Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
mojanazwato
Izanami
Level 20
God Stats
2W - 1L
1,673 SR
Queue Stats
6W - 10L
1,555 Elo+
Party 1
Thanatos
Thanatos
taijigroup
Thanatos
Level 41
God Stats
61W - 60L
1,381 SR
Queue Stats
142W - 148L
1,482 Elo+
Solo
Olorun
Olorun
xDaSunGodx
Olorun
Level 55
God Stats
3W - 5L
1,301 SR
Queue Stats
475W - 523L
1,543 Elo+
Solo
Team Averages
Level 63
1,471 SR
1,516 Elo+

VS

Team Averages
Level 130
1,496 SR
1,480 Elo+
Charon
Charon
 
Charon
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Batbatavia
Ishtar
Level 154
God Stats
125W - 137L
1,516 SR
Queue Stats
455W - 477L
1,473 Elo+
Solo
Zeus
Zeus
CHAAAAMPIONNN
Zeus
Level 144
God Stats
228W - 201L
1,643 SR
Queue Stats
926W - 970L
1,507 Elo+
Solo
Anubis
Anubis
JinScarecrows
Anubis
Level 103
God Stats
11W - 10L
1,366 SR
Queue Stats
75W - 87L
1,425 Elo+
Solo
Guan Yu
Guan Yu
beppuz90
Guan Yu
Level 68
God Stats
18W - 22L
1,454 SR
Queue Stats
320W - 356L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 1 / 4
6,522
1,304
2,273
6,259
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
 
Vamana
11
2 / 1 / 6
6,469
1,294
5,839
5,523
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
mojanazwato
Izanami
11
2 / 1 / 5
6,138
1,228
4,343
5,656
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
taijigroup
Thanatos
11
0 / 2 / 5
5,730
1,146
3,307
5,138
1,740
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
xDaSunGodx
Olorun
11
2 / 0 / 4
6,444
1,289
6,085
4,001
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

371

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 5
5,813
1,163
3,625
6,722
5,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Batbatavia
Ishtar
10
0 / 2 / 4
5,603
1,121
4,673
7,442
3,047
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
4 / 2 / 1
7,319
1,464
7,664
3,454
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 4
6,226
1,245
6,724
6,707
3,458
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
beppuz90
Guan Yu
9
0 / 0 / 0
4,976
995
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
8
Kills
5
5
Deaths
8
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
4
4
W
Vamana
 
Vamana
2
1
6
5
L
Charon
 
Charon
0
0
5
2.5
L
Ishtar
Batbatavia
Ishtar
0
2
4
1
L
4
2
1
2.25
L
1
4
4
0.75
L
Guan Yu
beppuz90
Guan Yu
0
0
0
0
W
Izanami
mojanazwato
Izanami
2
1
5
4.5
W
Thanatos
taijigroup
Thanatos
0
2
5
1.25
W
Olorun
xDaSunGodx
Olorun
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
22,686
26,577
Taken
24,325
12,618
Mitigated
13,478
5,178
Healing
1,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,273
209
0
732
6,259
3,901
0
4,576
1,501
6,919
0
W
Vamana
 
Vamana
5,839
2,085
0
686
5,523
3,697
0
2,383
2,645
0
17,981
L
Charon
 
Charon
3,625
625
0
815
6,722
5,714
0
1,791
4,647
5,758
285
L
Ishtar
Batbatavia
Ishtar
4,673
2,519
0
115
7,442
3,047
0
2,438
4,878
0
7,361
L
7,664
695
0
0
3,454
1,259
0
1,070
2,384
28,925
0
L
6,724
344
0
1,005
6,707
3,458
0
2,659
3,918
18,088
0
L
Guan Yu
beppuz90
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
mojanazwato
Izanami
4,343
2,754
0
857
5,656
1,701
0
4,130
1,396
0
12,709
W
Thanatos
taijigroup
Thanatos
3,307
608
0
1,254
5,138
1,740
0
3,702
1,348
0
8,699
W
Olorun
xDaSunGodx
Olorun
6,085
2,849
116
1,533
4,001
1,579
0
2,336
1,475
16,462
3,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
29,937
110
Minions Killed
101
5
Camps Cleared
5
526,246
Distance Traveled
383,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,522
1,304
4
1
0
109,954
0
W
Vamana
6,469
1,294
26
5
2
114,896
0
L
Charon
5,813
1,163
1
0
0
103,082
0
L
Ishtar
5,603
1,121
3
1
0
95,661
0
L
Zeus
7,319
1,464
65
13
4
95,360
0
L
Anubis
6,226
1,245
32
6
1
88,990
0
L
Guan Yu
4,976
995
0
0
0
0
0
W
Izanami
6,138
1,228
29
6
0
107,635
0
W
Thanatos
5,730
1,146
9
2
1
99,694
0
W
Olorun
6,444
1,289
42
8
2
94,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role