Player Matchup

Medusa
Medusa
Diamond III
BrutalStrave
Medusa
Diamond III
Level 159
God Stats
10W - 8L
1,618 SR
Queue Stats
282W - 262L
1,975 MMR
Solo
Sobek
Sobek
Platinum III
CouchSniffer
Sobek
Platinum III
Level 62
God Stats
12W - 2L
1,925 SR
Queue Stats
47W - 32L
1,976 MMR
Solo
Thor
Thor
Gold III
NoamTheKing10
Thor
Gold III
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,763 MMR
Solo
Freya
Freya
Gold I
PandaBearTwig
Freya
Gold I
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
149W - 128L
1,845 MMR
Solo
Hercules
Hercules
Diamond IV
ƒinne
Hercules
Diamond IV
Level 178
God Stats
191W - 162L
1,682 SR
Queue Stats
212W - 186L
1,993 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,645 SR
1,910 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 172
1,595 SR
1,840 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond V
ELverax
Kali
Diamond V
Level 218
God Stats
1W - 1L
1,852 SR
Queue Stats
316W - 313L
2,004 MMR
Solo
Mulan
Mulan
Platinum I
ImTheRealOG
Mulan
Platinum I
Level 69
God Stats
185W - 139L
1,624 SR
Queue Stats
284W - 264L
1,747 MMR
Solo
Maui
Maui
Platinum II
MOMIJl_
Maui
Platinum II
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
294W - 293L
1,881 MMR
Solo
Chernobog
Chernobog
Diamond III
TwitchPinkyyEU
Chernobog
Diamond III
Level 293
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 241L
2,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 2
8,342
596
13,282
9,644
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 9
8,017
573
6,949
13,377
11,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 6
7,145
510
3,820
11,865
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 1
8,799
629
10,332
8,466
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
ƒinne
Hercules
14
4 / 0 / 3
8,468
605
9,363
13,347
12,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OsirisThothLancelotHeimdallr

VS

Bans
AresAthenaThanatosRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 0
6,977
498
8,612
11,819
4,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
ELverax
Kali
12
1 / 2 / 0
6,808
486
3,630
15,586
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 4 / 0
6,705
479
9,516
12,722
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Maui
MOMIJl_
Maui
9
0 / 7 / 2
5,944
425
1,756
14,059
11,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
TwitchPinkyyEU
Chernobog
14
1 / 1 / 0
7,149
511
5,953
11,005
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
3
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
0
1
W
Medusa
5
2
2
3
W
1
1
9
5.5
L
Kali
ELverax
Kali
1
2
0
0.5
L
0
4
0
0
L
Maui
MOMIJl_
Maui
0
7
2
0.14
W
1
0
6
4
W
4
0
1
4.5
L
Chernobog
TwitchPinkyyEU
Chernobog
1
1
0
1
W
Hercules
ƒinne
Hercules
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,746
Damage
29,467
56,699
Taken
65,191
36,757
Mitigated
43,333
23,265
Healing
23,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,612
418
312
6,447
11,819
4,429
0
815
11,004
57,758
0
W
Medusa
13,282
5,696
0
1,990
9,644
3,938
0
6,085
3,559
0
68,736
W
6,949
793
0
6,284
13,377
11,971
0
3,290
10,045
24,440
5,732
L
Kali
ELverax
Kali
3,630
1,467
0
7,181
15,586
6,944
0
2,575
12,893
0
59,902
L
9,516
1,686
0
3,734
12,722
15,783
0
252
12,470
2,783
49,732
L
Maui
MOMIJl_
Maui
1,756
446
0
2,043
14,059
11,543
0
4,376
9,383
9,354
0
W
3,820
729
0
5,449
11,865
4,835
0
1,155
10,584
0
57,001
W
10,332
3,497
0
4,303
8,466
3,646
206
198
8,268
63,818
5,656
L
Chernobog
TwitchPinkyyEU
Chernobog
5,953
3,503
0
3,902
11,005
4,634
0
7,115
3,252
0
68,481
W
Hercules
ƒinne
Hercules
9,363
3,156
0
5,239
13,347
12,367
397
1,325
11,244
0
65,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
33,583
468
Minions Killed
416
0
Camps Cleared
0
1,455,464
Distance Traveled
1,420,208
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,977
498
107
8
0
287,325
1
W
Medusa
8,342
596
100
7
0
277,736
0
W
Sobek
8,017
573
32
2
0
294,091
4
L
Kali
6,808
486
90
6
0
316,334
0
L
Mulan
6,705
479
90
6
0
269,366
3
L
Maui
5,944
425
15
1
0
288,181
1
W
Thor
7,145
510
91
7
0
314,824
0
W
Freya
8,799
629
134
10
0
280,554
2
L
Chernobog
7,149
511
114
8
0
259,002
0
W
Hercules
8,468
605
111
8
0
288,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role