Player Matchup

Agni
Agni
Gold I
Lokey Swauce
Agni
Gold I
Level 153
God Stats
10W - 6L
1,599 SR
Queue Stats
64W - 34L
1,683 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
SundownEH4
Ah Muzen Cab
Gold II
Level 107
God Stats
3W - 2L
1,674 SR
Queue Stats
58W - 48L
1,655 MMR
Party 1
Fafnir
Fafnir
Gold II
ZeusXGecs
Fafnir
Gold II
Level 128
God Stats
14W - 7L
1,715 SR
Queue Stats
52W - 47L
1,618 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,663 SR
1,652 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 89
1,619 SR
1,475 MMR
Mulan
Mulan
Gold IV
ArkDOwl
Mulan
Gold IV
Level 63
God Stats
89W - 89L
1,531 SR
Queue Stats
413W - 443L
1,475 MMR
Solo
Tiamat
Tiamat
Gold II
HarryBravo
Tiamat
Gold II
Level 159
God Stats
3W - 8L
1,622 SR
Queue Stats
179W - 195L
1,572 MMR
Solo
Kali
Kali
Gold IV
Khohva
Kali
Gold IV
Level 46
God Stats
13W - 10L
1,702 SR
Queue Stats
98W - 100L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,685
790
9,159
6,864
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SundownEH4
Ah Muzen Cab
16
9 / 1 / 3
10,280
935
15,890
10,113
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
ZeusXGecs
Fafnir
14
1 / 0 / 11
8,764
797
8,891
10,655
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothAchillesNe ZhaKuzenbo

VS

Bans
AthenaNeithSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ArkDOwl
Mulan
13
2 / 4 / 1
8,307
755
5,642
16,099
12,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
HarryBravo
Tiamat
12
0 / 3 / 3
7,522
684
8,239
8,419
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Khohva
Kali
12
1 / 5 / 3
8,127
739
4,560
14,362
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
3
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
ArkDOwl
Mulan
2
4
1
0.63
L
Tiamat
HarryBravo
Tiamat
0
3
3
0.5
L
Kali
Khohva
Kali
1
5
3
0.5
W
2
3
6
1.67
W
Ah Muzen Cab
SundownEH4
Ah Muzen Cab
9
1
3
10.5
W
Fafnir
ZeusXGecs
Fafnir
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
18,441
27,632
Taken
38,880
18,575
Mitigated
24,669
4,801
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ArkDOwl
Mulan
5,642
271
0
3,723
16,099
12,524
0
6,636
8,462
0
20,658
L
Tiamat
HarryBravo
Tiamat
8,239
208
70
1,649
8,419
6,270
0
3,114
4,886
29,092
0
L
Kali
Khohva
Kali
4,560
1,602
0
2,557
14,362
5,875
0
5,568
8,050
0
25,868
W
9,159
732
0
0
6,864
2,754
548
1,318
5,053
30,161
0
W
Ah Muzen Cab
SundownEH4
Ah Muzen Cab
15,890
7,338
0
2,312
10,113
4,432
1,784
2,743
6,599
0
62,269
W
Fafnir
ZeusXGecs
Fafnir
8,891
1,907
0
2,489
10,655
11,389
512
2,381
7,234
16,936
1,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,729
Gold Earned
23,956
174
Minions Killed
160
0
Camps Cleared
0
621,673
Distance Traveled
613,224
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,307
755
36
3
0
211,861
1
L
Tiamat
7,522
684
76
7
0
200,880
0
L
Kali
8,127
739
48
4
0
200,483
0
W
Agni
8,685
790
61
6
0
201,063
3
W
Ah Muzen Cab
10,280
935
101
9
0
214,374
3
W
Fafnir
8,764
797
12
1
0
206,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role