Player Matchup

Kukulkan
Kukulkan
DaOneLion
Kukulkan
Level 41
God Stats
4W - 9L
1,500 SR
Queue Stats
7W - 13L
1,448 Elo+
Party 1
Sobek
Sobek
TehBuho
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,485 Elo+
Party 1
Anubis
Anubis
imadroyalbish
Anubis
Level 65
God Stats
1W - 3L
1,301 SR
Queue Stats
2W - 4L
1,710 Elo+
Party 1
Kali
Kali
raymanlel
Kali
Level 8
God Stats
9W - 11L
1,598 SR
Queue Stats
10W - 20L
1,448 Elo+
Party 1
Neith
Neith
tacoboy28
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,471 Elo+
Party 1
Team Averages
Level 34
1,480 SR
1,512 Elo+

VS

Team Averages
Level 135
1,621 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
BuckNorr1s
Tsukuyomi
Level 159
God Stats
14W - 14L
1,625 SR
Queue Stats
97W - 90L
1,528 Elo+
Solo
Ah Puch
Ah Puch
IAMTEA
Ah Puch
Level 145
God Stats
3W - 0L
1,735 SR
Queue Stats
131W - 129L
1,501 Elo+
Solo
Apollo
Apollo
Relaene
Apollo
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 57L
1,386 Elo+
Solo
Janus
Janus
Stelcado
Janus
Level 107
God Stats
4W - 6L
1,632 SR
Queue Stats
97W - 79L
1,425 Elo+
Solo
Geb
Geb
pimpamtraca
Geb
Level 129
God Stats
64W - 50L
1,613 SR
Queue Stats
650W - 644L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaOneLion
Kukulkan
12
2 / 5 / 0
7,150
477
5,099
9,399
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sobek
TehBuho
Sobek
9
1 / 6 / 6
6,312
421
5,152
18,484
13,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 10 / 1
5,524
368
2,360
10,889
4,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kali
12
4 / 4 / 1
7,715
514
6,159
16,480
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
tacoboy28
Neith
11
1 / 3 / 3
6,593
440
5,350
10,035
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuckNorr1s
Tsukuyomi
14
8 / 2 / 11
8,763
584
14,354
14,568
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
IAMTEA
Ah Puch
15
6 / 0 / 3
9,754
650
7,697
9,095
3,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Relaene
Apollo
15
1 / 3 / 5
8,596
573
5,958
10,032
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Stelcado
Janus
13
11 / 3 / 5
9,120
608
14,466
7,418
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 2 / 16
6,950
463
6,442
13,294
11,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
26
28
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BuckNorr1s
Tsukuyomi
8
2
11
6.75
L
Kukulkan
DaOneLion
Kukulkan
2
5
0
0.4
W
Ah Puch
IAMTEA
Ah Puch
6
0
3
7.5
W
Apollo
Relaene
Apollo
1
3
5
1.17
W
Janus
Stelcado
Janus
11
3
5
4.5
L
Sobek
TehBuho
Sobek
1
6
6
0.67
L
0
10
1
0.05
W
0
2
16
4
L
Kali
4
4
1
1.13
L
Neith
tacoboy28
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,120
Damage
48,917
65,287
Taken
54,407
32,691
Mitigated
28,641
9,288
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BuckNorr1s
Tsukuyomi
14,354
4,115
0
7,954
14,568
5,881
839
2,468
12,100
0
56,021
L
Kukulkan
DaOneLion
Kukulkan
5,099
366
0
772
9,399
3,371
0
5,354
3,836
37,827
0
W
Ah Puch
IAMTEA
Ah Puch
7,697
198
0
5,394
9,095
3,799
243
904
8,191
85,875
1,846
W
Apollo
Relaene
Apollo
5,958
3,257
0
2,932
10,032
4,519
15
1,665
8,367
0
72,224
W
Janus
Stelcado
Janus
14,466
95
0
1,625
7,418
3,093
70
3,305
4,113
44,918
1,134
L
Sobek
TehBuho
Sobek
5,152
650
0
2,974
18,484
13,579
0
8,735
9,417
11,308
0
L
2,360
162
0
556
10,889
4,757
0
6,947
3,706
21,404
654
W
6,442
1,006
0
2,657
13,294
11,349
0
4,107
9,187
23,345
706
L
Kali
6,159
2,932
0
3,210
16,480
7,641
0
3,751
12,520
0
38,248
L
Neith
tacoboy28
Neith
5,350
2,216
0
1,776
10,035
3,343
564
2,084
7,827
0
36,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
43,183
213
Minions Killed
409
0
Camps Cleared
0
1,434,035
Distance Traveled
1,561,349
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,763
584
69
5
0
337,827
0
L
Kukulkan
7,150
477
65
4
0
288,123
0
W
Ah Puch
9,754
650
141
9
0
290,998
2
W
Apollo
8,596
573
107
7
0
281,120
1
W
Janus
9,120
608
68
5
0
325,053
0
L
Sobek
6,312
421
15
1
0
312,180
0
L
Anubis
5,524
368
24
2
0
267,088
0
W
Geb
6,950
463
24
2
0
326,351
0
L
Kali
7,715
514
52
3
0
330,213
0
L
Neith
6,593
440
57
4
0
236,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role