Player Matchup

Sobek
Sobek
 
Sobek
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bycarlox
Hou Yi
Level 129
God Stats
13W - 13L
1,537 SR
Queue Stats
147W - 121L
1,550 Elo+
Solo
Persephone
Persephone
Esicrot
Persephone
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 110L
1,539 Elo+
Party 1
Osiris
Osiris
PMCJB
Osiris
Level 100
God Stats
10W - 10L
1,626 SR
Queue Stats
166W - 165L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
omgde
Sun Wukong
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,491 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,522 Elo+

VS

Team Averages
Level 105
1,571 SR
1,530 Elo+
Mercury
Mercury
KraZy_Dimii
Mercury
Level 148
God Stats
6W - 4L
1,651 SR
Queue Stats
62W - 59L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
KraZy_xYpheR
Ah Puch
Level 149
God Stats
3W - 5L
1,579 SR
Queue Stats
47W - 45L
1,550 Elo+
Party 2
Hachiman
Hachiman
LiteOCE
Hachiman
Level 147
God Stats
3W - 8L
1,500 SR
Queue Stats
169W - 177L
1,484 Elo+
Solo
Geb
Geb
bianconero10
Geb
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
elKRiMo
Sun Wukong
Level 46
God Stats
26W - 23L
1,622 SR
Queue Stats
325W - 309L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 4 / 1
5,036
458
3,258
12,798
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Bycarlox
Hou Yi
11
1 / 1 / 0
5,803
528
4,245
6,488
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Esicrot
Persephone
9
0 / 4 / 0
5,304
482
2,836
7,149
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
PMCJB
Osiris
10
1 / 3 / 0
5,539
504
5,136
11,733
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
omgde
Sun Wukong
10
0 / 1 / 0
5,346
486
2,770
9,325
6,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KraZy_Dimii
Mercury
13
7 / 0 / 2
6,867
624
4,335
7,930
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
KraZy_xYpheR
Ah Puch
12
2 / 0 / 6
6,683
608
7,613
5,312
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LiteOCE
Hachiman
11
2 / 1 / 2
5,923
538
4,847
6,277
2,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 6
5,472
497
3,542
8,751
6,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
elKRiMo
Sun Wukong
12
2 / 0 / 2
6,909
628
6,191
8,319
5,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
13
13
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
L
Hou Yi
Bycarlox
Hou Yi
1
1
0
1
L
Persephone
Esicrot
Persephone
0
4
0
0
W
Mercury
KraZy_Dimii
Mercury
7
0
2
8
W
Ah Puch
KraZy_xYpheR
Ah Puch
2
0
6
5
W
Hachiman
LiteOCE
Hachiman
2
1
2
3
L
Osiris
PMCJB
Osiris
1
3
0
0.33
W
0
1
6
3
W
Sun Wukong
elKRiMo
Sun Wukong
2
0
2
3
L
Sun Wukong
omgde
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
26,528
47,493
Taken
36,589
29,292
Mitigated
19,772
17,380
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,258
548
0
3,423
12,798
10,724
0
4,757
8,041
14,377
0
L
Hou Yi
Bycarlox
Hou Yi
4,245
2,144
0
3,140
6,488
2,568
0
681
5,807
0
48,396
L
Persephone
Esicrot
Persephone
2,836
227
0
1,697
7,149
2,702
0
3,840
3,296
34,384
0
W
Mercury
KraZy_Dimii
Mercury
4,335
2,852
0
2,201
7,930
3,511
0
835
7,095
0
54,014
W
Ah Puch
KraZy_xYpheR
Ah Puch
7,613
709
0
1,868
5,312
2,262
0
2,428
2,884
57,650
0
W
Hachiman
LiteOCE
Hachiman
4,847
2,331
0
2,598
6,277
2,162
0
832
5,445
0
40,169
L
Osiris
PMCJB
Osiris
5,136
2,382
0
4,979
11,733
6,951
0
1,875
9,858
0
45,924
W
3,542
686
0
1,930
8,751
6,486
0
1,947
6,804
14,961
0
W
Sun Wukong
elKRiMo
Sun Wukong
6,191
1,532
0
3,755
8,319
5,351
0
52
8,267
0
54,332
L
Sun Wukong
omgde
Sun Wukong
2,770
922
0
4,141
9,325
6,347
0
0
9,325
0
34,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
31,854
299
Minions Killed
370
0
Camps Cleared
0
1,015,730
Distance Traveled
1,132,882
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,036
458
19
2
0
211,772
3
L
Hou Yi
5,803
528
93
8
0
186,555
3
L
Persephone
5,304
482
55
5
0
193,092
0
W
Mercury
6,867
624
89
8
0
262,289
0
W
Ah Puch
6,683
608
100
9
0
216,830
3
W
Hachiman
5,923
538
76
7
0
193,792
0
L
Osiris
5,539
504
75
7
0
235,711
0
W
Geb
5,472
497
15
1
0
244,866
2
W
Sun Wukong
6,909
628
90
8
0
215,105
0
L
Sun Wukong
5,346
486
57
5
0
188,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role