Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gajeel25
King Arthur
Level 153
God Stats
2W - 1L
1,493 SR
Queue Stats
124W - 115L
1,593 Elo+
Party 1
Vulcan
Vulcan
Geñsy
Vulcan
Level 155
God Stats
9W - 2L
1,715 SR
Queue Stats
89W - 61L
1,624 Elo+
Solo
Fafnir
Fafnir
Hellgradedos
Fafnir
Level 142
God Stats
4W - 1L
1,816 SR
Queue Stats
56W - 53L
1,573 Elo+
Party 1
Neith
Neith
Shodow
Neith
Level 158
God Stats
1W - 0L
1,275 SR
Queue Stats
82W - 78L
1,618 Elo+
Party 1
Team Averages
Level 151
1,560 SR
1,582 Elo+

VS

Team Averages
Level 126
1,527 SR
1,553 Elo+
Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gibe
Cthulhu
Level 125
God Stats
9W - 18L
1,428 SR
Queue Stats
144W - 135L
1,466 Elo+
Party 2
Zeus
Zeus
SayHalla
Zeus
Level 155
God Stats
0W - 5L
1,474 SR
Queue Stats
92W - 99L
1,636 Elo+
Solo
Osiris
Osiris
Sword159xz
Osiris
Level 88
God Stats
1W - 2L
1,736 SR
Queue Stats
42W - 43L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 4
5,298
1,060
3,232
3,657
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Gajeel25
King Arthur
10
2 / 3 / 1
5,398
1,080
4,104
7,339
5,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Geñsy
Vulcan
11
2 / 0 / 4
5,567
1,113
4,697
3,212
1,247
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
9
1 / 1 / 4
5,364
1,073
3,149
4,724
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Shodow
Neith
11
1 / 1 / 4
5,660
1,132
2,479
3,031
1,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 0 / 1
5,364
1,073
1,739
4,242
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
 
Thor
8
0 / 1 / 2
4,596
919
983
2,534
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Gibe
Cthulhu
9
1 / 1 / 2
5,063
1,013
3,673
4,622
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
10
2 / 2 / 1
5,554
1,111
4,006
3,434
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Sword159xz
Osiris
10
1 / 3 / 1
5,239
1,048
3,412
5,503
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
7
Kills
5
5
Deaths
7
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
L
Chiron
 
Chiron
1
0
1
1.5
L
Thor
 
Thor
0
1
2
1
W
King Arthur
Gajeel25
King Arthur
2
3
1
0.83
W
Vulcan
Geñsy
Vulcan
2
0
4
4
L
Cthulhu
Gibe
Cthulhu
1
1
2
2
W
Fafnir
1
1
4
3
L
Zeus
2
2
1
1.25
W
Neith
Shodow
Neith
1
1
4
3
L
Osiris
Sword159xz
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
13,813
21,963
Taken
20,335
13,647
Mitigated
11,442
7,295
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,232
331
1,389
1,957
3,657
1,886
228
1,296
2,286
8,569
672
L
Chiron
 
Chiron
1,739
765
257
1,324
4,242
1,300
0
2,138
1,855
0
13,403
L
Thor
 
Thor
983
258
0
340
2,534
783
0
916
1,463
0
2,070
W
King Arthur
Gajeel25
King Arthur
4,104
397
0
413
7,339
5,197
0
2,224
4,888
0
12,735
W
Vulcan
Geñsy
Vulcan
4,697
213
0
740
3,212
1,247
264
1,259
1,796
12,382
0
L
Cthulhu
Gibe
Cthulhu
3,673
324
52
806
4,622
3,353
0
2,243
2,191
9,965
0
W
Fafnir
3,149
687
0
1,819
4,724
4,277
0
1,439
2,886
3,490
1,082
L
Zeus
4,006
680
0
787
3,434
1,138
0
1,775
1,488
11,611
335
W
Neith
Shodow
Neith
2,479
1,116
0
977
3,031
1,040
1,138
726
2,147
0
21,101
L
Osiris
Sword159xz
Osiris
3,412
1,001
0
422
5,503
4,868
0
2,612
2,670
0
12,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
25,816
119
Minions Killed
91
0
Camps Cleared
0
598,041
Distance Traveled
479,898
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,298
1,060
16
3
0
116,786
0
L
Chiron
5,364
1,073
36
7
0
110,856
0
L
Thor
4,596
919
0
0
0
34,517
0
W
King Arthur
5,398
1,080
20
4
0
131,086
0
W
Vulcan
5,567
1,113
23
5
0
128,907
0
L
Cthulhu
5,063
1,013
8
2
0
121,781
0
W
Fafnir
5,364
1,073
8
2
0
115,637
0
L
Zeus
5,554
1,111
27
5
0
105,196
2
W
Neith
5,660
1,132
52
10
0
105,625
0
L
Osiris
5,239
1,048
20
4
0
107,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role