Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
BennyHill85
Hachiman
Silver III
Level 158
God Stats
5W - 8L
1,318 SR
Queue Stats
159W - 160L
1,489 MMR
Solo
Geb
Geb
Gold III
Khode__Meraj
Geb
Gold III
Level 125
God Stats
9W - 5L
1,651 SR
Queue Stats
260W - 260L
1,463 MMR
Solo
Surtr
Surtr
Gold IV
greenday2023
Surtr
Gold IV
Level 66
God Stats
6W - 3L
1,837 SR
Queue Stats
163W - 179L
1,461 MMR
Solo
Ra
Ra
Gold III
l_NerfAchilles_l
Ra
Gold III
Level 159
God Stats
4W - 4L
1,508 SR
Queue Stats
202W - 204L
1,469 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,563 SR
1,476 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,499 SR
1,470 MMR
Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver II
FuldKage
Nut
Silver II
Level 110
God Stats
4W - 5L
1,496 SR
Queue Stats
18W - 26L
1,439 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
Grobovik003
Aphrodite
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,454 MMR
Solo
Scylla
Scylla
Bronze III
LegendenHector
Scylla
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
braisribi7
Ravana
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 1 / 4
8,618
616
10,905
11,945
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
BennyHill85
Hachiman
14
5 / 1 / 3
8,508
608
11,516
11,316
4,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 7
8,201
586
5,171
17,193
12,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 2
8,124
580
7,511
10,196
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 0 / 2
8,980
641
4,870
6,390
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
JormungandrAthenaBacchusAo Kuang

VS

Bans
FafnirOsirisSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 1 / 1
7,914
565
7,033
11,145
9,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 0
7,096
507
15,325
12,675
5,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Grobovik003
Aphrodite
9
0 / 3 / 0
6,038
431
4,451
11,581
4,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
6,880
491
4,093
9,124
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
braisribi7
Ravana
12
1 / 5 / 2
6,618
473
4,009
11,434
5,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
5
5
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
4
8
L
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
Hachiman
BennyHill85
Hachiman
5
1
3
6.5
L
2
4
0
0.5
L
Aphrodite
Grobovik003
Aphrodite
0
3
0
0
W
1
2
7
2.25
L
1
4
1
0.38
L
Ravana
braisribi7
Ravana
1
5
2
0.4
W
1
1
2
2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,973
Damage
34,911
57,040
Taken
55,959
32,585
Mitigated
27,245
24,806
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,905
2,064
0
4,057
11,945
7,104
0
3,267
8,678
0
64,887
L
Zhong Kui
 
Zhong Kui
7,033
322
0
7,212
11,145
9,980
0
1,125
9,280
67,041
0
W
Hachiman
BennyHill85
Hachiman
11,516
6,812
0
4,395
11,316
4,188
1,596
1,048
10,268
0
75,451
L
15,325
11,268
0
2,843
12,675
5,171
0
2,296
10,291
0
71,983
L
Aphrodite
Grobovik003
Aphrodite
4,451
1,587
2,601
5,003
11,581
4,214
0
4,154
7,355
22,720
0
W
5,171
643
2,451
5,752
17,193
12,402
99
4,237
12,956
34,728
1,127
L
4,093
605
0
500
9,124
2,583
0
805
8,319
51,974
935
L
Ravana
braisribi7
Ravana
4,009
1,179
0
1,049
11,434
5,297
0
1,534
9,826
0
37,967
W
7,511
1,796
0
3,560
10,196
6,097
0
5,783
4,413
1,016
49,869
W
4,870
345
1,152
3,439
6,390
2,794
496
1,842
4,548
80,603
3,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,431
Gold Earned
34,546
468
Minions Killed
421
0
Camps Cleared
0
1,384,272
Distance Traveled
1,247,871
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,618
616
98
7
0
298,394
0
L
Zhong Kui
7,914
565
145
10
0
232,910
1
W
Hachiman
8,508
608
109
8
0
254,759
1
L
Nut
7,096
507
113
8
0
232,344
0
L
Aphrodite
6,038
431
20
1
0
223,874
4
W
Geb
8,201
586
44
3
0
304,296
1
L
Scylla
6,880
491
96
7
0
266,476
2
L
Ravana
6,618
473
47
3
0
292,267
8
W
Surtr
8,124
580
80
6
0
209,751
4
W
Ra
8,980
641
137
10
0
317,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role