Player Matchup

Khepri
Khepri
 
Khepri
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
LionAlJodoin
Mulan
Level 161
God Stats
11W - 15L
1,500 SR
Queue Stats
193W - 202L
1,481 Elo+
Party 3
Skadi
Skadi
Pika_De
Skadi
Level 159
God Stats
12W - 26L
1,429 SR
Queue Stats
261W - 280L
1,429 Elo+
Party 3
Kukulkan
Kukulkan
xLomax787
Kukulkan
Level 173
God Stats
2W - 2L
1,540 SR
Queue Stats
37W - 39L
1,559 Elo+
Party 1
Team Averages
Level 162
1,494 SR
1,494 Elo+

VS

Team Averages
Level 101
1,587 SR
1,533 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
BigTeeSupreme
Nut
Level 121
God Stats
8W - 14L
1,355 SR
Queue Stats
13W - 17L
1,444 Elo+
Solo
Bacchus
Bacchus
IlluminaughtyX0
Bacchus
Level 89
God Stats
2W - 2L
1,533 SR
Queue Stats
143W - 89L
1,623 Elo+
Solo
Izanami
Izanami
JayDawg1214
Izanami
Level 68
God Stats
1W - 1L
1,798 SR
Queue Stats
9W - 7L
1,591 Elo+
Party 2
Vulcan
Vulcan
honored theff
Vulcan
Level 121
God Stats
13W - 9L
1,750 SR
Queue Stats
129W - 117L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 1
5,143
1,029
863
2,016
1,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
 
Erlang Shen
9
1 / 1 / 1
4,924
985
3,370
4,962
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 1
5,144
1,029
2,696
1,922
1,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Pika_De
Skadi
10
0 / 0 / 2
4,816
963
1,336
3,659
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
xLomax787
Kukulkan
10
1 / 0 / 1
5,108
1,022
1,776
276
99
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 1 / 0
4,723
945
1,462
4,285
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
4,799
960
1,277
1,192
415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
4,218
844
0
0
0
Izanami
JayDawg1214
Izanami
9
0 / 2 / 0
4,583
917
531
3,602
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 0
4,803
961
3,969
3,734
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
1
0.5
W
Erlang Shen
 
Erlang Shen
1
1
1
1.5
L
Loki
 
Loki
0
1
0
0
L
0
0
0
0
L
0
0
0
0
L
Izanami
JayDawg1214
Izanami
0
2
0
0
W
2
0
1
2.5
W
Skadi
Pika_De
Skadi
0
0
2
1
L
1
1
0
1
W
Kukulkan
xLomax787
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,041
Damage
7,239
12,835
Taken
12,813
6,596
Mitigated
4,405
4,043
Healing
1,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
863
33
657
451
2,016
1,222
27
1,061
955
6,684
1,619
W
Erlang Shen
 
Erlang Shen
3,370
1,809
0
1,829
4,962
2,465
0
1,049
3,913
0
14,368
L
Loki
 
Loki
1,462
299
0
333
4,285
1,399
0
269
3,911
0
10,612
L
1,277
846
0
413
1,192
415
0
184
930
0
13,020
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
JayDawg1214
Izanami
531
501
0
133
3,602
1,129
0
822
2,514
0
7,656
W
2,696
214
0
592
1,922
1,418
0
317
1,605
0
5,429
W
Skadi
Pika_De
Skadi
1,336
471
0
500
3,659
1,392
460
1,542
2,117
0
11,964
L
3,969
256
0
745
3,734
1,462
0
980
2,667
10,505
0
W
Kukulkan
xLomax787
Kukulkan
1,776
39
0
14
276
99
0
0
276
16,161
419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
23,126
124
Minions Killed
83
0
Camps Cleared
0
555,615
Distance Traveled
401,834
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,143
1,029
15
3
0
110,145
0
W
Erlang Shen
4,924
985
24
5
0
112,880
0
L
Loki
4,723
945
19
4
0
114,731
0
L
Nut
4,799
960
29
6
0
96,421
0
L
Bacchus
4,218
844
0
0
0
0
0
L
Izanami
4,583
917
16
3
0
90,080
0
W
Mulan
5,144
1,029
11
2
0
109,747
0
W
Skadi
4,816
963
29
6
0
106,501
4
L
Vulcan
4,803
961
19
4
0
100,602
0
W
Kukulkan
5,108
1,022
45
9
0
116,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role