Player Matchup

Erlang Shen
Erlang Shen
Silver V
 
Erlang Shen
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze IV
ThunderingColor
Ishtar
Bronze IV
Level 48
God Stats
1W - 1L
1,323 SR
Queue Stats
3W - 13L
1,044 MMR
Solo
Vulcan
Vulcan
Silver III
TwitchMemoryXDis
Vulcan
Silver III
Level 86
God Stats
2W - 2L
1,485 SR
Queue Stats
72W - 98L
1,038 MMR
Solo
Cthulhu
Cthulhu
Silver III
devil750
Cthulhu
Silver III
Level 157
God Stats
7W - 5L
1,474 SR
Queue Stats
79W - 90L
991 MMR
Solo
Nox
Nox
Silver III
s0r0ush_camy
Nox
Silver III
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 183L
1,105 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,456 SR
1,136 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,529 SR
1,180 MMR
Kali
Kali
Silver I
 
Kali
Silver I
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze IV
Nizeeco
Medusa
Bronze IV
Level 81
God Stats
0W - 1L
1,482 SR
Queue Stats
2W - 12L
1,092 MMR
Solo
Da Ji
Da Ji
Silver IV
RGG-_-II_JB_II
Da Ji
Silver IV
Level 109
God Stats
14W - 17L
1,454 SR
Queue Stats
276W - 289L
943 MMR
Party 1
Janus
Janus
Silver I
RGG-_-Menace
Janus
Silver I
Level 62
God Stats
6W - 8L
1,514 SR
Queue Stats
260W - 269L
1,248 MMR
Party 1
Bellona
Bellona
Silver IV
thistakestoolong
Bellona
Silver IV
Level 69
God Stats
4W - 4L
1,697 SR
Queue Stats
50W - 65L
1,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 0 / 0
5,056
632
1,017
7,731
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 0 / 0
5,152
644
2,243
4,382
1,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,884
611
1,540
4,882
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
devil750
Cthulhu
9
2 / 3 / 1
5,424
678
5,525
8,268
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
0 / 0 / 2
5,102
638
1,042
3,150
1,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothThanatosAgniAnhur

VS

Bans
AresAwilixAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 0 / 0
3,703
463
308
3,020
1,345
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Nizeeco
Medusa
1
0 / 2 / 0
3,210
401
1,200
1,804
401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 1 / 0
4,840
605
3,229
7,306
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,384
673
1,932
3,094
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 2 / 1
5,105
638
5,624
10,735
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
0
1
L
Kali
 
Kali
0
0
0
0
L
Medusa
Nizeeco
Medusa
0
2
0
0
L
1
1
0
1
L
1
0
0
1
W
2
0
0
2
W
0
1
0
0
W
Cthulhu
devil750
Cthulhu
2
3
1
0.83
W
0
0
2
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,367
Damage
12,293
28,413
Taken
25,959
14,436
Mitigated
11,883
8,585
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,017
751
0
2,036
7,731
6,268
0
255
7,450
0
32,985
L
Kali
 
Kali
308
0
182
396
3,020
1,345
0
459
2,559
0
8,221
L
Medusa
Nizeeco
Medusa
1,200
468
0
135
1,804
401
0
354
1,450
0
2,885
L
3,229
686
0
3,356
7,306
2,670
0
1,194
6,109
0
31,752
L
1,932
88
0
1,407
3,094
935
0
827
2,267
39,497
553
W
2,243
1,504
0
2,562
4,382
1,371
949
0
4,382
0
30,310
W
1,540
45
0
617
4,882
1,699
0
1,257
3,417
34,414
700
W
Cthulhu
devil750
Cthulhu
5,525
452
0
2,220
8,268
3,671
0
0
8,268
29,126
1,149
W
1,042
327
93
1,057
3,150
1,427
0
175
2,964
15,687
1,128
L
5,624
2,144
0
5,096
10,735
6,532
0
4,705
5,953
0
28,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
22,242
258
Minions Killed
198
0
Camps Cleared
0
794,648
Distance Traveled
731,276
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,056
632
53
7
0
170,905
0
L
Kali
3,703
463
6
1
0
148,086
0
L
Medusa
3,210
401
2
0
0
43,453
0
L
Da Ji
4,840
605
63
8
0
197,341
0
L
Janus
5,384
673
75
9
0
169,541
0
W
Ishtar
5,152
644
55
7
0
142,749
0
W
Vulcan
4,884
611
69
9
0
153,153
0
W
Cthulhu
5,424
678
53
7
0
180,738
4
W
Nox
5,102
638
28
4
0
147,103
0
L
Bellona
5,105
638
52
7
0
172,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role