Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
YinYeah
Ao Kuang
Level 149
God Stats
18W - 2L
1,897 SR
Queue Stats
390W - 56L
1,864 Elo+
Party 1
Zhong Kui
Zhong Kui
帝王傲世
Zhong Kui
Level 114
God Stats
5W - 0L
1,500 SR
Queue Stats
114W - 28L
1,666 Elo+
Party 1
Ymir
Ymir
潇洒哥呀
Ymir
Level 129
God Stats
3W - 0L
1,700 SR
Queue Stats
244W - 82L
1,684 Elo+
Party 1
Sun Wukong
Sun Wukong
白白胖胖充满希望
Sun Wukong
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
401W - 54L
1,877 Elo+
Party 1
Team Averages
Level 130
1,619 SR
1,718 Elo+

VS

Team Averages
Level 102
1,454 SR
1,488 Elo+
Odin
Odin
BunJo00_
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,496 Elo+
Party 2
Fenrir
Fenrir
Dongkong XD
Fenrir
Level 139
God Stats
1W - 1L
1,241 SR
Queue Stats
57W - 67L
1,500 Elo+
Solo
Scylla
Scylla
Gilthunder625
Scylla
Level 122
God Stats
0W - 2L
1,296 SR
Queue Stats
8W - 8L
1,440 Elo+
Solo
Vamana
Vamana
HappyGuardian
Vamana
Level 85
God Stats
2W - 1L
1,734 SR
Queue Stats
61W - 64L
1,497 Elo+
Solo
Serqet
Serqet
briannabellbe
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 226L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 3 / 18
8,372
837
10,242
8,710
4,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
YinYeah
Ao Kuang
16
7 / 2 / 22
9,529
953
14,693
11,416
9,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
帝王傲世
Zhong Kui
16
16 / 1 / 15
10,228
1,023
15,262
10,088
10,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 1 / 25
9,814
981
9,487
11,128
11,029
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 3 / 28
9,443
944
10,362
13,235
17,782
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 8 / 5
6,716
672
5,907
14,429
12,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
2 / 9 / 4
7,530
753
2,440
11,813
5,416
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 5 / 3
7,803
780
11,971
8,132
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 4
8,557
856
9,719
16,300
17,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 8 / 4
6,833
683
2,933
12,951
14,919
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
27
37
Kills
7
10
Deaths
37
108
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
18
4.67
L
Odin
0
8
5
0.31
L
Fenrir
2
9
4
0.44
L
1
5
3
0.5
L
4
7
4
0.86
W
Ao Kuang
YinYeah
Ao Kuang
7
2
22
9
L
0
8
4
0.25
W
Zhong Kui
帝王傲世
Zhong Kui
16
1
15
23.5
W
5
1
25
17.5
W
4
3
28
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,046
Damage
32,970
54,577
Taken
63,625
52,919
Mitigated
52,924
18,181
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,242
4,782
311
502
8,710
4,561
2,228
2,223
6,062
0
17,984
L
Odin
5,907
871
0
1,075
14,429
12,392
0
11,434
2,995
4,730
5,855
L
Fenrir
2,440
584
38
155
11,813
5,416
0
7,390
4,423
0
4,963
L
11,971
1,300
242
956
8,132
3,152
0
3,440
4,692
24,145
759
L
9,719
4,886
402
1,869
16,300
17,045
0
10,408
5,892
0
21,429
W
Ao Kuang
YinYeah
Ao Kuang
14,693
2,128
836
5,048
11,416
9,217
730
4,498
6,093
24,366
0
L
2,933
350
228
897
12,951
14,919
0
7,548
5,403
0
3,435
W
Zhong Kui
帝王傲世
Zhong Kui
15,262
2,927
302
3,106
10,088
10,330
1,861
2,084
7,539
24,649
0
W
9,487
526
814
3,134
11,128
11,029
166
2,356
8,445
17,232
895
W
10,362
1,856
1,273
2,855
13,235
17,782
550
2,501
10,086
1,593
20,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
37,439
114
Minions Killed
74
0
Camps Cleared
0
908,076
Distance Traveled
767,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,372
837
29
3
0
129,938
0
L
Odin
6,716
672
8
1
0
162,091
0
L
Fenrir
7,530
753
4
0
0
128,260
0
L
Scylla
7,803
780
36
4
0
155,267
0
L
Vamana
8,557
856
19
2
0
161,317
0
W
Ao Kuang
9,529
953
20
2
0
199,076
0
L
Serqet
6,833
683
7
1
0
160,435
0
W
Zhong Kui
10,228
1,023
21
2
0
188,060
0
W
Ymir
9,814
981
30
3
0
189,335
0
W
Sun Wukong
9,443
944
14
1
0
201,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role