Player Matchup

Horus
Horus
Bronze III
Alexelnene
Horus
Bronze III
Level 124
God Stats
3W - 4L
1,546 SR
Queue Stats
5W - 11L
1,347 MMR
Solo
Atlas
Atlas
Gold III
CardiacS69
Atlas
Gold III
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
532W - 604L
1,639 MMR
Solo
Thoth
Thoth
Gold IV
Inglorious Nut
Thoth
Gold IV
Level 103
God Stats
2W - 2L
1,578 SR
Queue Stats
66W - 86L
1,614 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,541 SR
1,534 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,703 SR
1,642 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
SwainGotGame
Medusa
Platinum IV
Level 129
God Stats
38W - 22L
1,787 SR
Queue Stats
225W - 235L
1,760 MMR
Party 1
Agni
Agni
Platinum V
TeflonCon
Agni
Platinum V
Level 135
God Stats
10W - 9L
1,823 SR
Queue Stats
110W - 95L
1,667 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
7 / 4 / 0
11,367
812
8,310
19,061
11,376
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
14
0 / 4 / 5
8,907
636
12,465
24,235
30,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 9 / 4
8,226
588
4,431
14,878
5,809
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BacchusAchillesNe ZhaKuzenboAres

VS

Bans
CthulhuBake KujiraBastetHerculesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 4 / 10
10,240
731
15,015
21,380
11,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
15
8 / 2 / 6
11,026
788
15,736
14,059
5,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
16
6 / 2 / 9
11,540
824
16,677
9,608
4,197
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
17
17
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
4
10
2
L
Horus
7
4
0
1.75
L
Atlas
0
4
5
0.63
L
0
9
4
0.22
W
Medusa
8
2
6
5.5
W
Agni
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
47,428
58,174
Taken
45,047
48,099
Mitigated
21,727
14,028
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,015
7,134
0
7,113
21,380
11,729
1,039
4,433
16,359
0
34,520
L
Horus
8,310
5,222
2,892
6,727
19,061
11,376
0
4,594
14,389
0
33,145
L
Atlas
12,465
3,465
0
2,454
24,235
30,914
0
8,089
15,972
30,836
3,132
L
4,431
297
0
1,955
14,878
5,809
0
3,648
11,104
21,245
0
W
Medusa
15,736
7,517
0
3,110
14,059
5,801
974
3,670
9,700
0
51,239
W
Agni
16,677
1,244
0
1,753
9,608
4,197
1,383
4,939
4,094
63,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
32,806
123
Minions Killed
183
0
Camps Cleared
0
672,330
Distance Traveled
777,029
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,240
731
32
2
0
270,807
0
L
Horus
11,367
812
48
3
0
241,931
0
L
Atlas
8,907
636
38
3
0
229,362
0
L
Thoth
8,226
588
37
3
0
201,037
5
W
Medusa
11,026
788
60
4
0
267,976
0
W
Agni
11,540
824
91
7
0
238,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role