W - 90L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Dimas XG
Erlang Shen
Level 123
God Stats
5W - 0L
1,872 SR
Queue Stats
202W - 183L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Itsnickdafoo
Cthulhu
Level 44
God Stats
6W - 4L
1,414 SR
Queue Stats
130W - 126L
1,402 Elo+
Solo
Izanami
Izanami
Zman914
Izanami
Level 66
God Stats
3W - 4L
1,652 SR
Queue Stats
30W - 32L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 3 / 0
5,779
445
2,125
6,794
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Big Boss 047
Mercury
10
0 / 7 / 1
5,843
449
5,925
13,794
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
LiLxMaD
Maman Brigitte
11
3 / 5 / 0
6,623
509
6,264
12,648
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 0
5,748
442
1,738
8,441
4,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
NTZweekly
King Arthur
11
2 / 6 / 0
7,017
540
8,884
15,861
9,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
7 / 2 / 1
8,630
664
9,864
12,426
9,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
13
5 / 3 / 4
8,136
626
8,512
9,011
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Dimas XG
Erlang Shen
15
7 / 0 / 5
8,508
654
9,430
10,905
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Itsnickdafoo
Cthulhu
13
3 / 0 / 4
7,769
598
4,910
10,163
7,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Zman914
Izanami
13
2 / 1 / 6
7,542
580
6,190
7,352
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
6
Kills
24
24
Deaths
6
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
0
0
W
Sun Wukong
 
Sun Wukong
7
2
1
3.75
W
Freya
5
3
4
2.33
L
Mercury
Big Boss 047
Mercury
0
7
1
0.07
W
Erlang Shen
Dimas XG
Erlang Shen
7
0
5
9.5
W
Cthulhu
Itsnickdafoo
Cthulhu
3
0
4
5
L
Maman Brigitte
LiLxMaD
Maman Brigitte
3
5
0
0.6
L
1
3
0
0.33
L
King Arthur
NTZweekly
King Arthur
2
6
0
0.33
W
Izanami
Zman914
Izanami
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
38,906
57,538
Taken
49,857
26,541
Mitigated
29,375
5,557
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,125
1,263
0
0
6,794
2,538
0
2,080
4,714
0
29,072
W
Sun Wukong
 
Sun Wukong
9,864
2,156
0
3,310
12,426
9,108
63
0
12,426
0
60,075
W
Freya
8,512
2,787
0
2,311
9,011
3,352
76
4,685
4,326
44,434
0
L
Mercury
Big Boss 047
Mercury
5,925
2,912
0
886
13,794
5,591
0
2,353
11,305
0
43,774
W
Erlang Shen
Dimas XG
Erlang Shen
9,430
5,529
0
3,622
10,905
6,285
0
1,215
9,690
0
61,833
W
Cthulhu
Itsnickdafoo
Cthulhu
4,910
328
1,669
3,228
10,163
7,567
572
259
9,904
28,631
1,771
L
Maman Brigitte
LiLxMaD
Maman Brigitte
6,264
625
0
689
12,648
4,242
279
5,686
6,222
37,569
1,718
L
1,738
474
70
725
8,441
4,476
0
1,287
6,994
0
15,312
L
King Arthur
NTZweekly
King Arthur
8,884
1,819
0
3,187
15,861
9,694
0
489
15,372
0
53,271
W
Izanami
Zman914
Izanami
6,190
5,038
0
1,744
7,352
3,063
2,853
0
7,352
0
61,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
40,585
289
Minions Killed
405
0
Camps Cleared
0
1,123,640
Distance Traveled
1,265,407
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,779
445
54
4
0
192,136
0
W
Sun Wukong
8,630
664
99
8
0
224,472
1
W
Freya
8,136
626
74
6
0
239,276
0
L
Mercury
5,843
449
71
5
0
242,622
0
W
Erlang Shen
8,508
654
84
6
0
302,634
0
W
Cthulhu
7,769
598
38
3
0
270,569
0
L
Maman Brigitte
6,623
509
64
5
0
232,552
2
L
Thor
5,748
442
26
2
0
201,014
0
L
King Arthur
7,017
540
74
6
0
255,316
0
W
Izanami
7,542
580
110
8
0
228,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role