Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GoblinPudding
Nox
Level 42
God Stats
7W - 8L
1,491 SR
Queue Stats
52W - 60L
1,414 Elo+
Party 2
Ymir
Ymir
ThymeWizard
Ymir
Level 43
God Stats
3W - 3L
1,496 SR
Queue Stats
47W - 51L
1,440 Elo+
Party 2
Arachne
Arachne
ashtonsux456
Arachne
Level 103
God Stats
1W - 1L
1,625 SR
Queue Stats
41W - 35L
1,557 Elo+
Solo
Kukulkan
Kukulkan
meww1313
Kukulkan
Level 57
God Stats
88W - 56L
1,546 SR
Queue Stats
169W - 142L
1,488 Elo+
Solo
Team Averages
Level 70
1,532 SR
1,480 Elo+

VS

Team Averages
Level 81
1,459 SR
1,449 Elo+
Chernobog
Chernobog
AuctOrMOrtis
Chernobog
Level 58
God Stats
2W - 0L
1,731 SR
Queue Stats
87W - 93L
1,424 Elo+
Solo
Ares
Ares
Carrington04
Ares
Level 38
God Stats
1W - 5L
1,073 SR
Queue Stats
54W - 59L
1,402 Elo+
Solo
Thor
Thor
CptnSinned
Thor
Level 87
God Stats
5W - 9L
1,257 SR
Queue Stats
118W - 111L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Deficiencyx
Cthulhu
Level 68
God Stats
7W - 6L
1,483 SR
Queue Stats
224W - 248L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Sasoriuguu
Baron Samedi
Level 152
God Stats
35W - 22L
1,748 SR
Queue Stats
236W - 242L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 0 / 2
9,082
908
6,342
5,515
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

15
0 / 4 / 3
9,219
922
6,789
12,616
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
1 / 5 / 1
10,394
1,039
9,569
21,577
28,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
ashtonsux456
Arachne
15
0 / 10 / 3
9,158
916
9,890
25,508
28,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
meww1313
Kukulkan
15
2 / 4 / 1
9,978
998
22,157
13,482
5,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

166

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AuctOrMOrtis
Chernobog
16
1 / 2 / 13
10,211
1,021
7,727
12,194
6,884
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
5 / 0 / 14
10,812
1,081
10,356
14,694
15,823
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

17
7 / 1 / 11
11,329
1,133
11,340
10,643
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Deficiencyx
Cthulhu
17
3 / 0 / 16
10,743
1,074
18,961
13,234
17,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
Sasoriuguu
Baron Samedi
17
7 / 0 / 14
11,647
1,165
25,924
9,214
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
3
Kills
23
23
Deaths
3
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
2
1
W
Chernobog
AuctOrMOrtis
Chernobog
1
2
13
3.75
W
5
0
14
12
W
7
1
11
12.5
W
Cthulhu
Deficiencyx
Cthulhu
3
0
16
11
L
0
4
3
0.38
W
Baron Samedi
Sasoriuguu
Baron Samedi
7
0
14
14
L
1
5
1
0.3
L
Arachne
ashtonsux456
Arachne
0
10
3
0.15
L
Kukulkan
meww1313
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,747
Damage
74,308
78,698
Taken
59,979
70,312
Mitigated
52,125
6,174
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,342
2,393
0
1,680
5,515
2,101
0
3,486
1,879
0
25,380
W
Chernobog
AuctOrMOrtis
Chernobog
7,727
5,711
0
788
12,194
6,884
0
9,076
3,118
0
20,509
W
10,356
686
32
654
14,694
15,823
0
10,136
4,558
14,953
0
W
11,340
1,217
0
2,485
10,643
5,179
0
6,811
3,832
0
36,542
W
Cthulhu
Deficiencyx
Cthulhu
18,961
906
1,198
2,147
13,234
17,928
0
5,229
8,005
45,602
1,512
L
6,789
966
0
931
12,616
5,722
0
9,138
3,302
16,525
980
W
Baron Samedi
Sasoriuguu
Baron Samedi
25,924
981
5,431
3,163
9,214
6,311
0
5,872
3,342
36,988
0
L
9,569
2,537
0
1,538
21,577
28,482
0
13,048
8,133
21,169
2,088
L
Arachne
ashtonsux456
Arachne
9,890
6,738
0
2,025
25,508
28,192
0
16,284
8,605
0
15,864
L
Kukulkan
meww1313
Kukulkan
22,157
1,148
0
0
13,482
5,815
0
10,162
3,050
43,331
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,831
Gold Earned
54,742
157
Minions Killed
223
7
Camps Cleared
11
847,360
Distance Traveled
1,018,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,082
908
43
4
2
142,993
0
W
Chernobog
10,211
1,021
47
5
3
168,011
0
W
Ares
10,812
1,081
16
2
0
223,604
0
W
Thor
11,329
1,133
48
5
6
203,910
0
W
Cthulhu
10,743
1,074
76
8
1
206,368
0
L
Nox
9,219
922
18
2
0
178,852
0
W
Baron Samedi
11,647
1,165
36
4
1
216,769
0
L
Ymir
10,394
1,039
28
3
1
165,293
0
L
Arachne
9,158
916
10
1
4
181,013
0
L
Kukulkan
9,978
998
58
6
0
179,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role