Player Matchup

Gilgamesh
Gilgamesh
ChangeName1241
Gilgamesh
Level 112
God Stats
2W - 6L
1,324 SR
Queue Stats
139W - 146L
1,499 Elo+
Solo
Bacchus
Bacchus
Gawadrolt
Bacchus
Level 155
God Stats
33W - 25L
1,613 SR
Queue Stats
932W - 872L
1,470 Elo+
Solo
Hel
Hel
Vibrantsss
Hel
Level 149
God Stats
4W - 3L
1,579 SR
Queue Stats
92W - 94L
1,427 Elo+
Solo
Cernunnos
Cernunnos
jdssj_10
Cernunnos
Level 89
God Stats
0W - 4L
1,292 SR
Queue Stats
4W - 6L
1,369 Elo+
Solo
Ymir
Ymir
tunas202
Ymir
Level 171
God Stats
13W - 4L
1,482 SR
Queue Stats
454W - 432L
1,509 Elo+
Solo
Team Averages
Level 135
1,458 SR
1,455 Elo+

VS

Team Averages
Level 128
1,521 SR
1,489 Elo+
Surtr
Surtr
HaRdxCLUCH
Surtr
Level 146
God Stats
14W - 17L
1,500 SR
Queue Stats
110W - 127L
1,485 Elo+
Party 1
Bacchus
Bacchus
Hordy J
Bacchus
Level 102
God Stats
27W - 14L
1,698 SR
Queue Stats
111W - 109L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
MoistSkunk
Hou Yi
Level 109
God Stats
16W - 7L
1,585 SR
Queue Stats
166W - 172L
1,508 Elo+
Solo
Ne Zha
Ne Zha
SlayOfTheLand
Ne Zha
Level 155
God Stats
2W - 3L
1,249 SR
Queue Stats
134W - 139L
1,491 Elo+
Party 1
Hades
Hades
StoneDrg
Hades
Level 126
God Stats
41W - 32L
1,575 SR
Queue Stats
477W - 466L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChangeName1241
Gilgamesh
13
2 / 1 / 0
8,367
598
9,204
12,269
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Gawadrolt
Bacchus
9
0 / 4 / 2
6,192
442
6,561
15,582
12,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 2 / 2
6,997
500
5,208
9,279
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
jdssj_10
Cernunnos
13
0 / 1 / 2
7,019
501
4,763
8,842
3,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
6 / 2 / 0
8,372
598
9,015
11,524
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 2 / 5
6,811
487
7,550
9,866
8,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Hordy J
Bacchus
11
3 / 1 / 5
7,201
514
7,629
9,193
9,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
MoistSkunk
Hou Yi
12
0 / 3 / 1
7,021
502
4,687
7,380
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 2 / 3
7,276
520
7,386
12,706
10,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
StoneDrg
Hades
16
3 / 0 / 4
8,306
593
9,327
12,204
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
10
10
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChangeName1241
Gilgamesh
2
1
0
2
L
Bacchus
Gawadrolt
Bacchus
0
4
2
0.25
W
Surtr
2
2
5
2.25
W
Bacchus
Hordy J
Bacchus
3
1
5
5.5
W
Hou Yi
MoistSkunk
Hou Yi
0
3
1
0.17
W
2
2
3
1.75
W
Hades
StoneDrg
Hades
3
0
4
5
L
0
2
2
0.5
L
Cernunnos
jdssj_10
Cernunnos
0
1
2
1
L
Ymir
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
36,579
57,496
Taken
51,349
36,796
Mitigated
38,983
14,522
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChangeName1241
Gilgamesh
9,204
2,865
0
1,770
12,269
9,417
216
1,773
10,496
0
61,783
L
Bacchus
Gawadrolt
Bacchus
6,561
821
0
2,235
15,582
12,884
0
4,826
10,358
20,085
2,721
W
Surtr
7,550
1,494
31
2,986
9,866
8,136
0
6,258
3,608
1,271
30,675
W
Bacchus
Hordy J
Bacchus
7,629
693
0
1,986
9,193
9,397
0
5,443
3,750
18,163
2,112
W
Hou Yi
MoistSkunk
Hou Yi
4,687
1,316
72
2,120
7,380
2,941
551
3,295
4,085
0
51,257
W
7,386
1,716
0
3,633
12,706
10,921
0
747
11,959
739
53,054
W
Hades
StoneDrg
Hades
9,327
555
460
9,011
12,204
7,588
0
4,110
8,094
70,389
1,042
L
5,208
340
1,242
4,788
9,279
3,830
0
3,947
4,871
45,361
2,772
L
Cernunnos
jdssj_10
Cernunnos
4,763
2,053
0
3,074
8,842
3,997
0
2,345
6,497
0
52,678
L
Ymir
9,015
2,028
0
1,413
11,524
6,668
183
4,461
6,981
87,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
36,615
456
Minions Killed
351
0
Camps Cleared
0
1,333,802
Distance Traveled
1,353,851
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,367
598
113
8
0
252,832
0
L
Bacchus
6,192
442
28
2
0
264,285
3
W
Surtr
6,811
487
57
4
0
307,253
0
W
Bacchus
7,201
514
21
2
0
273,639
3
W
Hou Yi
7,021
502
74
5
0
235,793
0
W
Ne Zha
7,276
520
88
6
0
254,519
0
W
Hades
8,306
593
111
8
0
282,647
0
L
Hel
6,997
500
98
7
0
267,863
0
L
Cernunnos
7,019
501
89
6
0
259,561
2
L
Ymir
8,372
598
128
9
0
289,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role