Player Matchup

Neith
Neith
Alistor_ForgotTv
Neith
Level 105
God Stats
3W - 2L
1,258 SR
Queue Stats
73W - 76L
1,528 Elo+
Solo
Poseidon
Poseidon
Killer-_-butcher
Poseidon
Level 68
God Stats
2W - 5L
1,521 SR
Queue Stats
67W - 73L
1,456 Elo+
Solo
Thor
Thor
MANA x 819
Thor
Level 84
God Stats
3W - 5L
1,223 SR
Queue Stats
357W - 379L
1,418 Elo+
Solo
Fafnir
Fafnir
Madarra974
Fafnir
Level 66
God Stats
3W - 3L
1,406 SR
Queue Stats
49W - 46L
1,436 Elo+
Solo
Thanatos
Thanatos
mrgravity96
Thanatos
Level 138
God Stats
21W - 24L
1,558 SR
Queue Stats
253W - 230L
1,511 Elo+
Solo
Team Averages
Level 92
1,393 SR
1,470 Elo+

VS

Team Averages
Level 97
1,452 SR
1,466 Elo+
Agni
Agni
FRANCKYBEST
Agni
Level 109
God Stats
0W - 2L
1,262 SR
Queue Stats
38W - 41L
1,441 Elo+
Solo
Ymir
Ymir
RavenHellsing68
Ymir
Level 69
God Stats
12W - 10L
1,567 SR
Queue Stats
200W - 215L
1,506 Elo+
Solo
Scylla
Scylla
SDG Golden
Scylla
Level 83
God Stats
2W - 1L
1,858 SR
Queue Stats
164W - 155L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Zerrken
Ne Zha
Level 147
God Stats
0W - 3L
1,294 SR
Queue Stats
53W - 52L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
smrih
Sun Wukong
Level 79
God Stats
1W - 3L
1,277 SR
Queue Stats
75W - 78L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,356
490
3,983
8,315
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 2
7,433
496
6,699
10,396
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 5
7,713
514
6,570
15,251
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Madarra974
Fafnir
12
1 / 0 / 3
6,845
456
4,523
7,649
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
mrgravity96
Thanatos
15
8 / 0 / 1
9,276
618
11,161
12,236
11,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,266
418
5,342
7,125
2,363
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 4 / 1
6,723
448
3,186
13,364
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
SDG Golden
Scylla
15
7 / 2 / 1
8,812
587
10,561
7,639
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Zerrken
Ne Zha
14
1 / 4 / 2
7,325
488
6,393
13,819
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
smrih
Sun Wukong
11
0 / 3 / 0
7,040
469
4,502
11,861
6,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
9
10
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
0
2
1
0.25
W
2
5
2
0.6
W
1
3
5
1.17
W
Fafnir
Madarra974
Fafnir
1
0
3
2.5
L
1
4
1
0.38
L
Scylla
SDG Golden
Scylla
7
2
1
3.75
L
Ne Zha
Zerrken
Ne Zha
1
4
2
0.5
W
Thanatos
mrgravity96
Thanatos
8
0
1
8.5
L
Sun Wukong
smrih
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
29,984
53,847
Taken
53,808
30,617
Mitigated
26,806
19,955
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,983
963
17
2,017
8,315
2,922
1,427
3,829
4,440
0
51,984
L
5,342
733
0
2,322
7,125
2,363
0
1,803
4,956
40,501
2,862
W
6,699
1,044
0
1,226
10,396
3,108
1,071
5,883
3,987
43,557
1,188
W
6,570
2,051
0
3,286
15,251
6,125
141
3,371
11,776
0
66,845
W
Fafnir
Madarra974
Fafnir
4,523
1,520
0
2,280
7,649
6,539
0
3,808
3,809
19,771
1,484
L
3,186
550
0
1,958
13,364
8,239
0
3,131
9,917
21,226
0
L
Scylla
SDG Golden
Scylla
10,561
1,322
0
1,128
7,639
2,708
260
3,224
3,821
66,745
177
L
Ne Zha
Zerrken
Ne Zha
6,393
2,505
0
2,772
13,819
6,575
0
680
13,065
0
68,526
W
Thanatos
mrgravity96
Thanatos
11,161
3,011
0
11,129
12,236
11,923
117
1,260
10,976
0
60,170
L
Sun Wukong
smrih
Sun Wukong
4,502
1,333
0
3,308
11,861
6,921
0
589
11,216
0
48,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
36,166
362
Minions Killed
358
0
Camps Cleared
0
1,380,937
Distance Traveled
1,322,718
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,356
490
83
6
0
250,474
0
L
Agni
6,266
418
55
4
0
219,918
0
W
Poseidon
7,433
496
81
5
0
253,173
0
W
Thor
7,713
514
80
5
0
284,070
1
W
Fafnir
6,845
456
32
2
0
302,469
4
L
Ymir
6,723
448
31
2
0
261,458
0
L
Scylla
8,812
587
107
7
0
250,626
0
L
Ne Zha
7,325
488
92
6
0
325,552
0
W
Thanatos
9,276
618
86
6
0
290,751
2
L
Sun Wukong
7,040
469
73
5
0
265,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role