Player Matchup

Janus
Janus
Creatinpro
Janus
Level 147
God Stats
36W - 28L
1,565 SR
Queue Stats
244W - 177L
1,480 Elo+
Solo
Nut
Nut
Thoosc25
Nut
Level 86
God Stats
2W - 2L
1,811 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 2
Ymir
Ymir
Tilillois971
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 2
Team Averages
Level 87
1,625 SR
1,465 Elo+

VS

Team Averages
Level 110
1,659 SR
1,522 Elo+
Bacchus
Bacchus
BigDaddyMufin
Bacchus
Level 68
God Stats
11W - 4L
1,678 SR
Queue Stats
29W - 24L
1,387 Elo+
Party 1
Mulan
Mulan
BongSmokeEnema
Mulan
Level 147
God Stats
5W - 5L
1,635 SR
Queue Stats
32W - 24L
1,404 Elo+
Party 1
Olorun
Olorun
den4ik8888
Olorun
Level 115
God Stats
6W - 3L
1,666 SR
Queue Stats
391W - 225L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 4 / 1
6,692
669
5,328
7,009
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
6,050
605
3,302
8,223
3,018
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 4 / 0
6,362
636
5,054
11,645
10,743
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 1 / 10
7,422
742
5,143
7,951
9,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
6 / 0 / 5
8,129
813
7,968
7,242
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
den4ik8888
Olorun
15
6 / 0 / 6
8,902
890
10,675
5,285
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
10
5
W
6
0
5
8.5
L
Janus
0
4
1
0.13
L
0
4
1
0.13
L
1
4
0
0.25
W
Olorun
den4ik8888
Olorun
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,684
Damage
23,786
26,877
Taken
20,478
16,566
Mitigated
16,057
2,093
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,143
359
0
675
7,951
9,262
216
4,058
3,662
14,428
785
W
7,968
1,780
0
1,112
7,242
4,685
544
2,498
4,540
0
26,045
L
Janus
5,328
469
0
697
7,009
2,805
0
4,237
2,731
27,949
585
L
3,302
1,891
193
656
8,223
3,018
0
4,050
4,109
0
14,133
L
5,054
655
281
266
11,645
10,743
0
6,472
5,085
14,086
699
W
Olorun
den4ik8888
Olorun
10,675
5,555
597
2,689
5,285
2,110
1,197
2,891
2,148
44,380
5,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,104
Gold Earned
24,453
108
Minions Killed
151
0
Camps Cleared
0
501,894
Distance Traveled
530,145
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,422
742
30
3
0
185,376
4
W
Mulan
8,129
813
33
3
0
183,543
2
L
Janus
6,692
669
68
7
0
161,132
0
L
Nut
6,050
605
18
2
0
162,177
2
L
Ymir
6,362
636
22
2
0
178,585
1
W
Olorun
8,902
890
88
9
0
161,226
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role