Player Matchup

Cabrakan
Cabrakan
Beeretta
Cabrakan
Level 101
God Stats
8W - 10L
1,426 SR
Queue Stats
198W - 174L
1,352 Elo+
Solo
Jormungandr
Jormungandr
Chautek
Jormungandr
Level 178
God Stats
10W - 2L
1,949 SR
Queue Stats
337W - 365L
1,437 Elo+
Party 1
Yu Huang
Yu Huang
Supremacy Gaia
Yu Huang
Level 145
God Stats
1W - 4L
1,299 SR
Queue Stats
259W - 307L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
nemesis-final-66
Danzaburou
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,493 Elo+
Solo
Hun Batz
Hun Batz
xiki89
Hun Batz
Level 97
God Stats
13W - 10L
1,452 SR
Queue Stats
254W - 248L
1,489 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,445 Elo+

VS

Team Averages
Level 107
1,503 SR
1,431 Elo+
Thanatos
Thanatos
Azarvl
Thanatos
Level 127
God Stats
1W - 1L
1,937 SR
Queue Stats
13W - 24L
1,420 Elo+
Solo
Loki
Loki
Gandalf406
Loki
Level 66
God Stats
4W - 10L
1,355 SR
Queue Stats
191W - 183L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Liaomasis
Aphrodite
Level 149
God Stats
6W - 5L
1,225 SR
Queue Stats
276W - 233L
1,563 Elo+
Solo
Olorun
Olorun
SmolovAckerman
Olorun
Level 156
God Stats
6W - 4L
1,499 SR
Queue Stats
164W - 160L
1,497 Elo+
Solo
Persephone
Persephone
smchnk
Persephone
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beeretta
Cabrakan
15
1 / 0 / 3
9,191
511
2,395
10,558
13,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Chautek
Jormungandr
16
3 / 0 / 6
9,815
545
12,212
12,999
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
17
2 / 1 / 2
9,589
533
12,790
7,678
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
nemesis-final-66
Danzaburou
10
1 / 1 / 0
6,881
382
3,278
6,633
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
xiki89
Hun Batz
18
6 / 0 / 3
10,040
558
11,152
14,712
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azarvl
Thanatos
9
0 / 2 / 0
7,070
393
4,676
8,369
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
0 / 3 / 0
7,649
425
4,873
14,920
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Liaomasis
Aphrodite
12
0 / 2 / 1
7,766
431
2,793
12,327
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 0
8,968
498
10,192
13,971
5,401
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Persephone
smchnk
Persephone
13
0 / 3 / 0
7,765
431
6,525
12,241
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Azarvl
Thanatos
0
2
0
0
W
Cabrakan
Beeretta
Cabrakan
1
0
3
2.5
W
Jormungandr
Chautek
Jormungandr
3
0
6
6
L
0
3
0
0
L
Aphrodite
Liaomasis
Aphrodite
0
2
1
0.25
L
2
3
0
0.67
W
Yu Huang
2
1
2
3
W
Danzaburou
nemesis-final-66
Danzaburou
1
1
0
1
L
Persephone
smchnk
Persephone
0
3
0
0
W
Hun Batz
xiki89
Hun Batz
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,827
Damage
29,059
52,580
Taken
61,828
38,333
Mitigated
31,192
14,842
Healing
30,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Azarvl
Thanatos
4,676
1,103
0
6,637
8,369
3,394
0
3,941
3,795
0
34,069
W
Cabrakan
Beeretta
Cabrakan
2,395
277
0
1,751
10,558
13,136
88
3,316
7,242
27,041
0
W
Jormungandr
Chautek
Jormungandr
12,212
2,032
0
1,994
12,999
12,326
485
3,315
9,187
74,777
3,233
L
4,873
465
0
6,351
14,920
5,678
0
3,559
11,289
0
75,629
L
Aphrodite
Liaomasis
Aphrodite
2,793
193
4,764
6,799
12,327
12,987
0
5,410
6,647
29,302
748
L
10,192
4,609
305
4,664
13,971
5,401
397
4,264
9,527
78,714
2,018
W
Yu Huang
12,790
540
0
1,960
7,678
3,586
423
2,609
5,069
85,914
1,605
W
Danzaburou
nemesis-final-66
Danzaburou
3,278
1,231
0
2,075
6,633
2,808
0
4,059
2,574
0
37,374
L
Persephone
smchnk
Persephone
6,525
371
0
1,118
12,241
3,732
0
7,227
4,919
51,671
0
W
Hun Batz
xiki89
Hun Batz
11,152
3,296
0
7,062
14,712
6,477
0
5,829
8,839
0
101,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
39,218
526
Minions Killed
434
0
Camps Cleared
0
1,604,461
Distance Traveled
1,581,096
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,070
393
68
4
0
156,366
1
W
Cabrakan
9,191
511
54
3
0
335,630
4
W
Jormungandr
9,815
545
134
7
0
335,150
0
L
Loki
7,649
425
110
6
0
393,624
5
L
Aphrodite
7,766
431
34
2
0
347,483
2
L
Olorun
8,968
498
126
7
0
320,524
3
W
Yu Huang
9,589
533
137
8
0
341,060
3
W
Danzaburou
6,881
382
62
3
0
187,951
0
L
Persephone
7,765
431
96
5
0
363,099
8
W
Hun Batz
10,040
558
139
8
0
404,670
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role