Player Matchup

Susano
Susano
EXGhul
Susano
Level 118
God Stats
8W - 9L
1,460 SR
Queue Stats
24W - 24L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
TWICE MARVEL
Baron Samedi
Level 160
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 2L
1,534 Elo+
Party 2
Hercules
Hercules
Versace Gohan
Hercules
Level 129
God Stats
7W - 7L
1,453 SR
Queue Stats
24W - 24L
1,438 Elo+
Party 2
Team Averages
Level 136
1,540 SR
1,470 Elo+

VS

Team Averages
Level 101
1,394 SR
1,484 Elo+
Nox
Nox
SenpaiHabit
Nox
Level 104
God Stats
2W - 3L
1,434 SR
Queue Stats
197W - 197L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
SenpaiNoChill
Sun Wukong
Level 45
God Stats
36W - 28L
1,658 SR
Queue Stats
91W - 102L
1,509 Elo+
Party 1
Neith
Neith
belle_ame711
Neith
Level 153
God Stats
36W - 37L
1,088 SR
Queue Stats
287W - 293L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EXGhul
Susano
15
3 / 4 / 7
10,452
747
7,686
13,742
6,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
TWICE MARVEL
Baron Samedi
18
7 / 2 / 8
11,873
848
16,407
12,747
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Versace Gohan
Hercules
17
6 / 3 / 10
11,248
803
10,586
20,042
17,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
10,415
744
9,991
12,255
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SenpaiNoChill
Sun Wukong
14
1 / 4 / 5
10,031
717
9,244
16,376
18,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 6 / 2
11,412
815
11,022
16,677
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
9
9
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
EXGhul
Susano
3
4
7
1.63
L
3
6
5
0.92
L
Sun Wukong
SenpaiNoChill
Sun Wukong
1
4
5
0.88
W
Baron Samedi
TWICE MARVEL
Baron Samedi
7
2
8
5.5
W
Hercules
Versace Gohan
Hercules
6
3
10
3.67
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
30,257
46,531
Taken
45,308
30,800
Mitigated
33,011
13,292
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
EXGhul
Susano
7,686
1,160
0
2,545
13,742
6,563
555
2,848
10,894
0
34,895
L
9,991
570
0
1,142
12,255
6,517
0
5,375
6,880
39,919
1,292
L
Sun Wukong
SenpaiNoChill
Sun Wukong
9,244
935
0
2,164
16,376
18,793
0
6,200
10,176
0
29,585
W
Baron Samedi
TWICE MARVEL
Baron Samedi
16,407
1,718
2,014
4,970
12,747
6,985
1,196
3,102
9,578
64,037
0
W
Hercules
Versace Gohan
Hercules
10,586
1,538
0
3,763
20,042
17,252
467
3,659
16,383
0
25,567
L
11,022
4,513
0
4,826
16,677
7,701
780
5,123
11,545
0
40,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
31,858
176
Minions Killed
149
0
Camps Cleared
0
794,175
Distance Traveled
720,300
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,452
747
44
3
0
295,523
0
L
Nox
10,415
744
44
3
0
245,801
0
L
Sun Wukong
10,031
717
39
3
0
276,519
0
W
Baron Samedi
11,873
848
93
7
0
224,902
0
W
Hercules
11,248
803
39
3
0
273,750
5
L
Neith
11,412
815
66
5
0
197,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role