Player Matchup

Artemis
Artemis
Almitise
Artemis
Level 143
God Stats
8W - 7L
1,639 SR
Queue Stats
115W - 117L
1,480 Elo+
Solo
Bellona
Bellona
CaribooPunter
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,282 Elo+
Solo
Da Ji
Da Ji
CoolestKoala
Da Ji
Level 103
God Stats
2W - 0L
1,832 SR
Queue Stats
25W - 28L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DMARAY2
Morgan Le Fay
Level 96
God Stats
4W - 2L
1,552 SR
Queue Stats
111W - 100L
1,499 Elo+
Solo
Bacchus
Bacchus
PhoenixKing5585
Bacchus
Level 156
God Stats
41W - 39L
1,569 SR
Queue Stats
185W - 175L
1,505 Elo+
Solo
Team Averages
Level 121
1,618 SR
1,446 Elo+

VS

Team Averages
Level 113
1,434 SR
1,485 Elo+
Serqet
Serqet
BoS Hyqe
Serqet
Level 171
God Stats
12W - 10L
1,548 SR
Queue Stats
452W - 441L
1,540 Elo+
Solo
Sylvanus
Sylvanus
DeeChan_20
Sylvanus
Level 67
God Stats
14W - 17L
1,487 SR
Queue Stats
212W - 219L
1,410 Elo+
Solo
Artemis
Artemis
Zombie101
Artemis
Level 119
God Stats
0W - 2L
1,311 SR
Queue Stats
99W - 94L
1,462 Elo+
Solo
Ah Puch
Ah Puch
epicmuffin1225
Ah Puch
Level 48
God Stats
4W - 8L
1,573 SR
Queue Stats
76W - 80L
1,492 Elo+
Solo
Chaac
Chaac
xLazyNinjax3
Chaac
Level 158
God Stats
7W - 5L
1,254 SR
Queue Stats
526W - 535L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Almitise
Artemis
12
4 / 0 / 4
7,075
590
7,497
5,594
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
10
0 / 3 / 2
5,944
495
6,648
12,882
12,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
6,319
527
3,184
10,934
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
DMARAY2
Morgan Le Fay
12
1 / 1 / 0
6,829
569
2,524
5,289
2,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 5
6,120
510
6,559
10,935
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BoS Hyqe
Serqet
12
4 / 2 / 2
6,680
557
4,337
11,303
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
DeeChan_20
Sylvanus
6
0 / 2 / 0
4,803
400
1,536
7,220
2,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Zombie101
Artemis
9
1 / 4 / 0
5,223
435
3,923
8,342
2,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 1 / 1
5,942
495
2,206
3,648
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 1
7,407
617
9,832
12,752
14,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
9
9
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Almitise
Artemis
4
0
4
6
L
Serqet
BoS Hyqe
Serqet
4
2
2
2.5
W
Bellona
0
3
2
0.33
W
2
3
2
1
W
Morgan Le Fay
DMARAY2
Morgan Le Fay
1
1
0
1
L
Sylvanus
DeeChan_20
Sylvanus
0
2
0
0
W
3
2
5
2.75
L
Artemis
Zombie101
Artemis
1
4
0
0.25
L
0
1
1
0.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
21,834
45,634
Taken
43,265
30,972
Mitigated
25,903
12,690
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Almitise
Artemis
7,497
2,172
0
720
5,594
2,152
18
740
4,854
0
50,505
L
Serqet
BoS Hyqe
Serqet
4,337
782
0
5,280
11,303
4,391
0
1,195
9,868
0
46,261
W
Bellona
6,648
2,087
0
2,849
12,882
12,379
0
955
11,893
0
37,139
W
3,184
625
0
5,038
10,934
4,180
0
490
10,224
0
48,677
W
Morgan Le Fay
DMARAY2
Morgan Le Fay
2,524
286
0
1,417
5,289
2,143
0
1,856
3,109
45,604
1,161
L
Sylvanus
DeeChan_20
Sylvanus
1,536
616
981
1,693
7,220
2,887
0
1,892
4,999
15,869
0
W
6,559
1,013
301
2,365
10,935
10,118
0
1,257
9,678
24,342
2,092
L
Artemis
Zombie101
Artemis
3,923
1,500
263
1,438
8,342
2,730
0
2,013
6,176
0
28,752
L
2,206
0
0
689
3,648
1,161
0
1,937
1,472
33,955
993
L
9,832
1,266
0
3,570
12,752
14,734
0
887
11,736
3,336
52,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,287
Gold Earned
30,055
360
Minions Killed
300
0
Camps Cleared
0
1,126,528
Distance Traveled
1,027,295
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,075
590
69
6
0
201,029
2
L
Serqet
6,680
557
78
7
0
272,657
0
W
Bellona
5,944
495
66
6
0
218,684
3
W
Da Ji
6,319
527
77
6
0
228,681
0
W
Morgan Le Fay
6,829
569
110
9
0
234,081
0
L
Sylvanus
4,803
400
18
2
0
131,819
3
W
Bacchus
6,120
510
38
3
0
244,053
0
L
Artemis
5,223
435
41
3
0
189,399
0
L
Ah Puch
5,942
495
66
6
0
216,503
0
L
Chaac
7,407
617
97
8
0
216,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role