Player Matchup

Cu Chulainn
Cu Chulainn
JN54
Cu Chulainn
Level 145
God Stats
1W - 3L
1,201 SR
Queue Stats
163W - 125L
1,671 Elo+
Solo
Hera
Hera
Mig17112
Hera
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 156L
1,603 Elo+
Party 2
Charon
Charon
TheChubbyBubbha
Charon
Level 143
God Stats
0W - 1L
1,941 SR
Queue Stats
94W - 75L
1,621 Elo+
Party 2
Anhur
Anhur
WillowII
Anhur
Level 115
God Stats
0W - 4L
1,387 SR
Queue Stats
181W - 167L
1,509 Elo+
Solo
Jormungandr
Jormungandr
the661bandit
Jormungandr
Level 159
God Stats
1W - 2L
1,739 SR
Queue Stats
133W - 130L
1,615 Elo+
Solo
Team Averages
Level 144
1,553 SR
1,604 Elo+

VS

Team Averages
Level 109
1,554 SR
1,610 Elo+
Ymir
Ymir
BFCDaily
Ymir
Level 127
God Stats
2W - 0L
1,720 SR
Queue Stats
27W - 22L
1,654 Elo+
Party 1
Sun Wukong
Sun Wukong
Balatsu
Sun Wukong
Level 152
God Stats
2W - 0L
1,831 SR
Queue Stats
67W - 52L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Melon9000
Cthulhu
Level 109
God Stats
5W - 4L
1,499 SR
Queue Stats
95W - 87L
1,502 Elo+
Solo
Vulcan
Vulcan
XeroAbyss
Vulcan
Level 127
God Stats
2W - 3L
1,220 SR
Queue Stats
239W - 206L
1,604 Elo+
Solo
Anhur
Anhur
kindaworth
Anhur
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
127W - 71L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JN54
Cu Chulainn
11
1 / 1 / 0
6,263
626
6,262
9,198
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
11
0 / 3 / 1
5,655
566
3,999
5,636
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 0
5,271
527
2,650
6,191
4,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
WillowII
Anhur
8
0 / 4 / 0
4,659
466
1,932
6,658
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
the661bandit
Jormungandr
10
1 / 3 / 1
5,329
533
4,288
7,469
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 2
5,645
565
2,436
4,861
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
Balatsu
Sun Wukong
10
1 / 0 / 3
5,547
555
2,729
8,045
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Melon9000
Cthulhu
9
2 / 1 / 1
5,414
541
4,046
8,410
6,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Vulcan
XeroAbyss
Vulcan
11
2 / 1 / 2
5,952
595
5,430
5,131
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
5 / 0 / 0
6,946
695
7,499
6,430
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
2
2
W
Sun Wukong
Balatsu
Sun Wukong
1
0
3
2.5
L
Cu Chulainn
JN54
Cu Chulainn
1
1
0
1
W
Cthulhu
Melon9000
Cthulhu
2
1
1
2.5
L
Hera
0
3
1
0.17
L
0
0
0
0
L
Anhur
WillowII
Anhur
0
4
0
0
W
Vulcan
XeroAbyss
Vulcan
2
1
2
3
W
Anhur
5
0
0
5
L
Jormungandr
the661bandit
Jormungandr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,131
Damage
22,140
35,152
Taken
32,877
14,750
Mitigated
18,337
7,601
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,436
826
0
1,078
4,861
3,827
0
1,959
2,902
18,268
620
W
Sun Wukong
Balatsu
Sun Wukong
2,729
894
0
4,734
8,045
3,736
0
2,808
5,237
0
46,367
L
Cu Chulainn
JN54
Cu Chulainn
6,262
2,091
0
2,300
9,198
4,727
0
4,320
4,847
0
49,618
W
Cthulhu
Melon9000
Cthulhu
4,046
306
104
2,116
8,410
6,570
0
1,148
7,262
29,451
0
L
Hera
3,999
803
0
500
5,636
1,598
0
2,816
2,506
43,057
0
L
2,650
568
0
1,986
6,191
4,005
0
1,477
4,640
18,225
0
L
Anhur
WillowII
Anhur
1,932
704
0
1,341
6,658
909
0
238
6,420
0
29,958
W
Vulcan
XeroAbyss
Vulcan
5,430
327
0
625
5,131
1,850
0
3,331
1,800
41,095
0
W
Anhur
7,499
4,463
0
2,374
6,430
2,354
0
1,582
4,848
0
58,254
L
Jormungandr
the661bandit
Jormungandr
4,288
888
0
1,474
7,469
3,511
0
2,592
4,827
36,347
9,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,177
Gold Earned
29,504
341
Minions Killed
326
0
Camps Cleared
0
970,080
Distance Traveled
1,070,001
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,645
565
37
4
0
206,024
0
W
Sun Wukong
5,547
555
68
7
0
246,785
0
L
Cu Chulainn
6,263
626
89
9
0
201,626
2
W
Cthulhu
5,414
541
50
5
0
202,888
4
L
Hera
5,655
566
98
10
0
198,161
0
L
Charon
5,271
527
20
2
0
196,883
2
L
Anhur
4,659
466
59
6
0
158,107
0
W
Vulcan
5,952
595
72
7
0
220,531
1
W
Anhur
6,946
695
99
10
0
193,773
0
L
Jormungandr
5,329
533
75
8
0
215,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role