Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
ComradePoshBoy
Cu Chulainn
Platinum V
Level 127
God Stats
14W - 7L
1,757 SR
Queue Stats
72W - 64L
1,738 MMR
Solo
Bacchus
Bacchus
Gold I
DasM2
Bacchus
Gold I
Level 107
God Stats
14W - 18L
1,437 SR
Queue Stats
196W - 184L
1,700 MMR
Solo
Chang'e
Chang'e
Platinum II
Kagoshima
Chang'e
Platinum II
Level 146
God Stats
10W - 9L
1,547 SR
Queue Stats
162W - 145L
1,753 MMR
Solo
Olorun
Olorun
Platinum IV
Quiry
Olorun
Platinum IV
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 118L
1,743 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,548 SR
1,687 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 164
1,559 SR
1,686 MMR
Aphrodite
Aphrodite
Platinum III
 
Aphrodite
Platinum III
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
BAGAUDIN
Guan Yu
Gold I
Level 158
God Stats
9W - 13L
1,570 SR
Queue Stats
480W - 472L
1,695 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Hunnyan
Kukulkan
Platinum IV
Level 124
God Stats
1W - 2L
1,733 SR
Queue Stats
46W - 27L
1,843 MMR
Party 1
Hachiman
Hachiman
Gold III
KFairy
Hachiman
Gold III
Level 245
God Stats
0W - 2L
1,491 SR
Queue Stats
26W - 24L
1,674 MMR
Party 1
Ne Zha
Ne Zha
Gold III
NoamTheKing10
Ne Zha
Gold III
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 1 / 7
8,798
587
6,016
10,784
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
ComradePoshBoy
Cu Chulainn
16
2 / 0 / 7
10,097
673
11,338
10,524
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
DasM2
Bacchus
12
0 / 0 / 4
7,966
531
4,001
8,719
9,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Kagoshima
Chang'e
16
5 / 0 / 2
9,517
634
6,835
7,265
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Quiry
Olorun
16
1 / 1 / 1
9,034
602
7,337
7,862
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ThothLokiBellonaSerqet

VS

Bans
AgniAresOsirisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
6,482
432
2,050
9,711
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Guan Yu
BAGAUDIN
Guan Yu
12
0 / 6 / 0
6,833
456
5,128
17,495
14,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Hunnyan
Kukulkan
15
1 / 2 / 0
7,598
507
5,806
6,058
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
KFairy
Hachiman
12
0 / 1 / 1
6,926
462
4,594
9,287
3,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 1
6,751
450
4,656
9,891
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
7
7.5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Guan Yu
BAGAUDIN
Guan Yu
0
6
0
0
W
Cu Chulainn
ComradePoshBoy
Cu Chulainn
2
0
7
5.5
W
Bacchus
DasM2
Bacchus
0
0
4
2
L
Kukulkan
Hunnyan
Kukulkan
1
2
0
0.5
L
Hachiman
KFairy
Hachiman
0
1
1
0.5
W
Chang'e
Kagoshima
Chang'e
5
0
2
6
L
1
1
1
1.5
W
Olorun
Quiry
Olorun
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
22,234
45,154
Taken
52,442
29,371
Mitigated
32,180
18,225
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,016
2,647
0
500
10,784
4,910
421
2,857
7,927
0
69,035
L
Aphrodite
 
Aphrodite
2,050
412
2,810
4,295
9,711
7,357
0
4,033
5,678
18,483
0
L
Guan Yu
BAGAUDIN
Guan Yu
5,128
647
81
2,635
17,495
14,355
0
3,794
13,701
2,607
48,861
W
Cu Chulainn
ComradePoshBoy
Cu Chulainn
11,338
1,544
0
2,475
10,524
9,021
134
1,449
9,075
11,505
81,041
W
Bacchus
DasM2
Bacchus
4,001
176
0
2,643
8,719
9,565
0
1,869
6,850
25,573
0
L
Kukulkan
Hunnyan
Kukulkan
5,806
346
0
730
6,058
2,660
0
2,027
4,031
74,257
0
L
Hachiman
KFairy
Hachiman
4,594
2,135
0
3,287
9,287
3,758
0
6,937
2,350
0
56,751
W
Chang'e
Kagoshima
Chang'e
6,835
542
2,490
4,454
7,265
2,696
219
2,794
4,471
77,574
1,988
L
4,656
1,177
0
1,676
9,891
4,050
0
2,807
7,084
0
54,593
W
Olorun
Quiry
Olorun
7,337
2,764
150
5,513
7,862
3,179
381
460
7,402
90,219
4,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
34,590
584
Minions Killed
455
0
Camps Cleared
0
1,636,315
Distance Traveled
1,472,725
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,798
587
105
7
0
383,221
0
L
Aphrodite
6,482
432
29
2
0
276,119
6
L
Guan Yu
6,833
456
87
6
0
296,071
2
W
Cu Chulainn
10,097
673
152
10
0
314,046
2
W
Bacchus
7,966
531
16
1
0
312,753
4
L
Kukulkan
7,598
507
131
9
0
276,936
0
L
Hachiman
6,926
462
118
8
0
281,270
1
W
Chang'e
9,517
634
155
10
0
334,735
1
L
Ne Zha
6,751
450
90
6
0
342,329
0
W
Olorun
9,034
602
156
10
0
291,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role