Player Matchup

Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JERAxNull
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 68L
1,417 Elo+
Party 3
Mulan
Mulan
Smix855
Mulan
Level 81
God Stats
1W - 0L
1,846 SR
Queue Stats
13W - 19L
1,361 Elo+
Party 1
Poseidon
Poseidon
TruJin17
Poseidon
Level 15
God Stats
7W - 6L
1,642 SR
Queue Stats
36W - 57L
1,380 Elo+
Party 3
Kukulkan
Kukulkan
xHarDQuakex
Kukulkan
Level 66
God Stats
2W - 0L
1,496 SR
Queue Stats
11W - 10L
1,427 Elo+
Solo
Team Averages
Level 63
1,597 SR
1,417 Elo+

VS

Team Averages
Level 52
1,445 SR
1,358 Elo+
Bellona
Bellona
IntelligentYinzr
Bellona
Level 18
God Stats
21W - 38L
1,248 SR
Queue Stats
137W - 194L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
MoonMageLuna
Kukulkan
Level 38
God Stats
17W - 23L
1,431 SR
Queue Stats
473W - 533L
1,360 Elo+
Solo
Osiris
Osiris
VenomTitan1976
Osiris
Level 115
God Stats
2W - 3L
1,545 SR
Queue Stats
236W - 233L
1,477 Elo+
Solo
Nemesis
Nemesis
bogger916
Nemesis
Level 23
God Stats
10W - 9L
1,500 SR
Queue Stats
153W - 204L
1,338 Elo+
Party 2
Chernobog
Chernobog
clubbedyeti305
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 0 / 15
11,312
1,131
12,368
13,310
18,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
JERAxNull
Arachne
18
12 / 0 / 11
13,078
1,308
12,873
6,213
4,560
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Smix855
Mulan
17
6 / 0 / 14
11,629
1,163
20,991
13,029
16,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
TruJin17
Poseidon
16
0 / 3 / 13
9,446
945
10,360
9,038
4,296
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
xHarDQuakex
Kukulkan
17
5 / 1 / 13
10,988
1,099
17,472
7,006
3,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

318

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,310
931
6,649
14,786
13,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MoonMageLuna
Kukulkan
14
0 / 1 / 1
9,363
936
4,295
3,913
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 2
9,242
924
11,538
19,645
22,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
bogger916
Nemesis
14
1 / 8 / 1
9,367
937
9,248
20,115
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
clubbedyeti305
Chernobog
15
1 / 9 / 1
9,360
936
12,507
21,001
9,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
11
26
Kills
4
4
Deaths
26
66
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
15
10.5
L
1
3
2
0.67
W
Arachne
JERAxNull
Arachne
12
0
11
17.5
L
Kukulkan
MoonMageLuna
Kukulkan
0
1
1
0.5
W
Mulan
Smix855
Mulan
6
0
14
13
W
Poseidon
TruJin17
Poseidon
0
3
13
2.17
L
1
5
2
0.4
L
Nemesis
bogger916
Nemesis
1
8
1
0.19
L
Chernobog
clubbedyeti305
Chernobog
1
9
1
0.17
W
Kukulkan
xHarDQuakex
Kukulkan
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,064
Damage
44,237
48,596
Taken
79,460
47,499
Mitigated
55,347
10,414
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,368
4,206
0
643
13,310
18,902
0
1,691
10,865
32,065
1,931
L
6,649
1,312
0
1,209
14,786
13,787
0
9,566
5,220
0
16,172
W
Arachne
JERAxNull
Arachne
12,873
10,272
253
4,435
6,213
4,560
0
912
5,136
0
29,935
L
Kukulkan
MoonMageLuna
Kukulkan
4,295
357
0
0
3,913
1,496
0
2,398
1,515
23,835
0
W
Mulan
Smix855
Mulan
20,991
4,125
0
3,743
13,029
16,078
0
379
11,961
586
37,502
W
Poseidon
TruJin17
Poseidon
10,360
2,695
350
414
9,038
4,296
0
1,139
7,621
16,101
0
L
11,538
4,007
0
2,534
19,645
22,513
0
8,318
11,327
0
19,332
L
Nemesis
bogger916
Nemesis
9,248
2,236
0
344
20,115
8,261
0
11,869
8,246
0
24,367
L
Chernobog
clubbedyeti305
Chernobog
12,507
6,911
0
1,064
21,001
9,290
0
7,654
13,347
0
34,713
W
Kukulkan
xHarDQuakex
Kukulkan
17,472
1,565
122
454
7,006
3,663
0
174
6,608
25,445
908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,453
Gold Earned
46,642
183
Minions Killed
175
6
Camps Cleared
4
975,739
Distance Traveled
811,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,312
1,131
42
4
1
197,237
0
L
Bellona
9,310
931
23
2
0
171,835
0
W
Arachne
13,078
1,308
49
5
3
211,259
0
L
Kukulkan
9,363
936
59
6
1
115,335
0
W
Mulan
11,629
1,163
57
6
1
204,839
0
W
Poseidon
9,446
945
15
2
1
163,060
0
L
Osiris
9,242
924
16
2
0
178,113
0
L
Nemesis
9,367
937
27
3
0
177,977
0
L
Chernobog
9,360
936
50
5
3
168,649
0
W
Kukulkan
10,988
1,099
20
2
0
199,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role