Player Matchup

He Bo
He Bo
 
He Bo
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ashmourne
Chronos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 130L
1,469 Elo+
Party 2
Tiamat
Tiamat
kingreed15
Tiamat
Level 153
God Stats
2W - 1L
1,719 SR
Queue Stats
47W - 76L
1,426 Elo+
Solo
Fenrir
Fenrir
wanzitou
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,646 Elo+
Solo
Surtr
Surtr
xxmitch03xx
Surtr
Level 61
God Stats
1W - 5L
1,213 SR
Queue Stats
159W - 203L
1,456 Elo+
Party 2
Team Averages
Level 112
1,486 SR
1,499 Elo+

VS

Team Averages
Level 130
1,635 SR
1,488 Elo+
Xbalanque
Xbalanque
Dazten
Xbalanque
Level 123
God Stats
3W - 0L
1,852 SR
Queue Stats
110W - 104L
1,534 Elo+
Solo
Ne Zha
Ne Zha
E-Eye
Ne Zha
Level 137
God Stats
11W - 10L
1,630 SR
Queue Stats
356W - 359L
1,491 Elo+
Solo
Ymir
Ymir
Elpatron079
Ymir
Level 126
God Stats
3W - 1L
1,606 SR
Queue Stats
341W - 338L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
Fawakaa
Danzaburou
Level 157
God Stats
6W - 4L
1,684 SR
Queue Stats
591W - 637L
1,492 Elo+
Solo
Mulan
Mulan
aamirboo070
Mulan
Level 109
God Stats
6W - 4L
1,399 SR
Queue Stats
256W - 274L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 2 / 5
7,845
713
7,476
9,722
3,917
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
Ashmourne
Chronos
13
1 / 3 / 8
7,933
721
9,123
12,878
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
kingreed15
Tiamat
16
5 / 4 / 4
9,048
823
12,523
11,402
9,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
wanzitou
Fenrir
15
3 / 6 / 8
8,232
748
8,949
16,125
23,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 5 / 3
8,046
731
8,911
16,095
24,285
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dazten
Xbalanque
16
2 / 3 / 10
9,556
869
16,899
7,884
4,019
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
E-Eye
Ne Zha
16
5 / 2 / 9
9,830
894
11,040
8,983
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 15
9,087
826
8,783
13,916
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Fawakaa
Danzaburou
18
6 / 1 / 11
10,441
949
13,044
10,782
6,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 5 / 10
9,890
899
11,090
13,867
12,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
14
Kills
20
20
Deaths
14
28
Assists
55
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
5
2.25
L
Chronos
Ashmourne
Chronos
1
3
8
1.67
W
Xbalanque
Dazten
Xbalanque
2
3
10
2.33
W
Ne Zha
E-Eye
Ne Zha
5
2
9
4.75
W
0
3
15
2.5
W
Danzaburou
Fawakaa
Danzaburou
6
1
11
11.5
W
7
5
10
2.4
L
Tiamat
kingreed15
Tiamat
5
4
4
1.75
L
Fenrir
wanzitou
Fenrir
3
6
8
1.17
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,982
Damage
60,856
66,222
Taken
55,432
67,878
Mitigated
44,894
17,436
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,476
545
844
2,914
9,722
3,917
0
1,532
8,190
13,993
486
L
Chronos
Ashmourne
Chronos
9,123
4,381
778
2,905
12,878
6,483
0
1,359
11,519
15,595
670
W
Xbalanque
Dazten
Xbalanque
16,899
7,313
597
1,472
7,884
4,019
450
2,861
4,916
0
34,292
W
Ne Zha
E-Eye
Ne Zha
11,040
678
1,216
2,748
8,983
7,239
1,179
4,872
3,963
0
23,439
W
8,783
564
295
4,003
13,916
14,844
217
7,929
5,620
12,930
1,220
W
Danzaburou
Fawakaa
Danzaburou
13,044
3,932
1,513
4,768
10,782
6,195
1,813
4,952
5,689
0
32,695
W
11,090
2,009
386
2,956
13,867
12,597
98
8,092
5,578
0
20,396
L
Tiamat
kingreed15
Tiamat
12,523
985
0
1,057
11,402
9,888
0
1,573
9,829
29,799
746
L
Fenrir
wanzitou
Fenrir
8,949
1,351
461
3,256
16,125
23,305
0
1,292
14,833
0
13,010
L
8,911
2,153
910
4,311
16,095
24,285
24
2,702
13,393
3,203
12,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
48,804
113
Minions Killed
169
0
Camps Cleared
0
979,415
Distance Traveled
1,006,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,845
713
28
3
0
214,971
0
L
Chronos
7,933
721
25
2
0
209,279
0
W
Xbalanque
9,556
869
44
4
0
203,120
0
W
Ne Zha
9,830
894
34
3
0
217,159
0
W
Ymir
9,087
826
11
1
0
194,062
0
W
Danzaburou
10,441
949
59
5
0
209,056
0
W
Mulan
9,890
899
21
2
0
182,955
0
L
Tiamat
9,048
823
30
3
0
186,604
0
L
Fenrir
8,232
748
14
1
0
194,405
0
L
Surtr
8,046
731
16
1
0
174,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role