Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AMeatMagnet
Baron Samedi
Level 73
God Stats
4W - 5L
1,537 SR
Queue Stats
157W - 148L
1,471 Elo+
Solo
Rama
Rama
Im_Reaver
Rama
Level 128
God Stats
1W - 2L
1,717 SR
Queue Stats
113W - 124L
1,525 Elo+
Solo
Thoth
Thoth
TUUURD NUGGZ
Thoth
Level 41
God Stats
5W - 9L
1,382 SR
Queue Stats
51W - 76L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
gloryboycalvin
Ao Kuang
Level 68
God Stats
157W - 164L
1,508 SR
Queue Stats
201W - 204L
1,439 Elo+
Solo
Team Averages
Level 91
1,529 SR
1,452 Elo+

VS

Team Averages
Level 76
1,500 SR
1,481 Elo+
Hachiman
Hachiman
 
Hachiman
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Its_Tripzdefy
Nu Wa
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 122L
1,421 Elo+
Solo
Ganesha
Ganesha
plowherden
Ganesha
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 11 / 0
5,110
1,022
479
13,572
5,187
Baron Samedi
AMeatMagnet
Baron Samedi
10
0 / 7 / 0
5,391
1,078
3,127
8,281
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
0 / 0 / 0
5,847
1,169
1,470
3,508
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,317
1,063
1,128
2,296
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
9
0 / 0 / 0
5,070
1,014
0
300
148
Team 1 Tickets

251

VS

Team 2 Tickets

443

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 0 / 3
7,204
1,441
3,525
1,483
690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Skadi
 
Skadi
11
5 / 0 / 6
6,898
1,380
6,672
1,063
403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
 
Horus
11
5 / 0 / 4
6,135
1,227
963
413
299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 0 / 6
6,722
1,344
6,107
1,836
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
plowherden
Ganesha
13
0 / 0 / 12
7,371
1,474
2,828
2,730
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
19
19
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
11
0
0
W
Hachiman
 
Hachiman
5
0
3
6.5
W
Skadi
 
Skadi
5
0
6
8
W
Horus
 
Horus
5
0
4
7
L
Baron Samedi
AMeatMagnet
Baron Samedi
0
7
0
0
L
Rama
0
0
0
0
W
4
0
6
7
L
0
1
0
0
L
Ao Kuang
0
0
0
0
W
Ganesha
plowherden
Ganesha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,204
Damage
20,095
27,957
Taken
7,525
10,986
Mitigated
4,337
1,808
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
479
0
0
0
13,572
5,187
0
1,526
10,127
0
572
W
Hachiman
 
Hachiman
3,525
2,392
0
504
1,483
690
0
761
722
0
14,513
W
Skadi
 
Skadi
6,672
2,617
0
250
1,063
403
0
473
590
0
15,614
W
Horus
 
Horus
963
580
78
208
413
299
0
0
413
0
3,595
L
Baron Samedi
AMeatMagnet
Baron Samedi
3,127
81
233
290
8,281
3,566
0
4,386
3,895
9,394
273
L
Rama
1,470
1,350
0
1,285
3,508
1,337
0
1,465
2,043
0
18,740
W
6,107
1,540
0
310
1,836
755
0
1,009
827
12,249
0
L
1,128
109
0
0
2,296
748
0
1,063
1,233
4,368
0
L
Ao Kuang
0
0
0
0
300
148
0
300
0
0
0
W
Ganesha
plowherden
Ganesha
2,828
218
0
509
2,730
2,190
0
1,942
788
12,337
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
34,330
55
Minions Killed
93
3
Camps Cleared
6
307,492
Distance Traveled
525,978
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,110
1,022
1
0
0
105,021
0
W
Hachiman
7,204
1,441
39
8
0
101,557
0
W
Skadi
6,898
1,380
21
4
3
115,286
0
W
Horus
6,135
1,227
7
1
0
101,962
0
L
Baron Samedi
5,391
1,078
2
0
1
51,109
2
L
Rama
5,847
1,169
46
9
0
69,125
0
W
Nu Wa
6,722
1,344
25
5
3
105,868
0
L
Thoth
5,317
1,063
6
1
2
82,237
0
L
Ao Kuang
5,070
1,014
0
0
0
0
0
W
Ganesha
7,371
1,474
1
0
0
101,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role