Player Matchup

Medusa
Medusa
AbioticLion
Medusa
Level 157
God Stats
2W - 1L
1,819 SR
Queue Stats
63W - 53L
1,528 Elo+
Solo
Yemoja
Yemoja
M1dg2D
Yemoja
Level 149
God Stats
12W - 18L
1,427 SR
Queue Stats
302W - 308L
1,447 Elo+
Solo
Ix Chel
Ix Chel
PitaJi
Ix Chel
Level 158
God Stats
22W - 31L
1,396 SR
Queue Stats
323W - 309L
1,503 Elo+
Solo
Mercury
Mercury
niolriera
Mercury
Level 144
God Stats
5W - 3L
1,685 SR
Queue Stats
105W - 92L
1,602 Elo+
Solo
Shiva
Shiva
primpheonix742
Shiva
Level 116
God Stats
3W - 5L
1,501 SR
Queue Stats
152W - 153L
1,518 Elo+
Solo
Team Averages
Level 145
1,566 SR
1,519 Elo+

VS

Team Averages
Level 133
1,575 SR
1,561 Elo+
Bacchus
Bacchus
Mustasurma
Bacchus
Level 159
God Stats
8W - 4L
1,631 SR
Queue Stats
562W - 536L
1,444 Elo+
Solo
Cupid
Cupid
Tonan1313
Cupid
Level 101
God Stats
3W - 1L
1,671 SR
Queue Stats
57W - 44L
1,556 Elo+
Party 1
Awilix
Awilix
Youtwo007
Awilix
Level 119
God Stats
1W - 4L
1,206 SR
Queue Stats
81W - 80L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
Zakatakaa
Ix Chel
Level 156
God Stats
4W - 1L
1,615 SR
Queue Stats
55W - 35L
1,672 Elo+
Solo
Mulan
Mulan
tobilo11
Mulan
Level 129
God Stats
6W - 5L
1,754 SR
Queue Stats
104W - 65L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 2 / 0
5,187
519
4,438
4,699
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
M1dg2D
Yemoja
8
0 / 2 / 0
4,747
475
1,969
8,060
5,224
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
PitaJi
Ix Chel
11
2 / 0 / 0
5,898
590
2,791
5,897
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mercury
niolriera
Mercury
10
0 / 4 / 2
5,391
539
3,749
11,745
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

9
0 / 3 / 0
5,022
502
3,477
10,969
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mustasurma
Bacchus
9
0 / 0 / 3
5,347
535
2,989
6,434
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Tonan1313
Cupid
11
0 / 0 / 3
5,803
580
1,026
4,129
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Awilix
Youtwo007
Awilix
12
4 / 0 / 2
6,296
630
3,621
7,769
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Zakatakaa
Ix Chel
12
3 / 2 / 1
6,666
667
7,581
5,840
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mulan
tobilo11
Mulan
13
4 / 0 / 1
7,448
745
12,287
9,338
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
L
Yemoja
M1dg2D
Yemoja
0
2
0
0
W
Bacchus
Mustasurma
Bacchus
0
0
3
1.5
L
Ix Chel
PitaJi
Ix Chel
2
0
0
2
W
Cupid
Tonan1313
Cupid
0
0
3
1.5
W
Awilix
Youtwo007
Awilix
4
0
2
5
W
Ix Chel
Zakatakaa
Ix Chel
3
2
1
1.75
L
Mercury
niolriera
Mercury
0
4
2
0.25
L
0
3
0
0
W
Mulan
tobilo11
Mulan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,424
Damage
27,504
41,370
Taken
33,510
18,591
Mitigated
18,974
9,765
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,438
1,671
0
610
4,699
1,736
0
631
4,068
0
43,077
L
Yemoja
M1dg2D
Yemoja
1,969
348
1,308
2,222
8,060
5,224
0
1,223
6,837
20,183
0
W
Bacchus
Mustasurma
Bacchus
2,989
309
0
2,620
6,434
5,561
0
890
5,525
18,937
0
L
Ix Chel
PitaJi
Ix Chel
2,791
310
694
1,540
5,897
1,974
0
3,930
1,663
33,938
1,028
W
Cupid
Tonan1313
Cupid
1,026
714
198
2,567
4,129
1,469
0
536
3,593
0
37,440
W
Awilix
Youtwo007
Awilix
3,621
1,687
0
3,969
7,769
3,133
60
918
6,840
0
48,287
W
Ix Chel
Zakatakaa
Ix Chel
7,581
892
328
1,561
5,840
2,503
0
2,163
3,654
43,881
1,135
L
Mercury
niolriera
Mercury
3,749
1,739
0
1,063
11,745
4,618
0
4,013
7,490
0
52,588
L
3,477
422
0
2,328
10,969
5,039
0
0
10,969
0
34,486
W
Mulan
tobilo11
Mulan
12,287
2,288
0
4,857
9,338
6,308
0
90
9,248
0
63,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
31,560
322
Minions Killed
346
0
Camps Cleared
0
988,655
Distance Traveled
1,078,242
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,187
519
73
7
0
185,997
0
L
Yemoja
4,747
475
31
3
0
181,340
5
W
Bacchus
5,347
535
19
2
0
236,411
0
L
Ix Chel
5,898
590
67
7
0
207,321
5
W
Cupid
5,803
580
59
6
0
188,650
0
W
Awilix
6,296
630
79
8
0
261,938
0
W
Ix Chel
6,666
667
87
9
0
194,744
0
L
Mercury
5,391
539
86
9
0
231,812
0
L
Shiva
5,022
502
65
7
0
182,185
1
W
Mulan
7,448
745
102
10
0
196,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role