Player Matchup

Merlin
Merlin
Gold V
Axiion_51
Merlin
Gold V
Level 115
God Stats
10W - 9L
1,617 SR
Queue Stats
130W - 141L
1,374 MMR
Solo
Izanami
Izanami
Bronze III
BellaLestrange98
Izanami
Bronze III
Level 109
God Stats
2W - 2L
1,416 SR
Queue Stats
81W - 103L
1,400 MMR
Party 1
Tyr
Tyr
Bronze V
Paradox95
Tyr
Bronze V
Level 150
God Stats
4W - 3L
1,386 SR
Queue Stats
86W - 98L
1,492 MMR
Party 1
Sobek
Sobek
Gold V
Ratty99
Sobek
Gold V
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,386 MMR
Solo
Jormungandr
Jormungandr
Gold V
zrubavelp
Jormungandr
Gold V
Level 70
God Stats
47W - 54L
1,550 SR
Queue Stats
245W - 267L
1,371 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,494 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,659 SR
1,405 MMR
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
Nollers
Horus
Gold IV
Level 102
God Stats
3W - 2L
1,741 SR
Queue Stats
47W - 49L
1,344 MMR
Solo
Apollo
Apollo
Silver I
alexander5years
Apollo
Silver I
Level 67
God Stats
50W - 37L
1,602 SR
Queue Stats
154W - 165L
1,356 MMR
Solo
Medusa
Medusa
Gold V
kershOn
Medusa
Gold V
Level 80
God Stats
1W - 4L
1,715 SR
Queue Stats
96W - 100L
1,370 MMR
Solo
Vulcan
Vulcan
Gold IV
killingmoo
Vulcan
Gold IV
Level 175
God Stats
1W - 3L
1,737 SR
Queue Stats
468W - 477L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Axiion_51
Merlin
7
0 / 0 / 0
3,881
776
1,127
1,232
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,262
652
33
1,376
409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 0 / 0
3,922
784
1,969
3,340
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
Ratty99
Sobek
6
0 / 0 / 0
3,365
673
775
3,955
2,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
zrubavelp
Jormungandr
6
0 / 1 / 0
3,221
644
990
4,056
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
UllrAthenaBake KujiraNeith

VS

Bans
AresJanusBacchusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 0
3,476
695
407
1,936
976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Nollers
Horus
6
0 / 2 / 0
3,308
662
2,034
4,236
2,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,312
662
1,818
3,388
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
kershOn
Medusa
1
0 / 0 / 0
2,406
481
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
killingmoo
Vulcan
7
1 / 0 / 0
3,426
685
556
2,042
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Merlin
Axiion_51
Merlin
0
0
0
0
W
0
0
0
0
L
Horus
Nollers
Horus
0
2
0
0
W
2
0
0
2
W
Sobek
Ratty99
Sobek
0
0
0
0
L
0
0
0
0
L
Medusa
kershOn
Medusa
0
0
0
0
L
Vulcan
killingmoo
Vulcan
1
0
0
1
W
Jormungandr
zrubavelp
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,894
Damage
4,815
13,959
Taken
11,602
6,905
Mitigated
4,992
6,007
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
407
270
0
1,283
1,936
976
0
459
1,477
8,445
773
W
Merlin
Axiion_51
Merlin
1,127
78
0
500
1,232
301
0
55
1,177
22,012
343
W
33
33
0
551
1,376
409
0
163
1,213
0
15,176
L
Horus
Nollers
Horus
2,034
822
0
1,539
4,236
2,223
0
0
4,016
0
14,443
W
1,969
347
0
2,445
3,340
2,055
0
0
3,012
0
14,246
W
Sobek
Ratty99
Sobek
775
55
0
1,827
3,955
2,277
0
244
3,711
9,058
1,756
L
1,818
1,303
0
815
3,388
1,154
0
837
2,413
0
19,451
L
Medusa
kershOn
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
killingmoo
Vulcan
556
158
0
750
2,042
639
0
1,261
657
17,152
0
W
Jormungandr
zrubavelp
Jormungandr
990
585
0
684
4,056
1,863
2
501
3,555
20,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,651
Gold Earned
15,928
169
Minions Killed
106
0
Camps Cleared
0
504,316
Distance Traveled
361,997
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,476
695
12
2
0
95,404
0
W
Merlin
3,881
776
51
10
0
91,899
2
W
Izanami
3,262
652
31
6
0
91,365
0
L
Horus
3,308
662
21
4
0
70,372
0
W
Tyr
3,922
784
27
5
0
89,142
0
W
Sobek
3,365
673
19
4
0
120,071
0
L
Apollo
3,312
662
38
8
0
106,063
1
L
Medusa
2,406
481
0
0
0
0
0
L
Vulcan
3,426
685
35
7
0
90,158
0
W
Jormungandr
3,221
644
41
8
0
111,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role