Player Matchup

Nut
Nut
DeRpxSnipes23
Nut
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,790 Elo+
Party 1
Chang'e
Chang'e
Mykenike
Chang'e
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 118L
1,555 Elo+
Solo
Achilles
Achilles
Solånum
Achilles
Level 158
God Stats
1W - 0L
1,588 SR
Queue Stats
30W - 26L
1,594 Elo+
Party 1
Maui
Maui
UnexpectedOwl
Maui
Level 88
God Stats
3W - 1L
1,532 SR
Queue Stats
16W - 12L
1,593 Elo+
Party 1
Chernobog
Chernobog
kdp12345
Chernobog
Level 154
God Stats
1W - 0L
1,548 SR
Queue Stats
33W - 27L
1,657 Elo+
Party 1
Team Averages
Level 124
1,533 SR
1,638 Elo+

VS

Team Averages
Level 124
1,588 SR
1,636 Elo+
Arachne
Arachne
Dakkarism
Arachne
Level 149
God Stats
1W - 2L
1,646 SR
Queue Stats
234W - 57L
1,810 Elo+
Party 2
Ix Chel
Ix Chel
El_Rey-1901
Ix Chel
Level 166
God Stats
1W - 2L
1,843 SR
Queue Stats
93W - 96L
1,577 Elo+
Solo
Nox
Nox
MagmaPengu
Nox
Level 56
God Stats
0W - 1L
1,152 SR
Queue Stats
24W - 17L
1,671 Elo+
Party 2
Anhur
Anhur
VexingNitemare
Anhur
Level 127
God Stats
3W - 2L
1,581 SR
Queue Stats
156W - 167L
1,547 Elo+
Solo
Zeus
Zeus
Viertez
Zeus
Level 124
God Stats
12W - 4L
1,720 SR
Queue Stats
392W - 377L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 15
8,425
843
7,434
8,276
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Mykenike
Chang'e
14
5 / 2 / 10
8,455
846
9,143
11,514
5,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Solånum
Achilles
17
6 / 2 / 16
9,517
952
11,708
14,390
15,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 18
8,971
897
5,701
11,198
12,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
kdp12345
Chernobog
17
9 / 1 / 14
10,366
1,037
14,917
12,878
7,171
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dakkarism
Arachne
12
0 / 6 / 5
7,171
717
5,369
11,887
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
El_Rey-1901
Ix Chel
12
1 / 5 / 5
7,660
766
8,315
12,536
6,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 6
7,272
727
6,081
8,052
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 5 / 2
7,588
759
8,722
11,506
4,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Viertez
Zeus
15
4 / 4 / 2
8,681
868
16,137
8,777
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
24
Kills
6
8
Deaths
24
73
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dakkarism
Arachne
0
6
5
0.42
W
3
2
15
5.25
L
Ix Chel
El_Rey-1901
Ix Chel
1
5
5
0.7
L
0
4
6
0.75
W
Chang'e
Mykenike
Chang'e
5
2
10
5
W
Achilles
Solånum
Achilles
6
2
16
7
W
1
1
18
10
L
1
5
2
0.4
L
Zeus
Viertez
Zeus
4
4
2
1.25
W
Chernobog
kdp12345
Chernobog
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
44,624
58,256
Taken
52,758
44,768
Mitigated
25,529
35,827
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dakkarism
Arachne
5,369
2,554
0
2,002
11,887
7,429
0
2,935
8,758
0
6,804
W
7,434
4,296
528
1,419
8,276
4,085
805
4,744
3,528
0
14,170
L
Ix Chel
El_Rey-1901
Ix Chel
8,315
1,376
1,377
3,959
12,536
6,435
0
3,298
8,939
15,787
745
L
6,081
241
224
278
8,052
3,878
504
2,451
5,412
13,992
0
W
Chang'e
Mykenike
Chang'e
9,143
909
11,278
6,382
11,514
5,783
829
6,165
5,176
20,233
704
W
Achilles
Solånum
Achilles
11,708
865
3,251
3,859
14,390
15,291
294
5,969
8,330
0
22,769
W
5,701
483
2,177
1,354
11,198
12,438
310
7,303
3,808
7,745
0
L
8,722
4,519
1,792
1,570
11,506
4,453
779
3,020
8,239
0
13,403
L
Zeus
Viertez
Zeus
16,137
1,362
393
1,037
8,777
3,334
59
3,069
5,492
35,035
0
W
Chernobog
kdp12345
Chernobog
14,917
9,896
932
4,647
12,878
7,171
1,600
5,914
6,877
0
36,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,734
Gold Earned
38,372
149
Minions Killed
97
0
Camps Cleared
0
1,036,717
Distance Traveled
865,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,171
717
7
1
0
180,398
0
W
Nut
8,425
843
26
3
0
199,266
0
L
Ix Chel
7,660
766
12
1
0
165,255
0
L
Nox
7,272
727
13
1
0
191,237
0
W
Chang'e
8,455
846
30
3
0
211,373
0
W
Achilles
9,517
952
25
3
0
238,752
0
W
Maui
8,971
897
7
1
0
211,086
0
L
Anhur
7,588
759
12
1
0
171,118
0
L
Zeus
8,681
868
53
5
0
157,496
0
W
Chernobog
10,366
1,037
61
6
0
176,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role