Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Justaplaya
Fafnir
Level 186
God Stats
6W - 4L
1,365 SR
Queue Stats
150W - 145L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stri J LuNa
Morgan Le Fay
Level 109
God Stats
14W - 5L
1,643 SR
Queue Stats
137W - 128L
1,494 Elo+
Solo
Hercules
Hercules
iDxnss
Hercules
Level 128
God Stats
26W - 33L
1,461 SR
Queue Stats
270W - 271L
1,421 Elo+
Solo
Team Averages
Level 103
1,494 SR
1,497 Elo+

VS

Team Averages
Level 117
1,380 SR
1,532 Elo+
Hachiman
Hachiman
 
Hachiman
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
IITheExiledII
Ix Chel
Level 138
God Stats
4W - 9L
1,344 SR
Queue Stats
124W - 113L
1,567 Elo+
Solo
Guan Yu
Guan Yu
K__Nuckles
Guan Yu
Level 125
God Stats
1W - 1L
1,258 SR
Queue Stats
23W - 15L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
iixzas
Jormungandr
Level 154
God Stats
0W - 3L
1,297 SR
Queue Stats
42W - 49L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 1 / 1
3,564
713
1,900
6,537
3,435
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cupid
 
Cupid
5
1 / 3 / 0
3,403
681
1,665
4,127
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Fafnir
Justaplaya
Fafnir
6
1 / 0 / 0
3,719
744
339
3,294
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Stri J LuNa
Morgan Le Fay
8
0 / 0 / 0
4,234
847
1,086
1,827
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hercules
iDxnss
Hercules
8
2 / 0 / 1
4,607
921
3,950
4,876
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
2 / 1 / 2
4,193
839
4,322
4,185
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
6
0 / 0 / 0
3,244
649
0
2,266
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ix Chel
1
0 / 1 / 0
2,601
520
0
628
139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
K__Nuckles
Guan Yu
7
2 / 0 / 2
4,578
916
3,454
4,105
2,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
iixzas
Jormungandr
6
0 / 3 / 0
3,665
733
2,051
5,977
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Cupid
 
Cupid
1
3
0
0.33
L
Hachiman
 
Hachiman
2
1
2
3
L
Fenrir
 
Fenrir
0
0
0
0
L
Ix Chel
0
1
0
0
W
Fafnir
Justaplaya
Fafnir
1
0
0
1
L
Guan Yu
K__Nuckles
Guan Yu
2
0
2
3
W
Morgan Le Fay
Stri J LuNa
Morgan Le Fay
0
0
0
0
W
Hercules
iDxnss
Hercules
2
0
1
2.5
L
Jormungandr
iixzas
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,940
Damage
9,827
20,661
Taken
17,161
9,394
Mitigated
7,252
8,199
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,900
980
467
1,976
6,537
3,435
0
0
6,537
6,679
82
W
Cupid
 
Cupid
1,665
928
276
355
4,127
833
0
0
4,127
0
12,570
L
Hachiman
 
Hachiman
4,322
2,175
0
2,175
4,185
1,256
0
1,323
2,862
0
23,761
L
Fenrir
 
Fenrir
0
0
0
698
2,266
687
0
1,063
1,203
0
10,379
L
Ix Chel
0
0
50
0
628
139
0
0
628
243
0
W
Fafnir
Justaplaya
Fafnir
339
70
0
2,010
3,294
2,139
0
0
3,294
12,494
6,560
L
Guan Yu
K__Nuckles
Guan Yu
3,454
898
312
1,956
4,105
2,752
0
871
3,234
0
19,232
W
Morgan Le Fay
Stri J LuNa
Morgan Le Fay
1,086
0
0
625
1,827
621
0
0
1,827
31,196
996
W
Hercules
iDxnss
Hercules
3,950
1,705
0
2,490
4,876
2,366
59
1,854
3,022
0
26,468
L
Jormungandr
iixzas
Jormungandr
2,051
577
0
1,985
5,977
2,418
0
31
5,645
16,945
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,527
Gold Earned
18,281
190
Minions Killed
123
0
Camps Cleared
0
603,703
Distance Traveled
382,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,564
713
16
3
0
121,945
0
W
Cupid
3,403
681
16
3
0
123,955
0
L
Hachiman
4,193
839
37
7
0
87,594
0
L
Fenrir
3,244
649
28
6
0
82,294
0
L
Ix Chel
2,601
520
0
0
0
19,136
0
W
Fafnir
3,719
744
41
8
0
132,297
0
L
Guan Yu
4,578
916
23
5
0
105,390
0
W
Morgan Le Fay
4,234
847
60
12
0
118,366
0
W
Hercules
4,607
921
57
11
0
107,140
0
L
Jormungandr
3,665
733
35
7
0
88,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role