Player Matchup

Athena
Athena
Gold II
Fireflies29
Athena
Gold II
Level 155
God Stats
2W - 6L
1,595 SR
Queue Stats
251W - 280L
1,694 MMR
Solo
Anhur
Anhur
Platinum I
lDuhallanl
Anhur
Platinum I
Level 230
God Stats
17W - 23L
1,493 SR
Queue Stats
473W - 526L
1,915 MMR
Party 1
Horus
Horus
Gold II
x8WOLFBLOOD8x
Horus
Gold II
Level 185
God Stats
32W - 26L
1,626 SR
Queue Stats
267W - 295L
1,660 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 190
1,571 SR
1,756 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,594 SR
1,663 MMR
Discordia
Discordia
Gold V
Reniverse
Discordia
Gold V
Level 128
God Stats
9W - 6L
1,566 SR
Queue Stats
50W - 44L
1,427 MMR
Party 2
Charon
Charon
Gold II
Staluma
Charon
Gold II
Level 119
God Stats
2W - 2L
1,496 SR
Queue Stats
37W - 43L
1,527 MMR
Party 2
Ullr
Ullr
Platinum I
Why_You_SaltyBro
Ullr
Platinum I
Level 124
God Stats
21W - 15L
1,720 SR
Queue Stats
67W - 65L
2,035 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 0 / 0
9,149
610
7,787
10,680
14,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
14
0 / 3 / 1
9,266
618
7,040
12,934
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 0 / 1
8,888
593
6,902
12,459
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothBastetAgniBacchusAchilles

VS

Bans
Ne ZhaBaron SamediHerculesVulcanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Reniverse
Discordia
17
0 / 1 / 2
10,137
676
9,980
7,543
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
Staluma
Charon
16
1 / 0 / 2
9,525
635
12,976
11,614
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

15
2 / 1 / 1
9,638
643
7,770
9,406
4,356
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
3
3
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
1
0
0
1
W
Discordia
Reniverse
Discordia
0
1
2
1
W
Charon
Staluma
Charon
1
0
2
2
W
2
1
1
2.5
L
Anhur
0
3
1
0.17
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,729
Damage
30,726
36,073
Taken
28,563
32,197
Mitigated
16,807
9,085
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,787
1,935
0
705
10,680
14,746
0
5,406
4,472
23,555
109
W
Discordia
Reniverse
Discordia
9,980
257
0
1,000
7,543
2,436
221
1,784
5,223
63,509
518
W
Charon
Staluma
Charon
12,976
1,902
0
1,978
11,614
10,015
405
3,042
7,890
21,330
2,477
W
7,770
2,427
0
954
9,406
4,356
554
2,156
6,844
0
39,229
L
Anhur
7,040
3,802
0
1,253
12,934
6,230
0
8,064
4,152
0
53,860
L
6,902
2,393
1,187
5,940
12,459
11,221
0
5,648
5,954
0
21,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
29,300
171
Minions Killed
205
0
Camps Cleared
0
873,877
Distance Traveled
801,140
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,149
610
35
2
0
327,082
1
W
Discordia
10,137
676
105
7
0
277,799
0
W
Charon
9,525
635
37
2
0
267,951
0
W
Ullr
9,638
643
63
4
0
255,390
1
L
Anhur
9,266
618
100
7
0
251,018
0
L
Horus
8,888
593
36
2
0
295,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role