Player Matchup

Kuzenbo
Kuzenbo
EviLDr
Kuzenbo
Level 193
God Stats
2W - 0L
1,696 SR
Queue Stats
118W - 124L
1,508 Elo+
Solo
Chiron
Chiron
Gr0nKsTeR
Chiron
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,468 Elo+
Solo
Bacchus
Bacchus
IRHeisenberg
Bacchus
Level 144
God Stats
9W - 0L
1,957 SR
Queue Stats
501W - 506L
1,499 Elo+
Solo
Hera
Hera
Meeeyah
Hera
Level 100
God Stats
2W - 0L
1,738 SR
Queue Stats
61W - 32L
1,546 Elo+
Solo
Ne Zha
Ne Zha
batar34
Ne Zha
Level 145
God Stats
4W - 3L
1,509 SR
Queue Stats
122W - 121L
1,508 Elo+
Solo
Team Averages
Level 140
1,680 SR
1,506 Elo+

VS

Team Averages
Level 133
1,471 SR
1,498 Elo+
Agni
Agni
BLVCKDEVIL
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,415 Elo+
Solo
Kali
Kali
ToxicLEC
Kali
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 276L
1,557 Elo+
Solo
Bellona
Bellona
Xolion
Bellona
Level 156
God Stats
0W - 4L
1,329 SR
Queue Stats
82W - 73L
1,475 Elo+
Solo
Chronos
Chronos
Zizaniee
Chronos
Level 178
God Stats
1W - 4L
1,524 SR
Queue Stats
209W - 218L
1,532 Elo+
Solo
Rama
Rama
banemalec
Rama
Level 95
God Stats
5W - 7L
1,502 SR
Queue Stats
561W - 578L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EviLDr
Kuzenbo
14
3 / 5 / 13
9,235
840
6,935
16,186
24,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Gr0nKsTeR
Chiron
17
6 / 1 / 13
10,131
921
12,304
9,434
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
IRHeisenberg
Bacchus
16
3 / 2 / 19
9,971
906
6,244
13,559
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Meeeyah
Hera
16
8 / 2 / 13
9,987
908
17,399
6,594
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
batar34
Ne Zha
18
11 / 1 / 18
11,106
1,010
23,470
10,837
9,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
7,916
720
12,092
8,830
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
1 / 7 / 4
7,559
687
3,425
11,581
4,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Xolion
Bellona
12
3 / 9 / 3
7,723
702
7,959
17,527
17,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Zizaniee
Chronos
15
0 / 4 / 7
8,763
797
7,809
20,153
20,100
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
16
4 / 6 / 3
8,787
799
7,339
12,782
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
31
Kills
11
11
Deaths
31
76
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Kuzenbo
EviLDr
Kuzenbo
3
5
13
1.9
W
Chiron
Gr0nKsTeR
Chiron
6
1
13
12.5
W
Bacchus
IRHeisenberg
Bacchus
3
2
19
6.25
W
Hera
Meeeyah
Hera
8
2
13
7.25
L
Kali
1
7
4
0.43
L
Bellona
Xolion
Bellona
3
9
3
0.5
L
Chronos
Zizaniee
Chronos
0
4
7
0.88
L
Rama
4
6
3
0.92
W
Ne Zha
batar34
Ne Zha
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,352
Damage
38,624
56,610
Taken
70,873
61,730
Mitigated
51,254
16,027
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,092
722
682
1,015
8,830
4,015
0
3,914
4,916
25,377
0
W
Kuzenbo
EviLDr
Kuzenbo
6,935
1,380
1,000
2,338
16,186
24,303
974
4,421
11,175
10,610
87
W
Chiron
Gr0nKsTeR
Chiron
12,304
5,120
1,522
1,977
9,434
4,736
3,055
4,150
4,908
0
28,767
W
Bacchus
IRHeisenberg
Bacchus
6,244
68
799
2,623
13,559
19,977
278
3,440
9,664
12,864
0
W
Hera
Meeeyah
Hera
17,399
5,132
916
540
6,594
3,562
2,745
3,618
2,804
33,100
696
L
Kali
3,425
926
0
1,330
11,581
4,437
0
3,882
7,699
0
6,712
L
Bellona
Xolion
Bellona
7,959
2,974
50
1,048
17,527
17,212
0
7,518
10,009
0
14,182
L
Chronos
Zizaniee
Chronos
7,809
2,416
639
5,865
20,153
20,100
0
9,980
10,173
26,188
0
L
Rama
7,339
5,019
851
2,201
12,782
5,490
0
5,166
7,616
0
18,331
W
Ne Zha
batar34
Ne Zha
23,470
3,619
161
4,151
10,837
9,152
928
3,205
7,346
0
44,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
40,748
118
Minions Killed
117
0
Camps Cleared
0
999,775
Distance Traveled
753,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,916
720
37
3
0
164,945
0
W
Kuzenbo
9,235
840
12
1
0
189,025
0
W
Chiron
10,131
921
30
3
0
177,810
0
W
Bacchus
9,971
906
14
1
0
207,953
0
W
Hera
9,987
908
34
3
0
180,621
0
L
Kali
7,559
687
4
0
0
122,784
0
L
Bellona
7,723
702
17
2
0
149,095
0
L
Chronos
8,763
797
32
3
0
168,466
0
L
Rama
8,787
799
27
2
0
148,123
0
W
Ne Zha
11,106
1,010
28
3
0
244,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role