Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Alea 97
Nike
Level 69
God Stats
2W - 0L
1,830 SR
Queue Stats
45W - 43L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
Infernapeman
Cthulhu
Level 147
God Stats
10W - 4L
1,593 SR
Queue Stats
139W - 109L
1,604 Elo+
Solo
Cernunnos
Cernunnos
Mini Madgrezz
Cernunnos
Level 126
God Stats
3W - 2L
1,619 SR
Queue Stats
66W - 62L
1,514 Elo+
Party 3
Arachne
Arachne
SerigalaGB
Arachne
Level 158
God Stats
8W - 0L
2,024 SR
Queue Stats
39W - 17L
1,785 Elo+
Party 1
Team Averages
Level 141
1,713 SR
1,580 Elo+

VS

Team Averages
Level 133
1,511 SR
1,522 Elo+
Ares
Ares
 
Ares
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DOKAIBI666
Raijin
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
169W - 148L
1,552 Elo+
Solo
Loki
Loki
Gercyy
Loki
Level 140
God Stats
1W - 1L
1,720 SR
Queue Stats
54W - 50L
1,518 Elo+
Party 2
Mulan
Mulan
PatrizaPepe
Mulan
Level 106
God Stats
2W - 2L
1,398 SR
Queue Stats
201W - 169L
1,489 Elo+
Solo
Skadi
Skadi
Xethiun
Skadi
Level 198
God Stats
0W - 2L
1,223 SR
Queue Stats
57W - 64L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
7 / 3 / 2
8,145
679
8,361
8,307
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Alea 97
Nike
11
2 / 1 / 4
6,922
577
4,439
9,459
6,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cthulhu
Infernapeman
Cthulhu
14
5 / 1 / 1
7,937
661
11,463
13,143
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Mini Madgrezz
Cernunnos
11
0 / 1 / 3
6,017
501
3,273
6,978
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SerigalaGB
Arachne
13
5 / 2 / 4
7,176
598
6,948
15,161
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 3 / 1
7,647
637
7,055
12,618
10,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
DOKAIBI666
Raijin
12
1 / 7 / 2
6,591
549
3,806
9,106
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Gercyy
Loki
10
2 / 5 / 0
6,084
507
2,289
10,662
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 1
7,330
611
9,009
15,142
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Skadi
Xethiun
Skadi
13
2 / 0 / 2
7,587
632
7,261
5,727
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
8
8
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
3
2
2.67
L
Ares
 
Ares
3
3
1
1.17
W
Nike
Alea 97
Nike
2
1
4
4
L
Raijin
DOKAIBI666
Raijin
1
7
2
0.29
L
Loki
Gercyy
Loki
2
5
0
0.4
W
Cthulhu
Infernapeman
Cthulhu
5
1
1
5.5
W
Cernunnos
Mini Madgrezz
Cernunnos
0
1
3
1.5
L
0
4
1
0.13
W
Arachne
SerigalaGB
Arachne
5
2
4
3.5
L
Skadi
Xethiun
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,484
Damage
29,420
53,048
Taken
53,255
36,139
Mitigated
31,312
22,638
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,361
1,056
88
2,241
8,307
4,759
499
4,162
3,781
63,606
3,300
L
Ares
 
Ares
7,055
1,513
0
2,280
12,618
10,594
0
4,109
8,308
28,905
0
W
Nike
Alea 97
Nike
4,439
630
0
2,373
9,459
6,816
0
2,425
6,885
0
33,883
L
Raijin
DOKAIBI666
Raijin
3,806
324
0
250
9,106
3,385
0
2,428
6,248
38,861
0
L
Loki
Gercyy
Loki
2,289
459
0
3,889
10,662
3,364
0
2,896
7,597
0
27,850
W
Cthulhu
Infernapeman
Cthulhu
11,463
2,021
75
5,073
13,143
15,297
0
146
12,049
63,579
1,509
W
Cernunnos
Mini Madgrezz
Cernunnos
3,273
1,731
62
2,295
6,978
2,890
440
1,098
5,880
0
42,354
L
9,009
1,490
0
5,421
15,142
11,643
0
8,029
6,025
0
61,686
W
Arachne
SerigalaGB
Arachne
6,948
4,556
0
10,431
15,161
6,377
413
2,438
12,545
0
49,793
L
Skadi
Xethiun
Skadi
7,261
4,064
0
2,925
5,727
2,326
0
0
5,727
0
67,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
35,239
417
Minions Killed
427
0
Camps Cleared
0
1,247,650
Distance Traveled
1,222,209
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,145
679
120
10
0
222,527
1
L
Ares
7,647
637
30
3
0
261,298
0
W
Nike
6,922
577
33
3
0
281,564
0
L
Raijin
6,591
549
85
7
0
213,591
4
L
Loki
6,084
507
62
5
0
264,033
0
W
Cthulhu
7,937
661
110
9
0
226,040
2
W
Cernunnos
6,017
501
81
7
0
227,086
0
L
Mulan
7,330
611
123
10
0
241,154
0
W
Arachne
7,176
598
73
6
0
290,433
2
L
Skadi
7,587
632
127
11
0
242,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role