Player Matchup

Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AriSankari
Lancelot
Level 28
God Stats
2W - 8L
1,079 SR
Queue Stats
3W - 19L
1,041 Elo+
Party 1
Vulcan
Vulcan
DoobieMcgonzales
Vulcan
Level 33
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 27L
1,340 Elo+
Party 1
Kuzenbo
Kuzenbo
KyleGarvie
Kuzenbo
Level 106
God Stats
7W - 5L
1,727 SR
Queue Stats
169W - 143L
1,446 Elo+
Solo
Tiamat
Tiamat
Poroankka
Tiamat
Level 118
God Stats
2W - 2L
1,263 SR
Queue Stats
220W - 195L
1,539 Elo+
Solo
Team Averages
Level 85
1,414 SR
1,373 Elo+

VS

Team Averages
Level 137
1,509 SR
1,478 Elo+
Shiva
Shiva
 
Shiva
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Csaba02
Ares
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
Totorototot
Ullr
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 53L
1,432 Elo+
Solo
Anubis
Anubis
newnamegenerator
Anubis
Level 157
God Stats
7W - 6L
1,556 SR
Queue Stats
157W - 151L
1,520 Elo+
Solo
Bakasura
Bakasura
xxxKNSxxx
Bakasura
Level 125
God Stats
3W - 6L
1,491 SR
Queue Stats
98W - 97L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 3 / 2
6,005
601
5,323
7,686
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
AriSankari
Lancelot
11
2 / 1 / 2
5,419
542
3,764
8,259
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 0
5,318
532
4,433
6,089
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
KyleGarvie
Kuzenbo
8
1 / 0 / 2
5,311
531
2,116
7,379
5,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Poroankka
Tiamat
12
2 / 0 / 2
6,802
680
3,370
4,365
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 0 / 2
6,337
634
3,270
7,979
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Csaba02
Ares
6
0 / 6 / 0
4,354
435
216
8,772
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 3 / 1
5,854
585
4,109
7,416
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 1
6,433
643
3,033
5,847
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
xxxKNSxxx
Bakasura
10
2 / 2 / 1
5,979
598
3,335
10,034
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
5
5
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
3
2
2
L
Shiva
 
Shiva
0
0
2
1
W
Lancelot
AriSankari
Lancelot
2
1
2
3
L
Ares
Csaba02
Ares
0
6
0
0
W
2
1
0
2
W
Kuzenbo
KyleGarvie
Kuzenbo
1
0
2
2
W
Tiamat
Poroankka
Tiamat
2
0
2
3
L
2
3
1
0.83
L
1
2
1
0.75
L
Bakasura
xxxKNSxxx
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,006
Damage
13,963
33,778
Taken
40,048
15,534
Mitigated
17,331
10,048
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,323
2,829
0
1,061
7,686
2,716
548
72
7,394
0
40,939
L
Shiva
 
Shiva
3,270
175
0
1,445
7,979
4,396
404
3,364
4,615
0
50,063
W
Lancelot
AriSankari
Lancelot
3,764
970
0
3,872
8,259
3,479
0
1,151
6,769
0
33,516
L
Ares
Csaba02
Ares
216
216
0
44
8,772
3,564
4
1,312
7,460
6,725
0
W
4,433
136
0
2,460
6,089
2,302
0
0
6,089
34,061
703
W
Kuzenbo
KyleGarvie
Kuzenbo
2,116
868
0
1,095
7,379
5,380
75
144
7,047
15,917
0
W
Tiamat
Poroankka
Tiamat
3,370
493
0
1,560
4,365
1,657
128
1,642
2,477
47,882
0
L
4,109
1,408
0
480
7,416
2,536
43
1,136
6,280
0
35,177
L
3,033
260
0
1,745
5,847
2,716
0
2,680
3,167
48,682
0
L
Bakasura
xxxKNSxxx
Bakasura
3,335
2,473
0
1,995
10,034
4,119
8
1,283
8,751
0
27,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,855
Gold Earned
28,957
309
Minions Killed
316
0
Camps Cleared
0
1,075,966
Distance Traveled
919,645
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,005
601
70
7
0
188,394
0
L
Shiva
6,337
634
78
8
0
197,283
0
W
Lancelot
5,419
542
61
6
0
250,432
0
L
Ares
4,354
435
15
2
0
146,231
0
W
Vulcan
5,318
532
51
5
0
202,999
0
W
Kuzenbo
5,311
531
19
2
0
230,373
0
W
Tiamat
6,802
680
108
11
0
203,768
1
L
Ullr
5,854
585
57
6
0
183,487
0
L
Anubis
6,433
643
103
10
0
180,489
0
L
Bakasura
5,979
598
63
6
0
212,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role