Player Matchup

Agni
Agni
Gold I
Lokey Swauce
Agni
Gold I
Level 153
God Stats
10W - 6L
1,634 SR
Queue Stats
64W - 34L
1,706 MMR
Party 1
Bastet
Bastet
Gold I
SundownEH4
Bastet
Gold I
Level 107
God Stats
1W - 1L
1,360 SR
Queue Stats
58W - 48L
1,678 MMR
Party 1
Bacchus
Bacchus
Gold I
ZeusXGecs
Bacchus
Gold I
Level 128
God Stats
2W - 1L
1,462 SR
Queue Stats
52W - 47L
1,642 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,485 SR
1,675 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,598 SR
1,541 MMR
Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Venesparg
Morgan Le Fay
Gold II
Level 156
God Stats
1W - 4L
1,780 SR
Queue Stats
118W - 145L
1,582 MMR
Solo
Thor
Thor
Gold III
X_GetCarried_X
Thor
Gold III
Level 104
God Stats
5W - 7L
1,514 SR
Queue Stats
566W - 570L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
9,091
826
8,558
5,564
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
SundownEH4
Bastet
14
4 / 0 / 5
8,738
794
10,921
8,046
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
ZeusXGecs
Bacchus
13
3 / 2 / 8
8,415
765
7,243
10,164
11,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KuzenboAchillesThothNe ZhaVulcan

VS

Bans
AresSurtrCthulhuHorusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 2 / 1
6,889
626
6,322
12,547
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Venesparg
Morgan Le Fay
11
2 / 5 / 0
7,202
655
5,317
8,554
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
7,178
653
2,553
9,499
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
4
0
6
7
W
Bastet
SundownEH4
Bastet
4
0
5
6.5
L
Morgan Le Fay
Venesparg
Morgan Le Fay
2
5
0
0.4
L
0
4
2
0.25
W
Bacchus
ZeusXGecs
Bacchus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
14,192
23,774
Taken
30,600
16,477
Mitigated
16,994
6,392
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,322
220
0
2,092
12,547
10,336
0
6,713
4,709
16,896
1,309
W
8,558
537
0
1,088
5,564
2,013
1,067
2,870
2,282
34,605
0
W
Bastet
SundownEH4
Bastet
10,921
2,919
0
2,616
8,046
2,831
1,006
3,042
4,439
0
44,366
L
Morgan Le Fay
Venesparg
Morgan Le Fay
5,317
169
0
1,238
8,554
3,127
0
3,549
4,439
24,962
0
L
2,553
331
0
0
9,499
3,531
0
3,242
5,823
0
24,295
W
Bacchus
ZeusXGecs
Bacchus
7,243
883
0
2,688
10,164
11,633
226
3,871
5,541
15,421
989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
21,269
129
Minions Killed
125
0
Camps Cleared
0
660,828
Distance Traveled
568,666
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,889
626
42
4
0
208,835
2
W
Agni
9,091
826
70
6
0
205,907
1
W
Bastet
8,738
794
51
5
0
241,265
0
L
Morgan Le Fay
7,202
655
41
4
0
162,879
0
L
Thor
7,178
653
42
4
0
196,952
0
W
Bacchus
8,415
765
8
1
0
213,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role