Player Matchup

Ganesha
Ganesha
Silver II
CydMalone
Ganesha
Silver II
Level 129
God Stats
86W - 135L
1,349 SR
Queue Stats
423W - 468L
1,054 MMR
Solo
Medusa
Medusa
Silver IV
Hastings2552
Medusa
Silver IV
Level 82
God Stats
0W - 1L
1,772 SR
Queue Stats
18W - 33L
1,202 MMR
Solo
Raijin
Raijin
Silver II
OffDaBhrooms
Raijin
Silver II
Level 68
God Stats
0W - 1L
1,627 SR
Queue Stats
171W - 215L
1,315 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,583 SR
1,190 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,592 SR
1,198 MMR
Nemesis
Nemesis
Silver IV
WhiteeQc
Nemesis
Silver IV
Level 125
God Stats
114W - 141L
1,498 SR
Queue Stats
715W - 868L
893 MMR
Solo
Rama
Rama
Silver II
campboyz007
Rama
Silver II
Level 155
God Stats
2W - 5L
1,505 SR
Queue Stats
236W - 304L
1,270 MMR
Solo
Agni
Agni
Silver III
cridom
Agni
Silver III
Level 146
God Stats
9W - 7L
1,773 SR
Queue Stats
26W - 31L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CydMalone
Ganesha
14
0 / 2 / 2
8,755
584
4,881
13,096
13,709
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
2 / 3 / 0
9,147
610
7,762
12,828
5,310
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
15
0 / 5 / 2
9,426
628
10,487
10,590
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
CthulhuFenrirTsukuyomiSobekChaac

VS

Bans
BakasuraSun WukongAresAchillesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
WhiteeQc
Nemesis
16
3 / 1 / 5
10,653
710
6,670
13,782
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
3 / 1 / 5
10,634
709
11,417
10,894
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
cridom
Agni
16
4 / 1 / 5
10,864
724
13,982
11,398
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CydMalone
Ganesha
0
2
2
0.5
L
Medusa
2
3
0
0.67
L
Raijin
0
5
2
0.2
W
Nemesis
WhiteeQc
Nemesis
3
1
5
5.5
W
3
1
5
5.5
W
Agni
cridom
Agni
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,130
Damage
32,069
36,514
Taken
36,074
23,462
Mitigated
19,574
1,936
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CydMalone
Ganesha
4,881
74
148
650
13,096
13,709
46
4,505
8,113
23,797
1,816
L
Medusa
7,762
3,789
0
1,032
12,828
5,310
0
5,514
7,045
0
41,156
L
Raijin
10,487
709
0
106
10,590
4,443
0
3,980
6,168
35,668
0
W
Nemesis
WhiteeQc
Nemesis
6,670
941
208
5,327
13,782
10,954
702
4,489
8,790
0
40,995
W
11,417
8,160
0
2,532
10,894
4,324
1,629
4,626
5,650
0
36,283
W
Agni
cridom
Agni
13,982
787
290
4,022
11,398
4,296
653
4,022
7,027
59,473
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
32,151
180
Minions Killed
192
0
Camps Cleared
0
798,670
Distance Traveled
816,156
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,755
584
8
1
0
291,469
2
L
Medusa
9,147
610
79
5
0
274,013
2
L
Raijin
9,426
628
93
6
0
233,188
6
W
Nemesis
10,653
710
68
5
0
318,496
0
W
Rama
10,634
709
44
3
0
265,765
6
W
Agni
10,864
724
80
5
0
231,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role