Player Matchup

Rama
Rama
 
Rama
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ahmed_iBlis
Medusa
Level 156
God Stats
9W - 13L
1,544 SR
Queue Stats
954W - 1,079L
1,369 Elo+
Solo
Mercury
Mercury
LOPESEDMAR
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,636 Elo+
Solo
Bacchus
Bacchus
SlowMunroe
Bacchus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,440 Elo+
Solo
King Arthur
King Arthur
Swissroll1
King Arthur
Level 107
God Stats
2W - 3L
1,622 SR
Queue Stats
128W - 136L
1,385 Elo+
Solo
Team Averages
Level 131
1,533 SR
1,466 Elo+

VS

Team Averages
Level 130
1,529 SR
1,523 Elo+
Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Grimiie
Camazotz
Level 148
God Stats
4W - 4L
1,696 SR
Queue Stats
286W - 271L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
LF-Sasu-
Xbalanque
Level 34
God Stats
5W - 2L
1,323 SR
Queue Stats
158W - 126L
1,514 Elo+
Solo
Hachiman
Hachiman
WordyAlienWar
Hachiman
Level 135
God Stats
3W - 5L
1,662 SR
Queue Stats
204W - 243L
1,421 Elo+
Solo
Cthulhu
Cthulhu
iidarbz
Cthulhu
Level 180
God Stats
2W - 0L
1,463 SR
Queue Stats
87W - 73L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 4 / 6
8,587
859
11,806
9,450
4,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
13
2 / 5 / 4
7,920
792
4,996
10,367
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
LOPESEDMAR
Mercury
12
0 / 3 / 5
6,828
683
2,091
7,550
2,725
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SlowMunroe
Bacchus
14
4 / 6 / 5
8,497
850
8,830
12,059
14,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Swissroll1
King Arthur
12
2 / 4 / 7
7,347
735
3,360
9,451
9,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 1 / 9
9,013
901
6,394
5,284
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Grimiie
Camazotz
16
11 / 2 / 7
10,063
1,006
15,933
11,945
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
LF-Sasu-
Xbalanque
12
0 / 5 / 6
7,361
736
4,545
8,073
3,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
WordyAlienWar
Hachiman
13
2 / 3 / 10
8,270
827
6,214
8,704
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
iidarbz
Cthulhu
16
5 / 2 / 14
9,681
968
10,779
9,142
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
13
Kills
22
22
Deaths
13
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
4
6
2
W
Raijin
 
Raijin
4
1
9
8.5
L
Medusa
2
5
4
0.8
W
Camazotz
Grimiie
Camazotz
11
2
7
7.25
W
Xbalanque
LF-Sasu-
Xbalanque
0
5
6
0.6
L
Mercury
LOPESEDMAR
Mercury
0
3
5
0.83
L
Bacchus
SlowMunroe
Bacchus
4
6
5
1.08
L
King Arthur
Swissroll1
King Arthur
2
4
7
1.38
W
Hachiman
WordyAlienWar
Hachiman
2
3
10
2.33
W
Cthulhu
iidarbz
Cthulhu
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
43,865
48,877
Taken
43,148
34,874
Mitigated
23,295
8,598
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,806
7,464
990
1,416
9,450
4,231
152
2,471
6,658
0
25,071
W
Raijin
 
Raijin
6,394
409
596
653
5,284
2,465
1,169
752
4,532
12,828
150
L
Medusa
4,996
140
1,057
1,005
10,367
4,250
488
4,301
5,723
0
17,117
W
Camazotz
Grimiie
Camazotz
15,933
2,867
469
6,190
11,945
5,706
850
2,401
9,544
0
21,379
W
Xbalanque
LF-Sasu-
Xbalanque
4,545
2,816
0
459
8,073
3,220
523
1,978
6,095
0
12,417
L
Mercury
LOPESEDMAR
Mercury
2,091
523
603
1,858
7,550
2,725
0
1,845
5,414
0
6,587
L
Bacchus
SlowMunroe
Bacchus
8,830
688
575
1,094
12,059
14,474
0
3,705
8,117
13,634
0
L
King Arthur
Swissroll1
King Arthur
3,360
252
0
0
9,451
9,194
21
3,395
5,931
0
6,325
W
Hachiman
WordyAlienWar
Hachiman
6,214
2,734
1,229
2,349
8,704
3,828
1,162
2,172
6,532
0
15,583
W
Cthulhu
iidarbz
Cthulhu
10,779
189
1,410
2,073
9,142
8,076
0
1,527
7,615
25,996
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
44,388
79
Minions Killed
108
0
Camps Cleared
0
948,692
Distance Traveled
862,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,587
859
38
4
0
166,581
0
W
Raijin
9,013
901
17
2
0
122,154
0
L
Medusa
7,920
792
20
2
0
163,914
0
W
Camazotz
10,063
1,006
20
2
0
201,817
0
W
Xbalanque
7,361
736
16
2
0
154,245
0
L
Mercury
6,828
683
10
1
0
240,702
0
L
Bacchus
8,497
850
9
1
0
186,192
0
L
King Arthur
7,347
735
2
0
0
191,303
0
W
Hachiman
8,270
827
20
2
0
181,789
0
W
Cthulhu
9,681
968
35
4
0
202,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role