Player Matchup

Bellona
Bellona
DrCashew
Bellona
Level 62
God Stats
13W - 6L
1,783 SR
Queue Stats
313W - 288L
1,493 Elo+
Party 2
Izanami
Izanami
Ikarosssss
Izanami
Level 47
God Stats
4W - 2L
1,628 SR
Queue Stats
13W - 15L
1,327 Elo+
Party 4
Cthulhu
Cthulhu
RagnaRollaGibber
Cthulhu
Level 15
God Stats
5W - 6L
1,576 SR
Queue Stats
5W - 6L
1,087 Elo+
Party 4
Ao Kuang
Ao Kuang
Yuno-Senpaiii
Ao Kuang
Level 38
God Stats
2W - 1L
1,442 SR
Queue Stats
3W - 5L
1,396 Elo+
Solo
Nu Wa
Nu Wa
estradieall
Nu Wa
Level 47
God Stats
25W - 27L
1,482 SR
Queue Stats
223W - 213L
1,487 Elo+
Party 2
Team Averages
Level 42
1,582 SR
1,358 Elo+

VS

Team Averages
Level 37
1,474 SR
1,565 Elo+
Discordia
Discordia
Creancerr
Discordia
Level 81
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 3
Chaac
Chaac
Phyzem
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SSNKE
Tsukuyomi
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Athena
Athena
THELVADAAM25
Athena
Level 46
God Stats
27W - 31L
1,541 SR
Queue Stats
627W - 636L
1,447 Elo+
Solo
Anhur
Anhur
c031698
Anhur
Level 32
God Stats
3W - 3L
1,525 SR
Queue Stats
15W - 18L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrCashew
Bellona
12
4 / 0 / 1
7,494
749
6,706
10,067
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
Ikarosssss
Izanami
9
1 / 1 / 0
5,371
537
4,538
4,677
1,252
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 1
5,411
541
3,832
8,708
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Yuno-Senpaiii
Ao Kuang
12
2 / 0 / 2
6,594
659
1,773
5,935
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 0
5,832
583
4,193
5,070
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Creancerr
Discordia
9
0 / 2 / 0
4,861
486
3,424
4,681
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Phyzem
Chaac
8
0 / 4 / 0
4,721
472
3,634
9,947
5,876
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SSNKE
Tsukuyomi
8
1 / 1 / 0
4,669
467
882
7,620
2,495
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
8
1 / 0 / 0
4,968
497
2,835
9,448
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
c031698
Anhur
8
0 / 2 / 0
4,624
462
4,353
6,678
2,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
2
2
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
Creancerr
Discordia
0
2
0
0
W
Bellona
DrCashew
Bellona
4
0
1
4.5
W
Izanami
Ikarosssss
Izanami
1
1
0
1
L
Chaac
Phyzem
Chaac
0
4
0
0
W
1
1
1
1.5
L
Tsukuyomi
SSNKE
Tsukuyomi
1
1
0
1
L
Athena
1
0
0
1
W
Ao Kuang
Yuno-Senpaiii
Ao Kuang
2
0
2
3
L
Anhur
c031698
Anhur
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
15,128
34,457
Taken
38,374
19,725
Mitigated
19,427
10,737
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Creancerr
Discordia
3,424
164
0
1,073
4,681
1,221
0
3,114
1,240
34,228
0
W
Bellona
DrCashew
Bellona
6,706
2,977
0
4,073
10,067
9,420
0
0
10,067
0
55,495
W
Izanami
Ikarosssss
Izanami
4,538
3,354
153
522
4,677
1,252
364
693
3,984
0
33,946
L
Chaac
Phyzem
Chaac
3,634
1,798
0
1,030
9,947
5,876
0
87
9,840
0
22,514
W
3,832
621
910
2,790
8,708
4,849
130
2,039
6,669
17,038
576
L
Tsukuyomi
SSNKE
Tsukuyomi
882
319
0
1,100
7,620
2,495
0
828
6,596
0
30,415
L
Athena
2,835
894
0
1,982
9,448
7,683
0
2,786
6,586
18,804
0
W
Ao Kuang
Yuno-Senpaiii
Ao Kuang
1,773
222
0
539
5,935
2,519
713
1,368
4,567
46,234
2,109
L
Anhur
c031698
Anhur
4,353
2,266
0
2,437
6,678
2,152
0
1,920
4,682
0
30,679
W
4,193
602
0
1,750
5,070
1,685
283
2,159
2,911
37,789
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
23,843
312
Minions Killed
202
0
Camps Cleared
0
983,314
Distance Traveled
1,009,808
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,861
486
48
5
0
191,835
8
W
Bellona
7,494
749
94
9
0
172,106
0
W
Izanami
5,371
537
44
4
0
196,414
2
L
Chaac
4,721
472
34
3
0
199,839
0
W
Cthulhu
5,411
541
25
3
0
215,389
0
L
Tsukuyomi
4,669
467
46
5
0
195,438
0
L
Athena
4,968
497
22
2
0
228,393
1
W
Ao Kuang
6,594
659
84
8
0
216,162
0
L
Anhur
4,624
462
52
5
0
194,303
0
W
Nu Wa
5,832
583
65
7
0
183,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role