Player Matchup

Bellona
Bellona
Silver I
Aquaberry Viper
Bellona
Silver I
Level 107
God Stats
1W - 3L
1,543 SR
Queue Stats
178W - 190L
1,442 MMR
Solo
Kali
Kali
Gold III
Devita--
Kali
Gold III
Level 158
God Stats
1W - 3L
1,280 SR
Queue Stats
400W - 397L
1,440 MMR
Solo
Jormungandr
Jormungandr
Silver I
iblankedout
Jormungandr
Silver I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 213L
1,226 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
purplloyd
Danzaburou
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 MMR
Party 1
Janus
Janus
Gold V
xBad_MemoriezXx
Janus
Gold V
Level 127
God Stats
4W - 7L
1,462 SR
Queue Stats
891W - 911L
1,365 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,457 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,519 SR
1,430 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
DrakFaster
Poseidon
Gold IV
Level 172
God Stats
6W - 3L
1,378 SR
Queue Stats
113W - 105L
1,437 MMR
Party 2
Achilles
Achilles
Gold V
EAZYLANESWK
Achilles
Gold V
Level 153
God Stats
16W - 18L
1,433 SR
Queue Stats
469W - 482L
1,354 MMR
Solo
Fafnir
Fafnir
Gold V
ShotOfTequiIa
Fafnir
Gold V
Level 118
God Stats
5W - 5L
1,785 SR
Queue Stats
88W - 88L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,132
513
4,008
7,587
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
11
1 / 2 / 0
5,625
563
2,520
9,231
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
iblankedout
Jormungandr
8
0 / 5 / 0
4,540
454
3,001
9,172
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
purplloyd
Danzaburou
8
0 / 3 / 0
4,870
487
1,210
5,000
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 0
4,833
483
2,772
6,542
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AwilixThorLancelotBake KujiraAthena

VS

Bans
HachimanOsirisAphroditeZeusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 0 / 4
7,263
726
4,171
4,351
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
 
Arachne
13
7 / 0 / 2
7,200
720
8,253
8,982
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
DrakFaster
Poseidon
12
4 / 0 / 0
7,162
716
3,725
3,093
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
EAZYLANESWK
Achilles
12
2 / 1 / 1
6,996
700
5,341
9,758
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 8
6,516
652
3,283
5,295
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
17
17
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
4
5
W
Arachne
 
Arachne
7
0
2
8
L
0
3
1
0.17
L
Kali
1
2
0
0.5
W
Poseidon
DrakFaster
Poseidon
4
0
0
4
W
Achilles
EAZYLANESWK
Achilles
2
1
1
2.5
W
1
0
8
5
L
Jormungandr
iblankedout
Jormungandr
0
5
0
0
L
Danzaburou
purplloyd
Danzaburou
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,511
Damage
24,773
37,532
Taken
31,479
16,832
Mitigated
17,381
8,983
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,171
2,238
0
3,081
4,351
1,557
701
1,116
3,235
0
56,426
W
Arachne
 
Arachne
8,253
4,430
0
7,240
8,982
3,705
460
1,448
7,492
0
58,918
L
4,008
668
0
1,463
7,587
5,852
0
219
6,608
0
28,252
L
Kali
2,520
1,078
0
4,829
9,231
3,609
0
856
8,249
0
44,179
W
Poseidon
DrakFaster
Poseidon
3,725
377
0
1,125
3,093
1,011
381
1,663
1,430
50,449
2,038
W
Achilles
EAZYLANESWK
Achilles
5,341
1,012
0
2,707
9,758
5,921
0
0
9,151
0
48,809
W
3,283
1,419
0
1,770
5,295
5,187
0
1,431
3,864
19,047
1,816
L
Jormungandr
iblankedout
Jormungandr
3,001
889
0
1,065
9,172
3,672
0
1,842
7,178
22,326
0
L
Danzaburou
purplloyd
Danzaburou
1,210
697
0
987
5,000
1,294
0
421
4,476
0
20,704
L
2,772
94
0
639
6,542
2,405
0
3,092
3,395
27,847
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
35,137
272
Minions Killed
389
0
Camps Cleared
0
1,050,604
Distance Traveled
1,064,615
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,263
726
100
10
0
191,013
0
W
Arachne
7,200
720
85
9
0
244,826
0
L
Bellona
5,132
513
52
5
0
192,490
0
L
Kali
5,625
563
85
9
0
254,482
0
W
Poseidon
7,162
716
91
9
0
220,645
0
W
Achilles
6,996
700
79
8
0
189,776
0
W
Fafnir
6,516
652
34
3
0
218,355
4
L
Jormungandr
4,540
454
36
4
0
219,624
1
L
Danzaburou
4,870
487
40
4
0
188,961
0
L
Janus
4,833
483
59
6
0
195,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role