Player Matchup

Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HaqTheRipper
Mercury
Level 116
God Stats
6W - 6L
1,606 SR
Queue Stats
148W - 146L
1,467 Elo+
Solo
Yu Huang
Yu Huang
J-o-n-Yy
Yu Huang
Level 85
God Stats
12W - 11L
1,500 SR
Queue Stats
254W - 246L
1,396 Elo+
Solo
Ymir
Ymir
Kirschat7
Ymir
Level 61
God Stats
11W - 5L
1,758 SR
Queue Stats
70W - 67L
1,460 Elo+
Solo
Surtr
Surtr
Raczus6877
Surtr
Level 73
God Stats
4W - 6L
1,592 SR
Queue Stats
320W - 307L
1,434 Elo+
Solo
Team Averages
Level 91
1,591 SR
1,451 Elo+

VS

Team Averages
Level 95
1,451 SR
1,429 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Calpolyabam6243
Izanami
Level 67
God Stats
8W - 6L
1,485 SR
Queue Stats
181W - 208L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
NeonReaper2001
Erlang Shen
Level 68
God Stats
12W - 10L
1,454 SR
Queue Stats
346W - 334L
1,436 Elo+
Solo
Janus
Janus
kuiko86
Janus
Level 49
God Stats
3W - 2L
1,318 SR
Queue Stats
6W - 7L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 5 / 0
5,181
324
574
7,242
2,491
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
HaqTheRipper
Mercury
2
0 / 1 / 0
4,577
286
509
1,591
355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
J-o-n-Yy
Yu Huang
13
0 / 4 / 2
6,971
436
5,514
11,117
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
10
0 / 4 / 0
6,237
390
2,421
15,555
11,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
12
4 / 5 / 1
7,787
487
12,533
21,133
15,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 1 / 4
10,405
650
13,154
15,583
10,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
 
Athena
14
3 / 0 / 7
9,000
563
5,293
15,580
17,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 3
9,891
618
8,459
7,690
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
NeonReaper2001
Erlang Shen
15
6 / 2 / 5
9,243
578
8,109
14,139
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
kuiko86
Janus
15
3 / 1 / 5
9,484
593
7,507
7,080
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
19
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
W
King Arthur
 
King Arthur
2
1
4
4
W
Athena
 
Athena
3
0
7
6.5
W
4
1
3
5.5
L
Mercury
HaqTheRipper
Mercury
0
1
0
0
L
Yu Huang
J-o-n-Yy
Yu Huang
0
4
2
0.25
L
Ymir
0
4
0
0
W
Erlang Shen
NeonReaper2001
Erlang Shen
6
2
5
4.25
L
Surtr
4
5
1
0.9
W
Janus
kuiko86
Janus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
42,522
56,638
Taken
60,072
34,409
Mitigated
41,798
10,733
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
574
267
0
0
7,242
2,491
0
951
6,291
0
13,143
W
King Arthur
 
King Arthur
13,154
1,551
343
4,965
15,583
10,660
280
1,285
14,298
0
100,472
W
Athena
 
Athena
5,293
1,445
156
4,264
15,580
17,575
145
1,737
13,843
45,409
0
W
8,459
5,815
0
393
7,690
3,188
4,143
828
6,862
0
92,965
L
Mercury
HaqTheRipper
Mercury
509
431
0
696
1,591
355
0
0
1,591
0
3,350
L
Yu Huang
J-o-n-Yy
Yu Huang
5,514
613
0
1,942
11,117
4,543
0
3,244
7,625
55,144
0
L
Ymir
2,421
380
76
2,144
15,555
11,755
0
4,473
10,880
24,527
0
W
Erlang Shen
NeonReaper2001
Erlang Shen
8,109
5,645
0
3,008
14,139
7,815
1,057
1,762
12,377
0
78,118
L
Surtr
12,533
5,076
0
5,875
21,133
15,265
0
3,377
17,624
1,404
38,968
W
Janus
kuiko86
Janus
7,507
298
0
248
7,080
2,560
1,374
3,312
3,768
61,698
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
48,023
177
Minions Killed
601
0
Camps Cleared
0
908,410
Distance Traveled
1,538,214
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,181
324
25
2
0
117,805
0
W
King Arthur
10,405
650
166
10
0
293,049
0
W
Athena
9,000
563
50
3
0
357,407
0
W
Izanami
9,891
618
152
10
0
245,185
4
L
Mercury
4,577
286
11
1
0
37,076
0
L
Yu Huang
6,971
436
79
5
0
260,184
0
L
Ymir
6,237
390
19
1
0
230,376
0
W
Erlang Shen
9,243
578
109
7
0
347,869
0
L
Surtr
7,787
487
43
3
0
262,969
0
W
Janus
9,484
593
124
8
0
294,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role