Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Tytanic24
Danzaburou
Level 139
God Stats
2W - 0L
1,651 SR
Queue Stats
37W - 32L
1,520 Elo+
Party 2
Terra
Terra
YYY333444
Terra
Level 125
God Stats
10W - 0L
1,813 SR
Queue Stats
433W - 91L
1,919 Elo+
Party 3
Fenrir
Fenrir
珍妮玛士朵
Fenrir
Level 162
God Stats
1W - 0L
1,423 SR
Queue Stats
324W - 53L
1,974 Elo+
Party 3
Team Averages
Level 143
1,577 SR
1,683 Elo+

VS

Team Averages
Level 146
1,432 SR
1,539 Elo+
Hun Batz
Hun Batz
Kokomo24
Hun Batz
Level 129
God Stats
0W - 2L
1,335 SR
Queue Stats
88W - 98L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SookMadeek
Xbalanque
Level 148
God Stats
4W - 2L
1,583 SR
Queue Stats
171W - 134L
1,557 Elo+
Solo
Izanami
Izanami
drchachee
Izanami
Level 149
God Stats
4W - 8L
1,269 SR
Queue Stats
153W - 161L
1,518 Elo+
Party 1
Hades
Hades
quickxdeathx02
Hades
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,580 Elo+
Solo
Sylvanus
Sylvanus
xThuggishSplash
Sylvanus
Level 155
God Stats
7W - 5L
1,474 SR
Queue Stats
162W - 162L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 3 / 17
10,581
962
16,986
9,392
5,777
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Atlas
 
Atlas
16
5 / 4 / 18
10,223
929
11,581
17,646
28,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Tytanic24
Danzaburou
17
8 / 3 / 14
10,921
993
18,597
13,600
9,702
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
YYY333444
Terra
16
3 / 2 / 22
9,653
878
11,251
15,762
18,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 12
10,067
915
7,857
15,012
13,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kokomo24
Hun Batz
14
4 / 7 / 8
9,255
841
9,545
14,547
7,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
SookMadeek
Xbalanque
15
4 / 4 / 7
9,387
853
12,956
11,867
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
drchachee
Izanami
15
4 / 5 / 8
9,063
824
11,237
10,529
4,559
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 7 / 10
8,721
793
15,618
18,186
18,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
13
2 / 6 / 9
8,107
737
6,474
18,079
16,138
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
58
28
Kills
16
17
Deaths
29
83
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
17
5.17
W
Atlas
 
Atlas
5
4
18
3.5
L
Hun Batz
Kokomo24
Hun Batz
4
7
8
1.14
L
Xbalanque
SookMadeek
Xbalanque
4
4
7
1.88
W
Danzaburou
Tytanic24
Danzaburou
8
3
14
5
W
Terra
YYY333444
Terra
3
2
22
7
L
Izanami
drchachee
Izanami
4
5
8
1.6
L
2
7
10
1
L
Sylvanus
2
6
9
1.08
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,272
Damage
55,830
71,412
Taken
73,208
76,019
Mitigated
51,790
27,252
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,986
4,396
0
1,552
9,392
5,777
1,617
2,544
6,848
39,002
622
W
Atlas
 
Atlas
11,581
3,648
2,107
3,589
17,646
28,332
392
5,377
12,269
22,184
0
L
Hun Batz
Kokomo24
Hun Batz
9,545
1,236
1,274
772
14,547
7,831
523
7,309
7,238
0
20,323
L
Xbalanque
SookMadeek
Xbalanque
12,956
6,137
707
1,319
11,867
5,064
614
7,330
4,537
0
28,846
W
Danzaburou
Tytanic24
Danzaburou
18,597
8,296
1,887
5,135
13,600
9,702
3,526
5,639
7,961
0
40,793
W
Terra
YYY333444
Terra
11,251
582
6,330
3,738
15,762
18,453
499
4,898
10,864
16,841
1,457
L
Izanami
drchachee
Izanami
11,237
7,067
1,026
659
10,529
4,559
469
4,213
6,316
0
24,842
L
15,618
449
756
3,889
18,186
18,198
0
10,094
8,092
25,623
1,479
L
Sylvanus
6,474
1,481
5,161
3,391
18,079
16,138
76
9,232
8,847
9,088
294
W
7,857
893
1,710
1,204
15,012
13,755
975
2,755
12,257
0
15,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,445
Gold Earned
44,533
123
Minions Killed
115
0
Camps Cleared
0
1,128,287
Distance Traveled
907,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,581
962
41
4
0
214,683
0
W
Atlas
10,223
929
16
1
0
196,179
0
L
Hun Batz
9,255
841
17
2
0
190,593
0
L
Xbalanque
9,387
853
37
3
0
176,973
0
W
Danzaburou
10,921
993
42
4
0
209,895
0
W
Terra
9,653
878
14
1
0
260,857
0
L
Izanami
9,063
824
36
3
0
188,177
0
L
Hades
8,721
793
18
2
0
183,085
0
L
Sylvanus
8,107
737
7
1
0
168,549
0
W
Fenrir
10,067
915
10
1
0
246,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role