Player Matchup

Kuzenbo
Kuzenbo
CrossxXxWanted
Kuzenbo
Level 77
God Stats
43W - 37L
1,415 SR
Queue Stats
53W - 60L
1,402 Elo+
Party 2
Skadi
Skadi
Linksalarmclock
Skadi
Level 108
God Stats
15W - 13L
1,607 SR
Queue Stats
325W - 328L
1,475 Elo+
Party 2
Hun Batz
Hun Batz
Ner0K5
Hun Batz
Level 134
God Stats
0W - 3L
1,257 SR
Queue Stats
188W - 232L
1,531 Elo+
Party 1
Tiamat
Tiamat
Rupan Adis
Tiamat
Level 153
God Stats
2W - 3L
1,539 SR
Queue Stats
125W - 166L
1,516 Elo+
Party 1
Cerberus
Cerberus
TheInferiorMario
Cerberus
Level 157
God Stats
6W - 4L
1,770 SR
Queue Stats
234W - 242L
1,542 Elo+
Party 1
Team Averages
Level 126
1,518 SR
1,493 Elo+

VS

Team Averages
Level 142
1,645 SR
1,514 Elo+
Nu Wa
Nu Wa
ArielizFez1030
Nu Wa
Level 159
God Stats
20W - 9L
1,723 SR
Queue Stats
378W - 372L
1,503 Elo+
Solo
Amaterasu
Amaterasu
AxiusCross
Amaterasu
Level 144
God Stats
5W - 1L
1,824 SR
Queue Stats
35W - 22L
1,593 Elo+
Solo
Skadi
Skadi
DA_ROOK13
Skadi
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 21L
1,369 Elo+
Solo
Thanatos
Thanatos
NeverLoseOnSmite
Thanatos
Level 99
God Stats
4W - 4L
1,351 SR
Queue Stats
76W - 52L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
Tw0 Gun
Baron Samedi
Level 155
God Stats
4W - 3L
1,827 SR
Queue Stats
152W - 156L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,439
688
60
1,050
585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 1 / 0
2,789
558
0
1,037
181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Ner0K5
Hun Batz
7
0 / 0 / 0
3,507
701
541
3,751
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Rupan Adis
Tiamat
8
0 / 0 / 0
3,845
769
780
2,430
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 1 / 0
4,415
883
3,070
6,104
2,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,006
801
1,795
1,893
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amaterasu
AxiusCross
Amaterasu
7
0 / 1 / 1
3,828
766
1,765
6,575
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
DA_ROOK13
Skadi
7
0 / 0 / 1
3,630
726
322
920
266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 0 / 0
3,760
752
1,901
4,130
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Tw0 Gun
Baron Samedi
6
0 / 0 / 0
3,776
755
301
2,047
1,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Amaterasu
AxiusCross
Amaterasu
0
1
1
0.5
L
0
0
0
0
W
Skadi
DA_ROOK13
Skadi
0
0
1
0.5
L
0
1
0
0
L
Hun Batz
Ner0K5
Hun Batz
0
0
0
0
W
2
0
0
2
L
Tiamat
Rupan Adis
Tiamat
0
0
0
0
L
1
1
0
1
W
Baron Samedi
Tw0 Gun
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,451
Damage
6,084
14,372
Taken
15,565
5,337
Mitigated
6,462
8,928
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,795
589
0
957
1,893
453
0
411
1,366
22,998
881
W
Amaterasu
AxiusCross
Amaterasu
1,765
708
0
3,318
6,575
3,167
0
2,971
3,604
0
21,694
L
60
0
0
475
1,050
585
0
322
694
8,507
0
W
Skadi
DA_ROOK13
Skadi
322
238
0
7
920
266
0
60
860
0
22,794
L
0
0
0
0
1,037
181
0
99
904
0
4,174
L
Hun Batz
Ner0K5
Hun Batz
541
0
0
2,831
3,751
1,116
0
445
3,237
0
19,571
W
1,901
386
0
3,135
4,130
1,575
0
185
3,877
0
22,505
L
Tiamat
Rupan Adis
Tiamat
780
11
0
1,600
2,430
759
0
851
1,475
18,572
0
L
3,070
432
0
4,022
6,104
2,696
0
90
5,980
24,345
2,392
W
Baron Samedi
Tw0 Gun
Baron Samedi
301
32
0
785
2,047
1,001
0
0
2,047
14,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,995
Gold Earned
19,000
175
Minions Killed
208
0
Camps Cleared
0
522,628
Distance Traveled
557,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,006
801
73
15
0
115,396
0
W
Amaterasu
3,828
766
39
8
0
112,981
0
L
Kuzenbo
3,439
688
10
2
0
121,881
0
W
Skadi
3,630
726
40
8
0
99,741
0
L
Skadi
2,789
558
6
1
0
36,360
0
L
Hun Batz
3,507
701
45
9
0
144,762
0
W
Thanatos
3,760
752
35
7
0
127,728
0
L
Tiamat
3,845
769
51
10
0
115,102
0
L
Cerberus
4,415
883
63
13
0
104,523
0
W
Baron Samedi
3,776
755
21
4
0
102,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role