Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
J00L5
Arachne
Level 198
God Stats
4W - 4L
1,350 SR
Queue Stats
291W - 261L
1,483 Elo+
Solo
Ullr
Ullr
MrSneakUrGirl
Ullr
Level 129
God Stats
44W - 10L
1,871 SR
Queue Stats
405W - 111L
1,799 Elo+
Solo
Geb
Geb
SkillTriXxter
Geb
Level 157
God Stats
18W - 13L
1,609 SR
Queue Stats
140W - 148L
1,402 Elo+
Solo
Nu Wa
Nu Wa
exir135
Nu Wa
Level 126
God Stats
7W - 2L
1,633 SR
Queue Stats
88W - 96L
1,445 Elo+
Solo
Team Averages
Level 152
1,593 SR
1,526 Elo+

VS

Team Averages
Level 94
1,483 SR
1,494 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CHÄOT1C
Loki
Level 46
God Stats
13W - 13L
1,427 SR
Queue Stats
67W - 70L
1,492 Elo+
Solo
Sylvanus
Sylvanus
jodidoamo
Sylvanus
Level 125
God Stats
4W - 6L
1,489 SR
Queue Stats
155W - 145L
1,479 Elo+
Solo
Xbalanque
Xbalanque
ljutak
Xbalanque
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 1
5,734
573
4,495
9,783
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
J00L5
Arachne
9
1 / 0 / 1
4,896
490
2,622
7,673
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
3 / 0 / 0
6,008
601
6,753
4,747
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 1
5,355
536
2,792
5,617
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
exir135
Nu Wa
10
0 / 0 / 1
5,132
513
2,874
4,869
1,578
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 0
5,635
564
2,525
4,247
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Kuzenbo
 
Kuzenbo
8
0 / 1 / 0
4,845
485
2,017
6,753
6,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Loki
9
0 / 0 / 0
4,953
495
3,029
5,934
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
jodidoamo
Sylvanus
11
0 / 2 / 0
6,100
610
4,655
6,854
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
ljutak
Xbalanque
10
0 / 2 / 0
4,967
497
2,422
9,483
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
L
Merlin
 
Merlin
0
0
0
0
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Loki
0
0
0
0
W
Arachne
J00L5
Arachne
1
0
1
1.5
W
3
0
0
3
W
0
0
1
0.5
W
Nu Wa
exir135
Nu Wa
0
0
1
0.5
L
Sylvanus
jodidoamo
Sylvanus
0
2
0
0
L
Xbalanque
ljutak
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
14,648
32,689
Taken
33,271
16,857
Mitigated
17,861
14,719
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,495
525
0
4,391
9,783
7,437
0
3,311
6,472
0
40,375
L
Merlin
 
Merlin
2,525
157
0
749
4,247
1,558
0
1,924
2,323
44,447
0
L
Kuzenbo
 
Kuzenbo
2,017
709
0
1,866
6,753
6,196
0
1,797
4,956
16,154
0
L
Loki
3,029
1,091
0
594
5,934
2,278
0
595
5,339
0
38,936
W
Arachne
J00L5
Arachne
2,622
1,882
0
4,538
7,673
2,661
4
1,180
6,493
0
25,772
W
6,753
3,197
0
1,275
4,747
1,858
0
924
3,823
0
53,231
W
2,792
231
0
1,640
5,617
3,323
0
1,408
4,209
18,022
1,435
W
Nu Wa
exir135
Nu Wa
2,874
869
0
2,875
4,869
1,578
0
1,850
3,019
41,748
3,232
L
Sylvanus
jodidoamo
Sylvanus
4,655
1,642
156
2,351
6,854
4,286
0
168
6,686
37,112
11,937
L
Xbalanque
ljutak
Xbalanque
2,422
809
0
3,536
9,483
3,543
0
853
8,630
0
31,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
26,500
300
Minions Killed
334
0
Camps Cleared
0
982,927
Distance Traveled
989,267
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,734
573
78
8
0
196,390
2
L
Merlin
5,635
564
90
9
0
198,753
1
L
Kuzenbo
4,845
485
18
2
0
216,502
2
L
Loki
4,953
495
71
7
0
237,217
3
W
Arachne
4,896
490
48
5
0
212,616
1
W
Ullr
6,008
601
77
8
0
192,695
0
W
Geb
5,355
536
28
3
0
205,854
2
W
Nu Wa
5,132
513
69
7
0
175,372
0
L
Sylvanus
6,100
610
95
10
0
145,990
3
L
Xbalanque
4,967
497
60
6
0
190,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role