Player Matchup

Sun Wukong
Sun Wukong
HarrySakMgee
Sun Wukong
Level 124
God Stats
4W - 1L
1,602 SR
Queue Stats
67W - 66L
1,391 Elo+
Party 3
Hou Yi
Hou Yi
RodThaMartian
Hou Yi
Level 90
God Stats
5W - 3L
1,840 SR
Queue Stats
33W - 30L
1,476 Elo+
Party 2
Janus
Janus
blakestiger870
Janus
Level 69
God Stats
3W - 1L
1,740 SR
Queue Stats
76W - 67L
1,469 Elo+
Solo
Thanatos
Thanatos
xWARxREAPERx10
Thanatos
Level 112
God Stats
8W - 12L
1,400 SR
Queue Stats
51W - 44L
1,494 Elo+
Party 3
Athena
Athena
zay-gaymer
Athena
Level 127
God Stats
1W - 0L
1,317 SR
Queue Stats
59W - 57L
1,515 Elo+
Party 2
Team Averages
Level 104
1,580 SR
1,469 Elo+

VS

Team Averages
Level 61
1,391 SR
1,359 Elo+
Tiamat
Tiamat
 
Tiamat
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
D0N MARI0
Ares
Level 96
God Stats
73W - 69L
1,480 SR
Queue Stats
299W - 300L
1,441 Elo+
Solo
Chaac
Chaac
MrMocha8180
Chaac
Level 8
God Stats
0W - 4L
1,134 SR
Queue Stats
31W - 48L
1,035 Elo+
Party 1
Nemesis
Nemesis
elRolitas
Nemesis
Level 90
God Stats
26W - 28L
1,499 SR
Queue Stats
78W - 82L
1,484 Elo+
Solo
Poseidon
Poseidon
playingsad
Poseidon
Level 69
God Stats
22W - 29L
1,340 SR
Queue Stats
249W - 264L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HarrySakMgee
Sun Wukong
15
1 / 0 / 4
8,980
499
9,036
14,914
10,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 3 / 0
8,643
480
11,195
12,829
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 3
9,028
502
7,880
10,488
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
14
5 / 2 / 3
8,638
480
7,198
18,342
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
zay-gaymer
Athena
13
1 / 1 / 7
8,959
498
8,385
18,899
19,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 6 / 2
7,510
417
5,830
11,738
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
14
1 / 2 / 2
8,996
500
10,412
23,482
23,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 2
7,891
438
8,178
15,092
8,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
elRolitas
Nemesis
15
3 / 2 / 1
9,151
508
10,182
16,319
7,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
playingsad
Poseidon
13
2 / 1 / 0
8,396
466
6,282
5,598
1,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
7
7
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
2
0.33
L
Ares
1
2
2
1
W
Sun Wukong
HarrySakMgee
Sun Wukong
1
0
4
3
L
0
2
2
0.5
W
5
3
0
1.67
W
1
1
3
2.5
L
Nemesis
elRolitas
Nemesis
3
2
1
1.75
L
Poseidon
playingsad
Poseidon
2
1
0
2
W
Thanatos
5
2
3
3.25
W
Athena
zay-gaymer
Athena
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,694
Damage
40,884
75,472
Taken
72,229
48,048
Mitigated
47,980
29,018
Healing
18,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,830
1,085
0
1,033
11,738
6,668
0
2,046
9,692
37,896
0
L
Ares
10,412
1,728
77
6,716
23,482
23,317
0
5,254
18,228
35,558
4,239
W
Sun Wukong
HarrySakMgee
Sun Wukong
9,036
1,421
412
5,763
14,914
10,570
0
3,594
11,320
0
67,811
L
8,178
1,114
0
6,030
15,092
8,683
583
2,305
12,787
0
44,772
W
11,195
7,963
0
4,581
12,829
5,544
437
5,591
7,238
0
46,182
W
7,880
574
0
835
10,488
4,109
426
2,611
7,877
81,138
790
L
Nemesis
elRolitas
Nemesis
10,182
2,757
0
1,535
16,319
7,795
33
4,258
12,061
0
78,553
L
Poseidon
playingsad
Poseidon
6,282
458
0
3,014
5,598
1,517
0
2,049
3,549
56,536
712
W
Thanatos
7,198
3,731
231
12,328
18,342
8,353
289
3,410
14,932
0
64,677
W
Athena
zay-gaymer
Athena
8,385
1,717
429
4,439
18,899
19,472
379
6,533
12,366
37,541
1,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
41,944
418
Minions Killed
351
0
Camps Cleared
0
1,693,060
Distance Traveled
1,713,443
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,510
417
60
3
0
321,862
6
L
Ares
8,996
500
43
2
0
336,042
0
W
Sun Wukong
8,980
499
109
6
0
344,786
2
L
Chaac
7,891
438
68
4
0
380,499
0
W
Hou Yi
8,643
480
63
4
0
280,879
0
W
Janus
9,028
502
124
7
0
354,972
2
L
Nemesis
9,151
508
105
6
0
419,887
0
L
Poseidon
8,396
466
75
4
0
255,153
0
W
Thanatos
8,638
480
76
4
0
345,206
3
W
Athena
8,959
498
46
3
0
367,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role