Player Matchup

Ymir
Ymir
Draekyu
Ymir
Level 195
God Stats
3W - 1L
1,755 SR
Queue Stats
106W - 105L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
Kyng_Kenpachi
Gilgamesh
Level 29
God Stats
2W - 7L
1,389 SR
Queue Stats
64W - 101L
1,479 Elo+
Party 2
Discordia
Discordia
MASS-degenerate
Discordia
Level 155
God Stats
1W - 0L
1,509 SR
Queue Stats
22W - 31L
1,509 Elo+
Party 2
King Arthur
King Arthur
OOakayTheOtaku
King Arthur
Level 146
God Stats
1W - 3L
1,101 SR
Queue Stats
22W - 18L
1,545 Elo+
Party 2
Charybdis
Charybdis
TehLuNxR-
Charybdis
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 149L
1,475 Elo+
Party 2
Team Averages
Level 118
1,451 SR
1,512 Elo+

VS

Team Averages
Level 145
1,568 SR
1,584 Elo+
Atlas
Atlas
KRITICALITY
Atlas
Level 157
God Stats
7W - 8L
1,628 SR
Queue Stats
181W - 136L
1,648 Elo+
Party 1
Guan Yu
Guan Yu
Kiraly3773
Guan Yu
Level 144
God Stats
0W - 2L
1,353 SR
Queue Stats
58W - 37L
1,587 Elo+
Solo
Cabrakan
Cabrakan
XplodingSushi-
Cabrakan
Level 158
God Stats
9W - 7L
1,590 SR
Queue Stats
113W - 95L
1,607 Elo+
Party 1
Cupid
Cupid
ghost_player_57
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 61L
1,581 Elo+
Party 1
Ra
Ra
mrgravity96
Ra
Level 138
God Stats
18W - 7L
1,771 SR
Queue Stats
249W - 224L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Draekyu
Ymir
12
2 / 3 / 7
8,048
537
5,192
12,757
9,611
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Kyng_Kenpachi
Gilgamesh
16
8 / 1 / 1
10,588
706
15,360
17,342
14,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MASS-degenerate
Discordia
15
3 / 3 / 5
8,738
583
10,523
8,050
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
OOakayTheOtaku
King Arthur
13
1 / 4 / 5
7,670
511
5,756
16,316
10,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
TehLuNxR-
Charybdis
15
3 / 1 / 2
8,740
583
9,358
9,112
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,155
477
7,339
12,525
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Kiraly3773
Guan Yu
11
1 / 6 / 1
6,938
463
7,580
14,320
13,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
15
5 / 2 / 4
8,397
560
10,019
12,786
9,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 1
7,731
515
6,114
12,682
4,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 6
8,016
534
5,523
10,816
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
17
Kills
12
12
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
Draekyu
Ymir
2
3
7
1.83
L
2
2
5
2.25
L
Guan Yu
Kiraly3773
Guan Yu
1
6
1
0.25
W
Gilgamesh
Kyng_Kenpachi
Gilgamesh
8
1
1
8.5
W
Discordia
MASS-degenerate
Discordia
3
3
5
1.83
W
King Arthur
OOakayTheOtaku
King Arthur
1
4
5
0.88
W
Charybdis
TehLuNxR-
Charybdis
3
1
2
4
L
Cabrakan
5
2
4
3.5
L
2
3
1
0.83
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,189
Damage
36,575
63,577
Taken
63,129
40,445
Mitigated
45,245
23,180
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Draekyu
Ymir
5,192
933
1,757
2,861
12,757
9,611
0
7,231
5,353
17,397
1,277
L
7,339
2,850
0
2,239
12,525
11,885
0
4,029
8,496
30,935
0
L
Guan Yu
Kiraly3773
Guan Yu
7,580
1,832
68
3,098
14,320
13,648
0
691
13,629
0
38,474
W
Gilgamesh
Kyng_Kenpachi
Gilgamesh
15,360
6,322
0
7,732
17,342
14,333
90
2,448
14,818
0
89,866
W
Discordia
MASS-degenerate
Discordia
10,523
793
0
653
8,050
3,033
491
4,252
3,389
76,468
0
W
King Arthur
OOakayTheOtaku
King Arthur
5,756
1,046
0
5,539
16,316
10,092
100
5,172
10,954
21
62,471
W
Charybdis
TehLuNxR-
Charybdis
9,358
4,762
0
4,638
9,112
3,376
364
3,027
6,085
0
70,345
L
Cabrakan
10,019
809
0
4,256
12,786
9,807
0
4,402
8,384
67,860
0
L
6,114
3,808
26
4,612
12,682
4,718
0
920
11,762
0
64,109
L
5,523
939
621
3,147
10,816
5,187
0
5,232
5,584
49,339
1,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,784
Gold Earned
38,237
492
Minions Killed
388
0
Camps Cleared
0
1,448,102
Distance Traveled
1,420,502
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,048
537
12
1
0
266,431
2
L
Atlas
7,155
477
32
2
0
315,035
5
L
Guan Yu
6,938
463
65
4
0
241,818
1
W
Gilgamesh
10,588
706
142
9
0
292,380
1
W
Discordia
8,738
583
138
9
0
277,761
5
W
King Arthur
7,670
511
89
6
0
323,674
1
W
Charybdis
8,740
583
111
7
0
287,856
4
L
Cabrakan
8,397
560
93
6
0
324,356
1
L
Cupid
7,731
515
106
7
0
274,301
0
L
Ra
8,016
534
92
6
0
264,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role