Player Matchup

Charon
Charon
Platinum IV
Keltos1
Charon
Platinum IV
Level 111
God Stats
33W - 26L
1,618 SR
Queue Stats
99W - 100L
1,803 MMR
Party 2
Sol
Sol
Platinum V
SUCHARAvjope
Sol
Platinum V
Level 118
God Stats
20W - 21L
1,566 SR
Queue Stats
176W - 189L
1,678 MMR
Party 2
Anhur
Anhur
Platinum IV
Theolmai
Anhur
Platinum IV
Level 124
God Stats
12W - 6L
1,743 SR
Queue Stats
125W - 105L
1,648 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,642 SR
1,710 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,416 SR
1,478 MMR
Olorun
Olorun
Bronze III
LewlewIsAbot
Olorun
Bronze III
Level 122
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Medusa
Medusa
Bronze IV
NinjaSqurriel005
Medusa
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,435 MMR
Party 1
Nox
Nox
Bronze III
RemotePanda
Nox
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Keltos1
Charon
14
0 / 2 / 6
8,809
678
9,257
12,127
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 1 / 1
10,085
776
13,097
10,331
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Theolmai
Anhur
15
1 / 1 / 5
9,424
725
6,634
7,396
3,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesThothNe ZhaLokiAres

VS

Bans
OdinMulanVulcanCu ChulainnHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 5 / 1
8,341
642
5,305
11,301
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 2
8,149
627
8,389
11,833
5,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 2
9,054
696
4,753
9,165
8,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
Keltos1
Charon
0
2
6
1.5
L
Olorun
1
5
1
0.3
L
1
1
2
2
L
2
1
2
3
W
6
1
1
6.5
W
Anhur
Theolmai
Anhur
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
18,447
29,854
Taken
32,299
20,089
Mitigated
18,728
10,405
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Keltos1
Charon
9,257
309
0
3,328
12,127
12,288
349
3,575
8,552
17,419
2,406
L
Olorun
5,305
3,188
480
2,421
11,301
5,066
0
7,135
3,326
30,089
0
L
8,389
3,242
0
2,032
11,833
5,643
0
8,554
2,690
0
34,981
L
4,753
396
0
2,066
9,165
8,019
0
4,054
4,786
25,055
37
W
13,097
4,088
0
5,912
10,331
4,710
796
4,000
6,331
56,148
6,668
W
Anhur
Theolmai
Anhur
6,634
3,057
0
1,165
7,396
3,091
1,816
2,473
4,923
0
48,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
25,544
195
Minions Killed
157
0
Camps Cleared
0
729,722
Distance Traveled
703,918
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,809
678
17
1
0
244,975
0
L
Olorun
8,341
642
58
4
0
205,117
0
L
Medusa
8,149
627
45
3
0
267,692
0
L
Nox
9,054
696
54
4
0
231,109
0
W
Sol
10,085
776
105
8
0
240,271
0
W
Anhur
9,424
725
73
6
0
244,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role