Player Matchup

Nut
Nut
HeroicGam1ng
Nut
Level 44
God Stats
1W - 1L
1,237 SR
Queue Stats
16W - 26L
1,304 Elo+
Party 1
Chang'e
Chang'e
KipSwift
Chang'e
Level 121
God Stats
7W - 0L
1,721 SR
Queue Stats
246W - 220L
1,480 Elo+
Party 1
Fafnir
Fafnir
LocalMomKisser
Fafnir
Level 138
God Stats
4W - 3L
1,501 SR
Queue Stats
146W - 140L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
SpankDatLlama
Xing Tian
Level 147
God Stats
8W - 5L
1,510 SR
Queue Stats
175W - 176L
1,494 Elo+
Solo
Xbalanque
Xbalanque
sackbuts
Xbalanque
Level 108
God Stats
4W - 2L
1,266 SR
Queue Stats
146W - 140L
1,495 Elo+
Solo
Team Averages
Level 112
1,447 SR
1,448 Elo+

VS

Team Averages
Level 120
1,450 SR
1,449 Elo+
Horus
Horus
 
Horus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Crazy-Killer-246
Thoth
Level 140
God Stats
0W - 2L
1,252 SR
Queue Stats
62W - 74L
1,434 Elo+
Solo
Hades
Hades
MonoGalactic132
Hades
Level 158
God Stats
4W - 4L
1,810 SR
Queue Stats
492W - 510L
1,544 Elo+
Solo
Shiva
Shiva
PappyCrappy
Shiva
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo
Hercules
Hercules
Uncle6ix 731
Hercules
Level 139
God Stats
1W - 3L
1,186 SR
Queue Stats
64W - 71L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 15
8,634
785
12,920
8,180
3,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Chang'e
KipSwift
Chang'e
16
5 / 1 / 18
9,694
881
15,006
11,593
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 3 / 14
10,640
967
13,699
11,661
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
SpankDatLlama
Xing Tian
15
2 / 3 / 20
9,039
822
10,707
16,345
16,939
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
sackbuts
Xbalanque
18
11 / 3 / 14
10,909
992
26,580
11,315
5,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 5 / 8
7,816
711
10,257
20,212
24,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
2 / 6 / 7
7,784
708
7,457
13,245
5,997
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 6
7,919
720
9,962
13,367
9,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 8 / 8
7,067
642
3,700
14,963
11,142
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Uncle6ix 731
Hercules
17
7 / 4 / 4
8,596
781
9,166
23,429
29,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
46
29
Kills
13
14
Deaths
29
81
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
5
8
1.2
L
2
6
7
0.92
W
2
4
15
2.38
W
Chang'e
KipSwift
Chang'e
5
1
18
14
W
9
3
14
5.33
L
2
6
6
0.83
L
0
8
8
0.5
W
Xing Tian
SpankDatLlama
Xing Tian
2
3
20
4
L
Hercules
Uncle6ix 731
Hercules
7
4
4
2.25
W
Xbalanque
sackbuts
Xbalanque
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,912
Damage
40,542
59,094
Taken
85,216
41,522
Mitigated
81,062
21,836
Healing
29,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,257
3,075
5,058
7,621
20,212
24,997
0
9,775
10,437
7,720
10,979
L
7,457
409
883
2,274
13,245
5,997
0
5,609
7,636
15,754
0
W
12,920
9,770
0
435
8,180
3,659
1,468
3,388
4,792
0
21,999
W
Chang'e
KipSwift
Chang'e
15,006
1,215
6,507
6,870
11,593
4,877
447
5,771
5,822
27,032
1,127
W
13,699
5,367
1,021
1,848
11,661
10,069
56
4,031
7,630
23,633
360
L
9,962
432
711
1,415
13,367
9,298
0
7,046
6,321
18,824
246
L
3,700
431
957
760
14,963
11,142
0
5,738
9,225
887
8,414
W
Xing Tian
SpankDatLlama
Xing Tian
10,707
832
432
1,016
16,345
16,939
28
5,158
11,187
16,296
2,730
L
Hercules
Uncle6ix 731
Hercules
9,166
1,779
606
9,305
23,429
29,628
0
8,426
15,003
0
16,116
W
Xbalanque
sackbuts
Xbalanque
26,580
15,914
845
2,862
11,315
5,978
1,074
3,827
7,488
0
43,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,916
Gold Earned
39,182
126
Minions Killed
78
0
Camps Cleared
0
993,041
Distance Traveled
882,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,816
711
7
1
0
206,380
0
L
Thoth
7,784
708
19
2
0
158,408
0
W
Nut
8,634
785
20
2
0
163,875
0
W
Chang'e
9,694
881
30
3
0
222,853
0
W
Fafnir
10,640
967
25
2
0
199,764
0
L
Hades
7,919
720
26
2
0
153,382
0
L
Shiva
7,067
642
11
1
0
156,165
0
W
Xing Tian
9,039
822
10
1
0
200,915
0
L
Hercules
8,596
781
15
1
0
208,211
0
W
Xbalanque
10,909
992
41
4
0
205,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role