Player Matchup

Cernunnos
Cernunnos
Daddyship
Cernunnos
Level 85
God Stats
2W - 1L
1,456 SR
Queue Stats
232W - 249L
1,369 Elo+
Solo
Ah Puch
Ah Puch
PartyPupy
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,325 Elo+
Party 2
Bellona
Bellona
imonlydan
Bellona
Level 8
God Stats
3W - 0L
1,795 SR
Queue Stats
3W - 0L
1,673 Elo+
Party 2
Team Averages
Level 66
1,584 SR
1,456 Elo+

VS

Team Averages
Level 69
1,509 SR
1,435 Elo+
King Arthur
King Arthur
Ainz7542
King Arthur
Level 8
God Stats
6W - 9L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
RPG Sanctuary
Aphrodite
Level 69
God Stats
16W - 17L
1,721 SR
Queue Stats
274W - 297L
1,422 Elo+
Party 1
Thanatos
Thanatos
marihuanlokote
Thanatos
Level 129
God Stats
4W - 6L
1,304 SR
Queue Stats
311W - 331L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daddyship
Cernunnos
17
4 / 1 / 7
11,085
739
14,362
10,750
4,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
PartyPupy
Ah Puch
17
6 / 2 / 5
11,781
785
19,486
8,282
3,452
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
imonlydan
Bellona
16
2 / 2 / 9
10,197
680
8,360
17,413
18,491
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ainz7542
King Arthur
14
1 / 5 / 4
9,275
618
6,373
19,426
17,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
RPG Sanctuary
Aphrodite
15
1 / 3 / 3
9,549
637
6,981
14,937
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
15
3 / 4 / 2
9,751
650
11,989
14,239
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
5
5
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ainz7542
King Arthur
1
5
4
0.6
W
Cernunnos
Daddyship
Cernunnos
4
1
7
7.5
W
Ah Puch
PartyPupy
Ah Puch
6
2
5
4.25
L
Aphrodite
RPG Sanctuary
Aphrodite
1
3
3
0.83
W
Bellona
imonlydan
Bellona
2
2
9
3.25
L
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,208
Damage
25,343
36,445
Taken
48,602
26,410
Mitigated
32,572
5,605
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ainz7542
King Arthur
6,373
852
0
93
19,426
17,515
162
6,000
13,258
0
24,576
W
Cernunnos
Daddyship
Cernunnos
14,362
5,871
289
2,229
10,750
4,467
1,110
2,021
8,555
0
54,392
W
Ah Puch
PartyPupy
Ah Puch
19,486
712
0
505
8,282
3,452
825
1,109
6,784
59,408
964
L
Aphrodite
RPG Sanctuary
Aphrodite
6,981
249
5,304
7,799
14,937
7,463
341
7,364
7,412
39,189
0
W
Bellona
imonlydan
Bellona
8,360
2,779
0
2,582
17,413
18,491
633
4,276
12,563
270
21,820
L
Thanatos
11,989
913
0
5,801
14,239
7,594
429
5,806
8,239
0
29,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
28,575
175
Minions Killed
148
0
Camps Cleared
0
805,890
Distance Traveled
813,255
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,275
618
49
3
0
275,250
0
W
Cernunnos
11,085
739
77
5
0
257,490
2
W
Ah Puch
11,781
785
85
6
0
257,276
0
L
Aphrodite
9,549
637
69
5
0
262,318
3
W
Bellona
10,197
680
13
1
0
291,124
0
L
Thanatos
9,751
650
30
2
0
275,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role