Player Matchup

Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MasterØfGame
Sun Wukong
Level 30
God Stats
1W - 1L
1,684 SR
Queue Stats
28W - 40L
1,342 Elo+
Party 2
Medusa
Medusa
NoNaNaNa
Medusa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 29L
1,500 Elo+
Party 2
Hera
Hera
trilogie96smite
Hera
Level 145
God Stats
14W - 16L
1,530 SR
Queue Stats
211W - 196L
1,548 Elo+
Solo
Team Averages
Level 66
1,543 SR
1,478 Elo+

VS

Team Averages
Level 125
1,591 SR
1,549 Elo+
Sylvanus
Sylvanus
Forskarn
Sylvanus
Level 110
God Stats
86W - 77L
1,519 SR
Queue Stats
315W - 315L
1,490 Elo+
Solo
Thoth
Thoth
cucofd
Thoth
Level 127
God Stats
1W - 1L
1,286 SR
Queue Stats
36W - 22L
1,614 Elo+
Solo
Serqet
Serqet
nevada_undersky
Serqet
Level 65
God Stats
7W - 9L
1,507 SR
Queue Stats
172W - 136L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Āngerfist
Hun Batz
Level 157
God Stats
3W - 2L
1,754 SR
Queue Stats
141W - 152L
1,532 Elo+
Solo
Skadi
Skadi
天气很好你也好么
Skadi
Level 164
God Stats
37W - 22L
1,891 SR
Queue Stats
212W - 189L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 0
5,251
477
2,233
7,200
5,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
 
Gilgamesh
9
0 / 3 / 1
4,925
448
2,620
11,023
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
MasterØfGame
Sun Wukong
10
1 / 2 / 0
5,954
541
6,410
10,898
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Medusa
NoNaNaNa
Medusa
11
0 / 3 / 0
5,633
512
3,596
7,614
2,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
6,412
583
3,446
4,804
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Forskarn
Sylvanus
12
0 / 1 / 2
6,889
626
5,360
8,963
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
cucofd
Thoth
12
2 / 0 / 1
6,671
606
5,110
3,438
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 0 / 9
6,108
555
3,322
9,697
5,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Āngerfist
Hun Batz
12
4 / 0 / 3
6,463
588
5,580
7,383
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 0 / 0
7,112
647
6,862
5,581
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
W
Sylvanus
Forskarn
Sylvanus
0
1
2
1
L
Sun Wukong
MasterØfGame
Sun Wukong
1
2
0
0.5
L
Medusa
NoNaNaNa
Medusa
0
3
0
0
W
Thoth
cucofd
Thoth
2
0
1
2.5
W
0
0
9
4.5
L
0
1
0
0
W
Hun Batz
Āngerfist
Hun Batz
4
0
3
5.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,305
Damage
26,234
41,539
Taken
35,062
20,681
Mitigated
17,289
10,019
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,233
1,239
0
1,818
7,200
5,365
0
860
6,340
13,479
0
L
Gilgamesh
 
Gilgamesh
2,620
786
0
3,418
11,023
5,340
0
2,655
8,266
0
28,856
W
Sylvanus
Forskarn
Sylvanus
5,360
1,964
298
4,036
8,963
5,109
0
0
8,963
42,082
13,594
L
Sun Wukong
MasterØfGame
Sun Wukong
6,410
1,442
0
1,627
10,898
5,933
0
4,656
6,115
0
43,128
L
Medusa
NoNaNaNa
Medusa
3,596
1,577
0
2,177
7,614
2,246
0
0
7,444
0
47,419
W
Thoth
cucofd
Thoth
5,110
111
0
500
3,438
1,109
0
1,662
1,776
54,646
489
W
3,322
967
0
3,057
9,697
5,695
0
2,286
7,411
0
13,222
L
3,446
525
0
979
4,804
1,797
0
1,712
3,092
53,461
1,399
W
Hun Batz
Āngerfist
Hun Batz
5,580
1,594
0
834
7,383
3,216
0
1,684
5,699
0
57,008
W
6,862
2,055
0
1,553
5,581
2,160
0
580
5,001
0
60,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
33,243
334
Minions Killed
404
0
Camps Cleared
0
1,174,852
Distance Traveled
1,154,414
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,251
477
15
1
0
250,266
2
L
Gilgamesh
4,925
448
47
4
0
241,838
0
W
Sylvanus
6,889
626
103
9
0
178,969
0
L
Sun Wukong
5,954
541
83
8
0
222,868
0
L
Medusa
5,633
512
87
8
0
232,821
3
W
Thoth
6,671
606
96
9
0
241,676
0
W
Serqet
6,108
555
12
1
0
270,871
8
L
Hera
6,412
583
102
9
0
227,059
4
W
Hun Batz
6,463
588
84
8
0
253,414
0
W
Skadi
7,112
647
109
10
0
209,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role